My Discord server is live, feel free to join and ask questions, look for help with modding or just talk.
I'm also looking for someone to help me manage / mod it. I'm expecting You to be experienced with Discord, knowing how to setup different channels, bots & rules. I can't offer any monetary return for the work at the given moment, but if things take off, I'll def compensate generously. Please send a DM to me on discord with your experience, Kev #7766
Lux with JK's Sleeping Giant in and Paralax enabled causes the lux mesh to go over the basement entrance thasts added thus blocking it off entirely. Help on deleting out that portion if both mods enabled would be a godsenmd.
I dont know the incompatibility but your sorcery fixed it. Im guessing parallax was the issue? Im using a ton of parallax and had invisible mesh in winking skeever? Either way ty for the fix since it solved my issue.
I'm sorry I asked this before, but just in case, is this the same Parallax data that the Lux FOMOD currently has? Should we not use one or the other, or only one? thank you!
FYI there is a few mistakes in Lux parallaxed meshes in high hrothgar for example right in the middle of the floor if you install the lux meshes you get missing textures like right in the middle of the floor and some stairs, once I apply your patch on top kinda fixes it same text but off in color but at least better, only way too look right install reg meshes, not parallax from the lux fomod. I also I just noticed missing flames ... will have to dig more.
Unsure if anyone else has asked this yet but would you consider making a patch for Lakeview Manor - As it should be (SSE) https://www.nexusmods.com/skyrimspecialedition/mods/17007 It has a known conflict issue with lux that hasn't been patched yet and the issue is that when building the house it will build both the vanilla cellar and main house as well as the mod version which then blocks off multiple areas for the new house.
Haven't been able to locate one yet so this might be a good one to do. A patch for Wind District Breezehome - Reborn. Probably the best breezehome mod by far, in my disgustingly humble opinion. https://www.nexusmods.com/skyrimspecialedition/mods/25539
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I'm also looking for someone to help me manage / mod it. I'm expecting You to be experienced with Discord, knowing how to setup different channels, bots & rules.
I can't offer any monetary return for the work at the given moment, but if things take off, I'll def compensate generously. Please send a DM to me on discord with your experience, Kev #7766
I also I just noticed missing flames ... will have to dig more.
Unsure if anyone else has asked this yet but would you consider making a patch for Lakeview Manor - As it should be (SSE)
https://www.nexusmods.com/skyrimspecialedition/mods/17007
It has a known conflict issue with lux that hasn't been patched yet and the issue is that when building the house it will build both the vanilla cellar and main house as well as the mod version which then blocks off multiple areas for the new house.
Thank you for your hard work! :)
No idea how to fix this issue with the stairs with Lux...
edit: missed the bug report. deleting the meshes fixed it.