Skyrim Special Edition

File information

Last updated

Original upload

Created by

fk and friends

Uploaded by


Virus scan

Safe to use

About this mod

gives playable races unique skeleton meshes and custom racial height modifiers.

Permissions and credits
  • Spanish
  • Polish
do not ask the XPMSSE folks for help. also read the install notes.

Based off of the now outdated Racial Body Morphs.

For the updated Racial Body Morphs which incorporates the fixes from this mod, check out:
 Racial Body Morphs Redux by FK and OnHolyServiceBound 
  • The main difference between this mod and RBM redux is the scaling
  • while this mod is true to the classic scaling found in Morrowind, RBM redux has a more complicated scaling based off of combined ES lore.
  • The scaling is also more subtle in this mod compared to RBM due to using Morrowind's scaling, which may lower instances of clipping

The other difference is that this mod is more routinely updated as FK actually knows what he's doing - 

The differences compared to the now outdated legacy version of Racial Body Morphs are/were:
  • Rebuilt from scratch using XPMSSE v4.80, which hopefully means that it just works™ with all the latest body & physics mods
  • Female skeletons will eventually be based off Vera's Female Skeleton
  • Comprehensive documentation for mod makers (see included .xlsx files)
  • it just works™ with VR mods like VRIK and HIGGS
  • Racial types share the same base skeleton, which maybe makes it more compatible out-of-the box with Nemesis
    • beast races were modified using an edited skeletonBeast.nif
    • non-beast races were modified using an edited skeleton.nif
  • The collision bug that breaks FUS RO DAH and other knockdown attacks has been fixed (don't parent NPC COM [COM])
  • IMO, skeleton edits are more consistent
    • skeletons are now symmetrical
    • Altmer men are now taller than Altmer women
    • removed hand edits
  • Dawnguard & USSEP records are forwarded, eliminating the vampire facial bugs
  • OOTB-compatible with Simple Dual Sheath
  • Racial heights are now based off of Morrowind's lore 
  • Racial names have been changed for maximum I M M E R S I O N

  • Install via MO2. I don't use Vortex or NMM, so I won't be able to help with those.
  • I would very-strongly recommend FHSFE and FPCHF, but I guess they're technically optional.
  • If you use high heels, try Heels Fix
  • You should probably use Mu Joint Fix as well if you do any poses
  • Run Nemesis - you can use FNIS, but like... why?

  • Will you please make a patch for [insert mod name]?
    • Probably, unless it involves skeleton edits. Then no. Do it yourself.

Special thanks to:
  • Trainwiz, for the super-useful tutorial
  • Rogueshot, for being wonderful and for responding to my messages
  • Sattyre, for beta-testing
  • OHSB, for Racial Body Morphs
  • Groovtama et al, for XPMSSE and for helping me fix issues regarding Deadly Mutilation
  • HighOnez, for being a cool cat™ and porting to LE
  • Holaholacocacola, for the Synthesis patcher
  • SlavicPotato, for the left-hand fix

My deepest apologies to:
  • Groovtama et al, for having the races use custom skeleton paths. Seriously, I can't stress this enough - do NOT ask for help on the XPMSSE page.

thanks everyone :)