Skyrim Special Edition

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Kabunouveau

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Kabunouveau

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About this mod

A visual overhaul of the pumpkin plant, including new meshes and HQ textures, animations and full Seasons of Skyrim compatibility with a unique model for each season. Two versions, one for CACO and one that adds new pumpkins to the game without CACO dependency.

Requirements
Permissions and credits
Translations
  • German
Changelogs



A visual overhaul of the pumpkin plant, including new meshes and HQ textures, animations and full Seasons of Skyrim compatibility with a unique model for each season. Two versions, one for CACO and one that adds new pumpkins to the game without CACO dependency. Gourds will also receive a visual overhaul in a future update in order to bring them in-line with the higher quality pumpkins.


REQUIREMENTS
Pumpkins are not in the vanilla game. There are two versions of this mod:
1) CACO version - Complete Alchemy and Cooking Overhaul is a hard requirement.
2) Vanilla version - adds pumpkins to the game without CACO dependency. This is achieved by giving a 50% chance to replace vanilla gourd plants in-game with the new pumpkins, thus requires Base Object Swapper. If you want to be able to plant these new pumpkins in your home, you will need Formlist Manipulator.

If you use Unique Flowers and Plants, both versions include a SWAP file that will replace its pumpkins with harvestable ones.
If you use Seasons of Skyrim, both versions include unique meshes and textures for each season.
You will not crash if you don't use either of these mods, the models simply won't swap.

I do highly recommend CACO Farm Overhaul and/or Unique Flowers and Plants so you will see more harvestable pumpkins in the environment in-game with them. If there are other mods that use tamira's original pumpkins plant or which feature pumpkins that could be replaced, let me know and I can look into making a patch.


TECHNICAL DETAILS
-Plant leaves now fully animated
-New textures for the leaves and flowers
-Pumpkins replaced with 3d scanned models, includes world and inventory models
-Slightly higher poly vines with smoother curves, done with carefully-placed loopcuts and should have no performance impact.
Spring: Newly bloomed leaves and budding flowers, small green-yellow pumpkins
Summer: Abundant foliage, fully-bloomed flowers, yellow pumpkins
Autumn: Abundant foliage, some older flowers have dropped off, big orange pumpkins
Winter: Few leaves covered in frost, 3d snow on the vines, no pumpkins

The default versions have the pumpkins only harvestable in Autumn as that is when most pumpkin fruits mature IRL, but some pumpkins may ripen well into winter, so an optional file in the 'Seasons' folder named 'PumpkinPlantOverhaul_ALTWIN' contains pumpkins also harvestable in winter. If you want that, simply replace 'PumpkinPlantOverhaul_WIN' with it and remove the ALT.

TOOLS USED
Photoshop CC
Crazybump
Blender
Nifskope
Outfit Studio

CREDITS
kryptopyr for Complete Alchemy and Cooking Overhaul
tamira for the original pumpkin plant model from New Plants which comes from Yughues aka Nobiax
mathy for the pumpkins from Mathy's Repository
Images used for leaves and flowers are free for use from Pixabay
Many thanks to the direction on animating plants from the Arcane University discord and for the input and patience from the folks in the College of Pepe!
If I forgot anything let me know, I am happy to correct if I haven't credited the proper people!

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