Skyrim Special Edition

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Cridow

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Cridow

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About this mod

A Reshade preset to enhance the beauty of the game when using Obsidian Weathers, Vanilla HDR, and Community Shaders. Supports RTGI. Includes a custom LUT.

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My personal Reshade preset. Enhances the colors and appearance of the game naturally.

If you don't already have Reshade installed:

Get Reshade version 5.6.0 or above.
In the installer: Pick DirectX10 as the renderer.
you will need: Standard Effects - SweetFX - qUINT by Marty McFly - OtisFX and fubax-shaders.
If you want RTGI, you need the alpha from the dev's Patreon

This preset has three files: MXAO enabled, RTGI enabled instead of MXAO, and "Screenshots" with is RTGI with Cinematic Depth of Field on.
Some comparison screenshots included
If you don't have RTGI shaders for Reshade, you can swap the RTGI config in the screenshot version for MXAO (in my preset I set it at Very High - anything lower than High doesn't look very good on a character)

To achieve the intended look, follow the requirements:
Vanilla HDR - or the game will have harsh lights as per vanilla
Community Shaders and its add-ons: Grass Collision - Grass Lighting - Tree LOD Lighting
Enhanced Volumetric Lighting and Shadows (EVLaS) - for godrays
Obsidian Weathers and Seasons - for weather
(as this is a preset you can use any weather mod, but I set it up with Obsidian in mind. Azurite or Cathedral are also very nice, but Azurite has stronger bloom so turn this preset's bloom off or down if you use it.)

I also use Enhanced Lights and FX but you may prefer Lux - for your interior lights.

For the regular (non screenshot DOF) presets, I had very little performance impact on my machine - running smoothly at 60fps on a 1080p monitor with an RTX 3060 and 16GB ram with a AMD Ryzen 5 3600 CPU.
Ocasional dips/stutters would happen without the Reshade as well.
However, some effects (namely MXAO/RTGI and DOF effects) will be more performance heavy.

Troubleshooting:
If MXAO/RTGI/DOF don't do anything, you have to configure your depth buffer. See more here about common issues with reshade