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Daermonster

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Daermonster

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About this mod

The companions slew a giant mudcrab and turned it's carcass into a new meadhall.

Permissions and credits
If I've made a mod that's brought some joy into your day please spank that silly little "ENDORSE" button
or consider buying me a Ko-Fi Or stopping by my Patreon site.


I'm pretty sure that despite Skyrim being the "Land of the Nords" there are only 2 meadhalls.  Jorrvaskr and Thirsk.  Thirsk barely counts considering the rieklings and you know it's SOLSTHEIM.... I guess you got Sovngarde too technically.

Anyways this adds a small companions owned meadhall inside of a dead giant mudcrab along the coast West of Dawnstar.

Features:
  • New meadhall for the companions near Dawnstar
  • Mudcrab farm and fishery
  • The Chum Bucket Lighthouse!
  • A room and chest under the stairs to rest your head for freeeeee
  • 7 new companion NPC's
  • 5 Shield Brothers/Sisters

  • 2 meadhall staff
  • 1 crab mascot named Mr. Krabs of course :P
  • 2 of the shield brothers are recruitable
  • All NPC's have ai packages, 2 of them travel to Jorrvaskr on the weekends adding a boost of life to the world.

  • Krabby Patties!!!




Future plans:
Make all parts of this mod purchaseable as part of a quest to rebuild the companions after you become harbinger.
Actually kill a giant mudcrab as a quest first
I like "money sinks" If you know my Honorhall orphanage overhaul then you've already seen this.  I Plan on making enough money sink mods that eventually you'll need over a million gold to purchase them all.  Right now my honorhall mod it takes something like 100k to purchase everything.  One day a long time from now I will come back to this mod and add the option to purchase the meadhall for the companions, sadly today is not that day.  I'll also probably end up tying all my meadhall (jorrvaskr extreme too) mods into a single pack.  Tsun's Tavern - a new mod altogether.  Another companions owned meadhall I'm working on.  This will be a tribute to the United States Marine Corps.  It will add another meadhall, this time with a dwemer theme and large, in Markarth.  Set to release on the USMC birthday (fingers crossed).

I'm wanting to do 1 more meadhall somewhere East of Whiterun.  Maybe shor's stone or Kynesgrove? Any suggestions or ideas for a theme for the third as yet undeveloped meadhall are appreciated.



=====================================
About DaerMonsTer / MORE DMT!!!
=====================================



I make mods in my spare time.  I'm a semi disabled USMC veteran (0311 2/4Echo 1MarDiv) and I try to make mods that help people or enhance the
game in some small way I'm currently trying to make a mod that can help the blind play Skyrim but my old craptop can't handle it. I'm not a rich
man I make ends meet and being able to delve deeper into the CK takes arig better than mine, thats my sob story.  With that said I hope you
consider maybe buying me a Ko-Fi Or stopping by my Patreon site, where I take mod requests for my patrons and share whats going on in my
modders mind each month.  Making mods takes hundreds of hours of time, any little bit you can do to give back helps keep me motivated!



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