About this mod
npc Ability to Detect you is a Non issue with the use Of this Ring made by Jebbalon
- Permissions and credits
- Changelogs
I do a lot of work on the bandit mod OBIS - while testing the mod, sometimes I want to turn off AI detection (~ tdetect) This works if all I need to do is see if the bandits look ok or are patrolling where they should. But, having detection off doesn't let them detect each other or creatures and so on. It's not 'natural' behavior.
So I developed a Ring to wear that provides everything needed to stay hidden and not have to use the console at all.
It provides 5 magic effects...
- Invisibility
- Muffled sound
- Sneak skill boost of 100
- Light source and...
- Movement Speed boost
To change the Light and Speed use the console ~ and set the following global variables...
JEB_Ring_Brightness 0 = No light, 1 = *Dim Light, 2 = Bright Light
JEB_Ring_Fastness 0 = No speed adjustment, 1 = 150, 2 = 300
Commands to use in console...
Use Help JEB_Ring to see current settings
set JEB_Ring_Brightness to 2
set JEB_Ring_Fastness to 1
* Currently the Dim Light does not seem to work. I don't know why, it is identical to the bright light in setup only difference is the radius. For some reason there is no light with it. If I figure it out I'll update but for now just use 2 = Bright light or 0 = no light.
There is a script for the speed boost to take effect. It adjusts the carry weight by 0.1 and back. This is needed for the speed modifier to activate. Speed returns to normal when ring is removed using same method. Bottom of this Creation Kit Wiki page has this info.
It's a great and powerful tool - don't abuse it please :)
Let me know in comments if you have any questions!
My Mods
My Stuff | My Room | Dolly Enchantment | Mead Barrel Fix | Package for M'aiq
Hanged Man Corrected Scripts | Ring of Non-Detectability | Lava Column Correction | Blank Staff Recipes
Proud member of the OBIS, Sands of Time & More Bandit Camps Teams