Skyrim Special Edition
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d-rail

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eromanrocks

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About this mod

This mod allows you to have separate meshes and textures from every other character in Skyrim. You can have your own custom bodyslide preset and texture and no NPC will look the same as you.

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Custom Races by d_rail

Ported and updated by eromanrocks

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Description:

This mod allows you to have a separate body (meshes, skeleton, textures) from every other character in Skyrim. You can edit your player and no one else will look the same. It is meant to be player races, setting NPC races leads to a darker face than the body. I have done all vanilla races and both genders. In addition, I opened up some of the slider options so you can make your character unique. For example, males can use redguard hairs and orc beards. Elves can use human eye shapes and vice versa. Also, mer, vampire, and dremora eye colors are available for everyone. I have made vampire races for the included races. You can change to the vampire races with the console or you can contract vampirism the normal way. In addition, you can become a werewolf. Credit for making vampires and werewolves compatible goes to Expired, I have included the 
necessary files in the archive so nothing else is required. 

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Compatible with:
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BHUNP
CBBE
UUNP
3BBB
And many more...

Incompatible With:
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Lore-Friendly Custom Races - Both mods come from the same source and none of us bothered to change paths/names

This adds: 20 races (console name in parenthesis)
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Custom Argonian (CustomArgonianRace or CustomArgonian)
Custom Argonian Vampire  (CustomArgonianRaceVampire)
Custom Breton     (CustomBretonRace or CustomBreton)
Custom Breton Vampire      (CustomBretonRaceVampire)
Custom Dark Elf   (CustomDarkElfRace or CustomDarkElf)
Custom Dark Elf Vampire    (CustomDarkElfRaceVampire)
Custom High Elf   (CustomHighElfRace or CustomHighElf)
Custom High Elf Vampire    (CustomHighElfRaceVampire)
Custom Imperial  (CustomImperialRace or CustomImperial)
Custom Imperial Vampire   (CustomImperialRaceVampire)
Custom Khajiit     (CustomKhajiitRace or CustomKhajiit)
Custom Khajiit Vampire      (CustomKhajiitRaceVampire)
Custom Nord               (CustomNordRace or CustomNord)
Custom Nord Vampire        (CustomNordRaceVampire)
Custom Orc (CustomOrcRace or CustomOrc)
Custom Orc Vampire  (CustomOrcRaceVampire)
Custom Redguard       (CustomRedguardRace or CustomRedguard)
Custom Redguard Vampire        (CustomRedguardRace)
Custom Wood Elf        (CustomWoodElfRace or CustomWoodElf)
Custom Wood Elf Vampire                 (CustomWoodElfRaceVampire)


Compatibility:
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This mod only adds new records, it does not change anything in the vanilla game so there should not be conflicts. It should be compatible with other custom races. I have not tested. It is definitely compatible with "Unique Bodies" (http://skyrim.nexusmods.com/downloads/file.php?id=5968). Thanks to Expired, hair and eye mods work on all races. For example, a mod that adds hairs to the human races will also work on custom human races. However, a mod that adds hairs to humans will not work on a CustomKhajiit.


Required Mods:
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RaceCompatibility for Skyrim Special Edition

Unofficial Skyrim Special Edition Patch

Install:
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Basic installation method. Either install with your preferred mod manager or copy the textures folder, meshes folder, scripts folder, CustomRaces_SE.esp into your Skyrim data folder. 

How to use:
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First decide what race you are going to play. I did not change anything with the races except what resources the races use. The included folders contain vanilla meshes and textures so you will have to pick and install what bodies you want to use to see a difference. Pick a fancy body from the assorted mods available, including meshes and textures. Copy said meshes and textures into the corresponding custom race folders.

Example: if you are going to be an imperial (female in parenthesis)
copy
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(fe)malehands_0.nif
(fe)malehands_1.nif
(fe)malefeet_0.nif
(fe)malefeet_1.nif
(fe)malebody_0.nif
(fe)malebody_1.nif
(fe)malehead_0.nif
(fe)malehead_1.nif
skeleton.nif
(skeleton_female.nif)
---
into data/meshes/CustomRaces/CustomImperial

You can also copy the tri files from Expressive Facial Animation and Expressive Facegen Morphs SE

(Don't delete any files, only replace. You probably don't need a different head mesh or skeleton from the vanilla meshes, but you can certainly use them if you want. You don't need different hand, feet, and 1st person models but if the mod has them available, use them.)

copy
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(fe)malebody_1.dds
(fe)malebody_1_msn.dds
(fe)malebody_1_s.dds
(fe)malebody_1_sk.dds
(fe)malehands_1.dds
(fe)malehands_1_msn.dds
(fe)malehands_1_s.dds
(fe)malehands_1_sk.dds
(fe)malehead.dds
(fe)malehead_msn.dds
(fe)malehead_s.dds
(fe)malehead_sk.dds
---
into data/textures/CustomRaces/CustomImperial

(Don't delete any files, only replace. Don't worry too much if the body you want to use doesn't have msn, s, or sk files. The head texture will be probably coming from a different mod than the body and hand textures. Read the body mod description to see if the author recommends one so they match better.)

head_msn note: Most races use different *head_msn.dds files already. This mod makes the custom race use the head_msn that is in the CustomRaces folder. If you are using head textures from a mod, look for a different folder in the mod that pertains to your race. For example, if you are a breton male, there is a folder at data/textures/actors/character/bretonmale. Copy malehead_msn.dds from that folder into CustomBreton. However, to make your race look more like a nord use the file at data/textures/actor/character/male.

beast races note: The above example only pertains to human and elve races. The beast race resources are named a little different. But, I kept the vanilla naming scheme so that using body mods is easier.

Useful Mods for Customization:

BODIES:
BodySlide and Outfit Studio
Caliente's Beautiful Bodies Enhancer -CBBE-
UNP Female Body Renewal - A female face and body replacer

BHUNP (UUNP Next Generation) SSE
Highly Improved Male Body Overhaul -HIMBO-
Males Of Skyrim by zzjay - with Better Male Feet and High poly hands

FACE & HEAD MESHES:

Enhanced Female Head Mesh - Vanilla - Special Edition

TRUE FACES - A Character Enhancement Project

Pretty Khajiit SE

SKIN TEXTURES:
Fair Skin Complexion
Bijin Skin UNP and CBBE SE
Diamond Skin - CBBE and UNP Female Textures
True North Maiden Skin - Face and Body Textures CBBE-CBBE 3BBB(3BA)
Lucid Skin
Tempered Skins for Males - Vanilla and SOS versions
Tempered Skins for Females - UNP CBBE and Vanilla
SkySight Skins - Ultra HD 4K 2K Male Textures and Real Feet Meshes




Advanced editing:
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You can add new tint masks to each non-beast race, females only right now. You can find them in the textures folder for each race in a folder aptly named "tintmasks". The files you can change are (applicable races in parenthesis):
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femalelowereyesocket.dds (all non-beast)
femaleuppereyesocket.dds (all non-beast)
femalenordeyelinerstyle01.dds (all non-beast)
femaleheadbreton_lips.dds (Custom Breton)
femaleheadhighelf_lips.dds (Custom Dark, High, Wood Elf)
femaleheadimperial_lips.dds (Custom Imperial)
femaleheadnord_lips.dds (Custom Nord, Orc)
femaleheadredguard_lips.dds (Custom Redguard)
---

In addition to normal head textures, you can replace the complexion textures for each race. Use showracemenu to select a new complexion. Males do not have a vanilla freckle option, but you can replace another male texture and pick it the same way (rename texture file so it matches an existing one). Here are the additional textures:

female (Human/Mer)
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femaleheaddetail_frekles.dds (notice wrong spelling)
femaleheaddetail_rough.dds
femaleheaddetail_age40.dds
femaleheaddetail_age50.dds
---

male (Human/Mer)
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maleheaddetail_rough01.dds
maleheaddetail_rough02.dds
maleheaddetail_age40.dds
maleheaddetail_age40rough.dds
maleheaddetail_age50.dds
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Argonian
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argonianfemaleheadold.dds (female)
argonianmaleheadold.dds (male)
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Khajiit (male and female share)
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khajiitold.dds
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