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Credits to Fishfiend, another Skyblivion Dev. https://www.nexusmods.com/marvelsspidermanremastered/users/2271646?tab=user+files&BH=0 For making the script I've used in this.
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Fixes the issue with the interior cell causing save corruptions. :))) Does not do this anymore. (If you saved inside the cell, this would destroy that save)
Version 1.2
Moved a snowdrift that had major clipping. That's all.
Version 1.1
Landmesh Edits removed for easier patching (ur welcome Ra2)
Rogue skeleton edit removed
Added one new rock to cover some ugly landscape that now exists due to landmesh edit removal
An ongoing project with the goal of bringing Skyrim's Worldspace to a more updated level of detail with new locations, improved locations, and more interesting encounters, all while generally sticking to Bethesda's style of level design, and with performance and mod compatibility for the average player in mind. Join my Discord for project updates! For a more in-depth explanation and more, please visit Ryn's Skyrim Hub.
Ryn's Azura's Shrine
As an important location in the Elder Scrolls universe, Azura's shrine should be more notable. It should be enjoyable to walk to. It should support the idea that hundreds of Dunmer traveled here, lived here, and soon enough abandoned it, leaving behind only one. Instead, there is a bed, some boxes, and a lady who would surely freeze sleeping at the peak of a mountain. Now with an undercroft beneath the statue to act as housing for Azura's patrons, Aranea Ienith, this is no longer an issue. Along with a new, short but semi difficult dungeon to go along with it all.
A Special Thank you A very special friend of mine who encouraged me to start modding. Those who have helped encourage me, helped with feedback, and supported my work, thank you. Without you, I do not think this project would continue. As always, I love you, and happy modding.