Skyrim Special Edition

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UserMingzi

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UserMingzi31

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About this mod

Create Undead Guardians that can remain as permanent guards of your necromantic lair or be induced to follow you at will. No summon/follower limits for Guardians, but balanced by requirements. Example: Reinforced Skeleton (Adept) - 1 filled black soul gem, 1 intact skeleton (10 pieces), 3 iron ingots, 3 leather strips)

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The Pitch

 

Roleplaying a necromancer and disappointed you seem to be the only necromancer of renown unable to fill a lair with your undead minions? Want an army of the undead to support you in your conquest of Skyrim? How about the ability to send your undead ahead to clear a location for you, rather than charging in headfirst while they nonchalantly follow from behind? Do you hope to create an endgame scenario where you have subjugated the populations of Skyrim with the aid of the undead, now stationed at strategic locations across each hold?  
 
All is possible with Undead Guardians. 
 
While this mod is relatively small in scope compared to other necromancy overhauls, it greatly expands both gameplay and role play opportunities for necromancers with the addition of just a few spells, powers and resources. 
 
Balance and immersion achieved with the high ingredient/resource requirements of constructing each minion, rather than limits on what can ultimately be achieved with dedication to the necromantic arts. 
 
 
 

Overview 

  

Version 1.9.5 Contains 9 conjuration spells that create permanent undead minions which by default guard the location they were created (rather than automatically follow the player). They are unaffected by summon limits (you can theoretically have as many as you like) but require ingredients in addition to magicka to successfully cast (so you won't break the NPC limit without console cheating). From an RP perspective, the filled black soul gems each requires powers the reanimation in your absence, leaving them independent of your magicka or presence once created. They can be called on to follow and support the player using a lesser power (unaffected by follower/summon limits), or to independently hunt & destroy NPCs in a wide radius. However, for balance reasons, are neither protected nor essential. 
 
All summons initially use a similar AI package to the Ash Guardian spell.  
 
  • They will protect the area they are summoned in (immediately attacking hostile NPCs and attacking neutral NPCs which stand within a 150 radius of the summon point for too long) 
  • They will protect the player and those closest to him (followers etc.) 
  • They should remain in the location (cell) you leave them in permanently unless destroyed 

However 
  • They can be induced to follow you using the lesser power Command Guardian Follow and dismissed with Command Guardian Dismiss 
  • They can be commanded to guard a new location using the lesser power Command Guardian Guard Location (which they will not leave), but they will still retain a memory of where they were created and return there to stand guard if dismissed 
  • They can be commanded to hunt and destroy all neutral and enemy NPCs in a wide radius using the lesser power, Command Guardian Hunt & Destroy 
  • Some guardians can equip weapons and armour you give them or carry items for you using the lesser power Command Guardian Carry/Use 
  • Upon death, they will turn to ash, but drop a now empty black soul gem (other ingredients and the soul are lost in the process) 

 
All spell books are in the relevant leveled lists and can be bought from conjuration vendors once you have the prerequisite conjuration level. 

Reading any of the spell books also teaches the  Follow, Guard, Dismiss, Summon, Hunt & Destroy, and Carry/Use lesser powers

AOE all Guardian variants of these powers are learnt by reading the Advanced Guardian Commands (Adept) spell tome. 
 
Some spells and resources added by the mod can also be found hand placed in one of two lore friendly locations, or purchased from a new vendor residing somewhere north west of Morthal. 
 

Details 

  
Getting Started 
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The Undead Guardians 
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Soul Anchoring, Bone Harvesting & Mummifying Corpses 
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Lesser Powers - Guardian Commands 
 
Basic Commands 
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Advanced Commands 
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Updating mid play through  

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FAQ 

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Other Notes 
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Mods which compliment Undead Guardians  

 
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Mods which clash  
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Future  
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Credits 
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