Skyrim Special Edition
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ArkianSoji

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ArkianSoji

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About this mod

Lore friendly Humanoid Dragon Race. In ages past, a branch of the Dragon Race escaped from the pursuit of the Dragon slayers during the Dragon Wars by hiding among the Argonians. Taking up a humanoid form, they hid. And they survived. Until now, for Alduin has called out to all Dragonkin.

Requirements
Permissions and credits
Changelogs
This is my first custom race mod. So please let me know in the comments section of any Bugs or CTDs. 
*Hint* Maybe even a couple of Suggestions. *hint*

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"One who Forgot, 
The Dragons of Old.
 The Roar of Alduin,
shall awaken.

Lost and weary,
 The One who Forgot.
A Fiery Helgen.
Fallen glory.

Find them. Seek them.
Dragon's Shall Return"
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Description:

When the Ancient Dragon War was lost and Alduin was banished, A small Tribe of Dragons utilized unknown magicks to transform themselves into a humanoid form. Whereupon they hid among the Argonians they now resembled. Settling in their new life they decided to call themselves, The Vonun Dov (Hidden Dragons). Alas, time wears away at everything, even memories.

Some among them lost track of who and what they once were while Others established a sanctuary hidden far from civilization to the north of Skyrim in a place of safety. It was a place to remember the Dragon Wars and their Identity as members of the Dragon Race. Alas, when the Ones who built the Sanctuary returned to Tamriel they found none who could still Remember their Origins as Dragons.

So much time has passed since then. Now no longer does any Vonun Dov still remember their origins as Dragons. That is, until Alduin called...

Features

  • Uses whatever Body you choose. For example, if you installed CBBE or BHUNP it will use that body. 

  • Racial Quest (Coming soon. Still a WIP): Bloodline Awakening Ceremony. Awaken one of three Bloodlines:
* Dovah Yol (Fire Dragon) Bloodline 
* Dovah Fo (Frost Dragon) Bloodline 
* Dovah Qo (Lightning Dragon) Bloodline 

  • The Underwater Cave is located north of Winterhold, deep underwater. I placed the Cave entrance well past the vanilla borders in order for it to be *realistically* undiscovered until now. 
  • (WIP) Plan on making it so that you start off as a normal Argonian, and then as the quest progresses parts of your body will gain Draconic features (IE: Scales, Horns, claws, Tail) that you will be able to customize based on a Dragon you pick. 

Required Mods

RACE:
Animated Wings Ultimate
Nemesis
SKSE64
Better Claws and Gauntlets

QUEST:
Bethini
Mad Modder's Resource

Recommended Mods
The New Gentleman

Compatibilities

  • Any non vanilla armor will need a patch in order for them to show. (might not now that I implemented Racecompatibility)
  • Any Schlong mod will need a patch.

Installations

RACE:

  • Download, Install and enable Schlongs of skyrim and other requirements before this mod. 
  • Install main file and any Updates\Hotfixes that are available
  • If you are using CBBE or BHUNP make sure you run bodyslide to generate the bodies.
  • Make sure Vortex or Loot assign the plugins to the Races & Classes group.

QUEST:
  • Open Bethini
  • go to Gameplay tab. 
  • check "remove borders"


My Other Mods:

Nordic Dungeon Expansion Kit
Armor Records Modder's Resource
Argonian Dragon Horns
Repositional TDN Equipable Horns SE BodySlide
TDN Horns Weightless Patch

License