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JaySerpa

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jayserpa

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  1. jayserpa
    jayserpa
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    Showcase for version 1.20:



    PS: If you want animations for the potions like in the video (for you and your enemies),
    I strongly recommend Ultimate Animated Potions NG. The mods are fully compatible.
  2. LatinGames
    LatinGames
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    ...
  3. diazvalvadi
    diazvalvadi
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    Works flawlessly, many thanks
  4. TheAstennu
    TheAstennu
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    Love this mod, just wondering if you’ll add a Followers. For Followers to use potions when their life hits a certain percentage and that would work only if they have a Health Potion. Or even Followers Heal you, if they are a mage and know the spell.

    Love yours Mods they are ESSENTIAL to Quality in my Opinion.
  5. erenoth02
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    yeap..................................... lol this makes the game more difficult 
  6. eqEc2IQWmL
    eqEc2IQWmL
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    None of the NPCs drop any potions despite cranking up every available MCM setting to the max.
    Tested on nearly vanilla setup with only USSEP, scrambled bugs, bug fixes sse and papyrus tweaks installed.
    1. erenoth02
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      I think this occurs because the quaff all the potions during combat, if your able to kill them quickly enough however theyll drop a lot of potions but you usually have to instakill them
  7. Stonyr0ck
    Stonyr0ck
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    Combing this mod with the animated potion drinking mod to kinda balance the difficulty is perfect. 
  8. 610excalibur019
    610excalibur019
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    can npcs use magic scrolls?
  9. raginblade
    raginblade
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    Mod endorsed ,works as intended HOWEVER if you are using multiple spawn mods like OBIS, genesis or whatever your skyrim will for sure have a memory leak when the NPCs start spamming.
  10. Broom000
    Broom000
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    when I killed an enemy while it was using a potion (I have Ultimate Animated Potions NG), the potion it dropped has "NPC" in the beginning of its name. not a big issue, but it kinda put me off.

    the name was "NPC potion fear"
  11. hacknslash52
    hacknslash52
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    I really like this mod and have been using it for a a couple of years, but I just created a new build and it apparently is conflicting with BA Bard Songs

    I have BA Bard Songs quite high in the MO2 left pane with my other music mods (Immersive Music, Chapter II and Melodies of Civilization along with the required patches). Smart NPC Potions loads immediatley after O.B.I.S. and its patches. Everything works well until I activate Smart NPC Potions and then the bards at ALL of the taverns, inns, etc. start playing a melody/instrument then 5 to 7 seconds later they start playing a different melody/instrument, and this sequence repeats indefinitely until I leave the establishment. This is very repeatable - if I deactivate this mod the behavior stops, and when i re-activate the mod the glitch returns.

    Anyone have any ideas? Because I would very much like to keep using this mod.

    Thanks in advance.
    1. cuddm
      cuddm
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      That is one of the strangest mod interactions i've ever heard of, i wonder how Smart NPC Potions could cause the bard song skipping