Skyrim Special Edition

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fk and friends

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fairkauri

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537 comments

  1. fairkauri
    fairkauri
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    (March 2024):
    I'll look into rebasing off the new XPMSSE - I don't have much free time anymore

    (December 2023):
    Maybe try this: Diverse Racial Skeletons for Mu Skeleton Editor
  2. OnHolyServiceBound
    OnHolyServiceBound
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    Racial Body Morphs 2:Electric Boogaloo:
    This time it actually works

    This looks great man, I had a hunch as to what caused those old issues but I knew it meant some serious rework that I'd probably never get around to;
    Haven't opened up the CK in years, you're doing god's work my son

    (My kid plays this game and has been asking for the racial body morphs mod but I dare not install it as it was/is, so it's nice to have a safer alternative)
    Endorsed/subscribed/Favourited/added to my wish list/nominated/exonerated/very nice 10/10
  3. Holaholacocacola
    Holaholacocacola
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    Hello. I made a synth compatibility patcher for this a while ago. You can grab it here: https://github.com/holaholacocacola/SynFksDiverseSkeletons
    1. fairkauri
      fairkauri
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      :)
  4. TheDukeofDonohoe
    TheDukeofDonohoe
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    Hello there ! Do you happen to know if this is compatible with the Hefty/Skinny people mods ?
  5. fibrewire47
    fibrewire47
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    hi, what version of XPMSSE needs to be installed?

    Minimal:
    No requirements

    Basic:
    Fores New Idles in Skyrim or Project New Reign - Nemesis Unlimited Behavior Engine

    Extended:
    Skeleton Rigs:
    - Fores New Idles in Skyrim or Project New Reign - Nemesis Unlimited Behavior Engine
    XPMS(S)E Racemenu:
    - Racemenu for SE/AE (Nexus) or Racemenu SE/AE (Patreon) (Early access to latest builds for first 3 days on Patreon)
    XPMS(S)E MCM:
    - SKSE64
    - Fores New Idles in Skyrim
    Nemesis users:
    XPMSSE - Nemesis - Papyrus Stack Fix and Optimised Scripts for XPMSSE These mod includes the changes for XPMS(S)E MCM to work with Nemesis
    and the later one fixes the co-save bloat the original XPMSE - Fixed
    Scripts mod causes. Don't install the Fixed Scripts mod if you want
    Proteus to work
    - Racemenu for SE/AE (Nexus) or Racemenu SE/AE (Patreon) (Early access to latest builds for first 3 days on Patreon) )
    Enhanced Character Edit[/url]\Vanilla users: extract the RaceMenu bsa and install only the nioverride.pex and the skee.dll/ini)

    Recommendation when also using Simple Dual Sheath: Auto skeleton patch for XPMSSE Left Hand Sheath Rotation Fix patches also followers and mods based on XPMS(S)E
  6. Novautin
    Novautin
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    Thanks for all the patches. FYI, the Aetherius patch needs updating.
  7. qw895913042
    qw895913042
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    I installed SOS. Could I use this mod with SOS?
  8. Faeel22
    Faeel22
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    I'm a bit confused, why do male Wood Elves get smaller than female Wood Elves? Is this correct?
    1. darksleder
      darksleder
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      Yes, Lore wise Male Bosmer are smaller than female Bosmer.
  9. qwertyuiop82
    qwertyuiop82
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    Could you add a method to completely uninstall this? I tried to do it through MO2 but my game crashes when I try to play, even on a new save.
    1. glefbah
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      Hey facing the same issue. Tried uninstalling then rerunning Nemesis. Nothing. The game loads fine but as soon as i load a save or new game the game CTD's 2 seconds after the music for the cell plays. Did you solve this issue
  10. Does this work with bodyslide?
  11. Xoriat
    Xoriat
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    Is there a way to add/modify this to give the beast races digitigrade skeletons?
  12. Jdseese
    Jdseese
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    Unintended consequence of this mod, I believe,
    Some animations now clip such as the tanning rack animation, my Imperial characters align OK but my Nord characters clip through the leather being scraped.  Anyone else find this to be true?

    Not sure if there's anything that can be done about it, so just for awareness.  It's a trade-off.
    1. Placko96
      Placko96
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      Not a Trade off, download this mod https://www.nexusmods.com/skyrimspecialedition/mods/64442?tab=description
    2. Jdseese
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      Worth a try, but unfortunately it did not work.  In fact it made things worse, as after I enabled that mod the forge and workbench animations were off with the workpiece clipping into the surface of the anvil/bench, and the smith's hands sunk even further into the leather being worked:

      Maybe because the skeletons have been modified and not just scaled?

      Spoiler:  
      Show
    3. fairkauri
      fairkauri
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      Did you try all the mods linked in the description?
    4. Jdseese
      Jdseese
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      Sorry for the late reply, but - yes
  13. beyborod
    beyborod
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    help pls
    can i use this mod without XP32 Maximum Skeleton? Is it compatible with npc overhaul mods?
    thank you for this lovely mod