Skyrim's Alchemy is fun, but hokey. You can spam Restore potions, exploit crafting by looping Fortify effects, and rare ingredients are often unrewarding (like Nirnroot). This mod reworks Alchemy to be more fair and rewarding without "feeling like a mod".
No more Fortify Crafting exploits Potions and Enchantments that Fortify Smithing/Alchemy/Enchanting enable absurd, limitless tempering and enchanting. Sure, you can just ignore this exploit, but I've reworked it so the remaining, unique sources of Fortify Crafting become valuable artifacts. Instead of enchanting whole "Crafting Outfits" and chugging Enchanter Potions, go find The Forgemaster's Fingers, Muiri's Ring or Ring of Pure Mixtures, or the artifacts of Ahzidal. - ingredients have had Fortify Smithing/Enchanting effects replaced - random equipment with Fortify Smithing/Alchemy effects should no longer appear - unique equipment that Fortify Smithing/Alchemy/Enchanting can no longer be disenchanted
Potions restore over 5 seconds instead of instantly - consuming a new potion that restores the same attribute will replace the current effect This ends potion-spamming and makes combat more interesting. Minor potions become useless at higher levels. Ultimate potions restore 100 per second (this usually makes them better).
120-second elixirs instead of 60 - we all know 60 seconds is too short
Effects rebalanced - player-made Restore potions will be stronger, Ravage effects are more useful, and rare ingredients are more powerful (Nirnroot, Daedra Heart, etc.) - new Dragon ingredients dropped from slain Dragons have the most powerful effects - cook Venom Powder from Frostbite Venom, a new ingredient that damages health and stamina
For Enchantments Summermyst or Simple Magic Rebalance - SMR switches Fortify effects to strengthen spells instead of reducing costs, while Summermyst just adds these alongside vanilla (among its 100 new enchantments). No need for both, I just recommend you grab SMR if you're not a Summermyst fan.
Compatibility Perk mods that affect "Benefactor" will conflict without a patch (Ordinator version included) Any other mod that affects ingredients and potions Some leveled lists are changed, check your mods in SSEEdit and use Wrye Bash if necessary