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Last updated

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Created by

RedBag

Uploaded by

RedBag

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Safe to use

About this mod

Overhaul for Morthal, featuring unique 3D assets.

Requirements
Permissions and credits
Translations
  • Spanish
  • Mandarin
  • Italian
  • German
  • French
Changelogs
Donations
RedBag's Morthal
A swamp town.
 
 
 
 

Solitude | Rorikstead | Falkreath | Stave church
Features
  • 5 new houses
  • 15 new citizens
  • Main gates, walls and 3 new guard towers
  • Burnt house becomes restored after completing the main quest of Morthal
Compatibility
  • This mod is potentially incompatible with anything that changes Morthal or its surrounding cells.
  • This mod creates entirely new interiors for Morthal (not just new meshes), so lighting mods for interiors should be compatible.
  • Patch compilations: Monkeyangie, Sevenman, kiberme
Installation
IMPORTANT: Due to the complexity and invasiveness of this mod, (un)installation mid-gameplay is for testing only. If you wish for this mod to function properly, starting a new game is required.

  • Install like any mod with mod manager, a neat FOMOD installer will guide you.
  • Run xLODGen or DynDOLOD if you want to update LODs (objects you see from afar). You can leave this step for later if you wish to test the mod first.
Credits
Dawsonstorm for his fixed plugin and patches
Monkeyangie for many patches, fixes, and beta testing
Blackjack_Davy for technical help
1990srider for SR Exterior Cities' water gate, Skyfall's Fortified Morthal for the idea
ra2phoenix for constant help on many issues
KhrysINXS for help on pulsating lamps
Caenraes for Mounted Fish modders' resouce