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File credits
This mod replicates work from fairkauri in FK's Diverse Racial Skeletons and OnHolyServiceBound in Racial Body Morphs, who additionally credit Trainwiz and Groovtama et al. at the XPMSSE team. If you repost/edit this mod you need to credit them as necessitated by the permissions of the original mods. Additionally, Acro748 deserves credit for helping me make this mod and for fixing a bug in MSE.
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Changelogs
Version 0.1
Initial release, should be fully functional and accurate to the original mods but I am lazy and didn't do much testing
This mod replicates the changes made by FK's Diverse Racial Skeletons/Racial Body Morphs Redux as Mu Skeleton Editor configs. Using this mod instead of those mods for the skeleton edits means there will not be conflicts with other custom skeletons (for example, there will be no conflicts with Vera's Female Skeleton and changes made by that mod will apply to all races). It also makes the changes made by FK easy to modify for any personal preferences. I additionally provide a Synthesis patcher to add the racial height changes back in, with options to mimic FK's heights or Racial Body Morphs' heights (including subtle and extreme options). With the MSE configs and the Synthesis patcher, there is no more need for other patches with this mod and other mods that edit races.
Just install Mu Skeleton Editor version 0.4.3 or higher (because 0.4.2 and earlier has bugs), XPMSSE, and this mod and everything should work. I also recommend running the Racial Heights Synthesis patcher to replicate changes made by the original mods. The base mod is not necessary for the Synthesis patcher if you only want height changes.
Do not run this mod with FK's Diverse Racial Skeletons/Racial Body Morphs activated, the skeleton changes will be replicated twice and characters will look extremely odd.
Massive credits to the original creators of FK's DRS and RBM, fairkauri (FK) and OnHolyServiceBound respectively, as well as others credited by them including Trainwiz and Groovtama et al. at the XPMSSE team. The in-game screenshot on the mod page is from FK's DRS mod page.
Additional credits are owed to Acro748 for creating MSE, helping with my configs, and fixing a bug I found.
v0.1 has no issues as far as I know, but I was somewhat lazy and didn't do much testing. I trusted that FK's changes were documented properly in the original mod, let me know if you notice any discrepancies between FK's DRS and this mod.