Last updated at 1:31, 17 Jan 2017 Uploaded at 1:33, 17 Jan 2017
Wearable Lanterns is the definitive worn lantern mod for The Elder Scrolls V: Skyrim.
Adds a craftable, wearable travel lantern that can be hooked onto your belt, or carried in your hand. Catch a torchbug in an empty torchbug lantern and let it light the way in dark dungeons while you keep your hands free during combat and adventuring.
If Campfire is installed, you can craft travel lanterns from Survival Skills: Create Item, and use lantern oil as tinder for your campfire.
The lantern’s placement on the belt was inspired by Legend of Zelda: Twilight Princess. It also heralds the visual style of Dragon’s Dogma.
Lanterns can be given to your followers, enabling them to keep their hands free, too. By talking to them and selecting "About your lantern...", you can change the lantern position, or ask them to turn it on or off.
Featured in PC Gamer's 50 Best Skyrim Mods.
See here for a full change log and patch notes.
HOW TO GET
To create a lantern, you can:
* Purchase a Travel Lantern, or craft one at a Forge.
* Purchase an Empty Bug Lantern, and catch a Torchbug while wearing the lantern
Being worn lanterns, they are found under the APPAREL section of your inventory and in shops.
The way you use and toggle your lantern (held or worn) can be changed by selecting "Options: Wearable Lanterns" from your Spells menu, and pressing the Shout key. You can change the lantern position, brightness, and more.
"I try to use a 'Lantern', but nothing happens."
Lanterns (a clutter item found in the world) by themselves are not usable. Combine them with a leather strip at a forge to convert them to Travel Lanterns, which can be equipped.
"I gave a wearable lantern to a follower, but it didn't turn on."
Followers will only turn on their lanterns at night, or when in 'hostile' interiors, like caves and dungeons. It will stay off during the day and when in homes and inns.
"When I sneak, my follower doesn't turn off their lantern like I do."
This is to prevent a crash due to a game engine flaw. To turn off a follower's lantern, talk to them and ask them to turn it off.
"I gave a lantern to a follower, but it didn't appear correctly."
Try taking it back and giving it to them again.
DIFFERENCES FROM CLASSIC SKYRIM
* There are no oil / pollen meters when using those respective systems.
* There is no MCM. Use the Options: Wearable Lanterns spell instead.
* There are no hotkeys. Use the "Lantern: Toggle" and "Lantern: Check Fuel" powers instead.
* There are no Settings Profiles.
* The Paper Lanterns are not included yet due to some mesh issues.