Skyrim Special Edition

3417 comments

  1. razorkid
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    THE MOD IS NOT FULLY VOICED YET. THE MOD BELOW ONLY PRODUCES SILENT VOICE FILES, DO NOT EXPECT IT TO PROVIDE VOICE ACTING.

    Please use Fuz Ro D-oh for silent dialogue: https://www.nexusmods.com/skyrimspecialedition/mods/15109

    DO NOT UPDATE THIS MOD MID-PLAYTHROUGH, IF YOU HAVE A PREVIOUS VERSION OF
    BEYOND REACH AND WISH TO PLAY. YOU MUST DO SO ON A NEW SAVE.

    IF YOU CANNOT FIND THE MERCHANT AT THE BEGINNING, YOU HAVE UPDATED MID-PLAYTHROUGH OR HAVE OLD SCRIPTS FROM PREVIOUS VERSIONS.

    Please do not install Beyond Reach - Tweaks and Enhancements until the author
    updates that mod. Issues have been noted with versions of the mod
    that are not in line with the current versions of Beyond Reach.
  2. razorkid
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    Please post your suggestions for the next update in the forum section or here. This will help finalize the upcoming release, any major issues
    should be posted too.
  3. razorkid
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    Stop posting bugs related to DYNDOLOD. Take it to the bugs section. I will be deleting any comments related to DYNDOLOD or TEXGEN in the comments section.
  4. ThatFurryAdventurer
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    im quite confused. The gate exists, though doesnt have a door, if its supposed to. there are alik'r spawning from the gate. i can spawn in the priestess but cant talk to her. ive tried this both on a new playthrough and mid-playthrough, no difference. i can go past the gate into what assumedly would be out of bounds, but after a bit of forest it dissolves into snowy nothingness. I have tried what a commenter further down had work which was using an older version and unfortunately that didnt for me.
    1. ThatFurryAdventurer
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      definitive fix so far: setstage arnimamainquest0 0. it bypasses the priestess and bodyguard not appearing, and points you straight to the (handsomely-voiced) merchant to take you to the dlc
  5. BFTPA1110
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    When I download this mod, my game won't start. It goes to the main menu screen but then immediately stops. All other mods work fine, except this one it seems.
  6. ysrwho
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    I finished my second playthrough after a year later. This time finished all side quests and locations and man it was amazing. Story, writing, atmosphere... One of the best dark fantasy stories i've ever seen. And you do really love Berserk, don't you? :p
  7. pavelk
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    hey razorkid, found some time to finish paper-like map for which you kindly provided geo names few years ago.

    1. razorkid
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      Great work! Really love the highlighted paths, makes it much easier for people to navigate. Was a very common issue for most I measured. Seeing so much support for my mod recently has driven me back into working on it. I really do want to finish up everything this year.
    2. pavelk
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      good luck with updates. I mapped a lot of skyrim worldspaces and must admit, never dealt with such a complex yet natural looking terrain, it was a pain and pleasure both. huge respect for your work here.
  8. samdake6
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    Hey no issues with mod just wondering if your still working on next update? Not asking for release date or estimate just wondering if you had stopped or not?
    1. razorkid
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      I've been bogged down in my other projects but I don't want to waste the effort of many people who helped throughout the last couple years. So yeah I'm still working on it.
    2. elwiin
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      good luck man, still one of the very best quest mods OAT
  9. ShinkenKeule
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    Nothing works of this mod, priestess wont show and the boarder gate is useless. The mod is activated and installed with vortex, no conflicts what so ever. Disabled other mods to make really sure there are no conflicts, removed and reinstalled, tried a  fresh new save but the content of this mod wont show up. Seems to be broken, made a research on google and found people with similiar problems on Steamforums, reddit and even on a site from germany called elderscrollsportal.de, some could use console commands to fix their issues with getting to the content of this mod and there are few people like me who couldnt make this mod work. Author or somebody who feel responsible should take alook at that.
    1. Baakay
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      The mod works just fine. I have it installed on two different copies of Skyrim - Steam and GoG. Aside from some issues that were my own load order errors it actually works better now than it did a couple of years ago.
    2. herifadam98
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      I have the same problem currently
    3. ff7legend
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      If the Priestess isn't showing up, then you either updated the mod mid-playthrough or have leftover scripts from a previous version present in your Scripts folder.  This is clearly outlined in the Description...
    4. killer698a
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      Same problem with me too, did a fresh install of Skyrim, installed this and a few armour mods and can't even start the mod because the priestess won't spawn
    5. abelyo
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      Same problem. I quite literally NEVER had this happen with a quest mod. Tested in three different new games, all with different races, and the NPCs just wont spawn no matter which city I visit. Theres either something wrong in the scripts or the requirements for the quest to start are wrong.
      I have yet to try the console commands but I am still baffled this is happening. Someone should make a fix, considering that this seems to be actually one of the best quest mods around.
    6. abelyo
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      Okay, so after struggling and trying everything imaginable to make the questline start (seriously, I tried every city, waiting multiple days, new games, spawning the two NPCs on me, resetting quest stage, using less mods, etc etc), I finally figured out.
      I downloaded the previous version of this mod, 4.51. Replaced the latest version with that one and FINALLY, SUCCESS! I started a new game > set my level to 6 > Alternate Started to the house in Riften > coc to whiterunexterior01 > entered Whiterun through main gate > couldnt believe my eyes when the Priestess and Oliver spawned and started dialogue with me.
      Then I got the quest to find a merchant and stopped there cuz I had to turn off the game. But before that I also tried on my other save that had the most recent version of this mod, and using console commands I was also finally able to make this find merchant quest start as well (though I couldnt get the initial dialogue to work), but I wont test further on that save since it had the latest version of the mod baked in. 
      I legit thought the problem could have been my 1700 plugins load order, but gladly turns out that its something else in the most recent version.
      Later I will go back and test this mod further, make sure it keeps working well since I want to have it in my actual playthrough I`m setting up.
      So yeah, anyone with the same problem, just try the previous versions of the mod. 
  10. WytchoftheMoss
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    love this mod so much you have no idea. it is so dark and right up my alley oh my gods i cant get enough of this
  11. KTVenom
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    This work with AE?
  12. PsychesVirtue
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    stone textures on left door of the two big doors that lead into arnima city.

    https://imgur.com/a/5oDCcu8

    this is not an issue with my modlist, its been a persistent issue and its pissing me off now enough to point it out
    1. LordMithro
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      You might have to isolate your issue more by using More Informative Console to examine the plugins involved. Then explore the plugin in xEdit (SSEedit) to see if there are texture sets impacting the model in game.

      or

      After figuring out which mesh/model is used (again using More Informative Console) you can explore the mesh in NifSkope to see what texture paths are being used.

      More than likely you have a mod incompatibility in your mod list which hasn't been identified and/or patched yet.
    2. DDCrusader
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      Either find what conflicts using the method described by LordMithro or if you are lazy, get:

      1. Glorious Doors of Skyrim;
      2. Download Beyond Reach patch from GDoS - Worldspace Compatibility.

      Your door will not only be fixed, but will also look very sexy :-D
    3. PsychesVirtue
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      thanks. restarting my modlst with minimal dlc sized mods though so i'll just come back here if i add beyond reach again
  13. AMusoke
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    im stuck with trying to kill the Entity of Nir on the Gestalt quest. No matter how many times i attack the arteries and the entity, the quest wont finish. the arteries reset. the entity sometimes takes critical damage but never gets defeated ffs