Hi again! First, my mod shows an actual timer, so that you know how many seconds you have left, whereas the other one only shows a draining bar. It's up to the user to choose their preference of course, but I prefer a timer. Also, my mod is "more compatible," since the only thing it relies on is werewolf mods using one global value (all of the werewolf mods I could find use this value, since it is the same one vanilla uses). You can see that the other mod you linked had to have compatibility updates for growl since it affects magicka in werewolf form. It could have other compatibility issues involving mods that change magicka, but I'm not sure since I didn't look too closely under the hood.
Regarding the equipment when changing back, I think that is out of scope for my mod, but it would not be difficult at all to make a separate mod that does that (I'm pretty sure it was an original "feature" that got patched out eventually). I encourage you to try to make it!
weds4, Can i use your mod together with mentioned above? I mean i didnt know about your one, before i installed another. But since i know, i would like to use it, widget is very nice.
Great mod. But an installation instruction for manual installation would be nice, saw multiple mods with "scripts" folders and such were only a esp and bsa file was needed and here we have a lot more which is fine but just a quick 2 step guide would be sick that all the things need to be copied :)
So I play this together with Moonlight Tales and during Lunar Transformations, the Timer lasts OVER 4314559 Seconds, and waiting doesn't work, anyway to tweak this? or how do I?
Are you testing mods with the coc command by any chance? If you are, have you tried saving and reloading? I could never get the widget to display correctly without reloading. I assume that the coc command is breaking whatever trigger the widget quest uses.
Hircine be praised. Installing this to preserve my sanity, last time I transformed I ate so many bandits I couldn't even tell how much longer I would have to wait to revert back lol.
I'm using SkyHUD and I can't see the widget. Are they incompatible? Im also using the NORDIC UI - Interface Overhaul. Its weird cause I can see the other widgets of SKY UI as usual (like the effects when you eat and ingredient, for example) but not this one...
As far as I know, there is no incompatibllity with SkyHUD or UI overhauls. This mod adds its own swf without editing any others so there shouldn't be a conflict. This widget will only appear when you are in werewolf form (when your character race is the werewolf beast race).
I had the same issue. But after doing some testing, for me it was actually because I was playing as a werebear! Even with Skyhud and Nordic UI and several patches for Nordic UI I was able to get the widget to display if I chose to play as a werewolf, not a werebear.
40 comments
Your mod has a fancy widget, of course, and can be espfe. Any other advantages? :)
I like what the other mod does with the removing of equipment after transforming back.
(I asked a similar question over on your power keyrings ;)
First, my mod shows an actual timer, so that you know how many seconds you have left, whereas the other one only shows a draining bar. It's up to the user to choose their preference of course, but I prefer a timer.
Also, my mod is "more compatible," since the only thing it relies on is werewolf mods using one global value (all of the werewolf mods I could find use this value, since it is the same one vanilla uses). You can see that the other mod you linked had to have compatibility updates for growl since it affects magicka in werewolf form. It could have other compatibility issues involving mods that change magicka, but I'm not sure since I didn't look too closely under the hood.
Regarding the equipment when changing back, I think that is out of scope for my mod, but it would not be difficult at all to make a separate mod that does that (I'm pretty sure it was an original "feature" that got patched out eventually). I encourage you to try to make it!
Again, thanks for the questions!
And thank you for keeping features separate :)
I mean i didnt know about your one, before i installed another. But since i know, i would like to use it, widget is very nice.
https://staticdelivery.nexusmods.com/mods/1704/images/45326/45326-1612650240-622163821.jpeg
Hi, I'm sorry but I can't get this mod to work.
I'm using the ff mods and its load order:Scene Tweak - Companions Werewolf Bloodritual
Wicked Werewolves
Moonlight Tales Special Edition - Werewolf and Werebear Overhaul
Diverse Werewolves Collection SE
(ESP-ESL) Werewolf Replacers Player Only SE - Apex Werewolf
Fluffy Apex Werewolf Replacer
This widget will only appear when you are in werewolf form (when your character race is the werewolf beast race).