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Reko

Uploaded by

lRekol

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About this mod

SkyUI and SKSE64 Required.
Heart Breaker - A Killmove Mod gives you the ability to go all Temple of Doom on your enemies just before they die. If your enemy is injured enough to fall to one knee (i.e. Bleed Out), you will be able to press the Activate button (Keyboard Default "E", Xbox Default "A", PS Default "X") to rip out his/her Heart.

Requirements
Permissions and credits
Translations
  • Spanish
  • Polish
  • Italian
Changelogs
Features

Activation
Turn Heart Breaker on or off and start/stop all scripts from running.  Use before uninstalling.

Essential Kills
Perform the killmove on Essential NPCs and Special Essential NPCs. You will receive a message upon killing any Essential NPCs.

Dialogue Menu
Shows a menu that will allow you to select Rip Out Heart as an option when triggering the killmove.

Shield Un/Re-Equip
Automatically Un-Equip and Re-Equip your shield during the killmove.

Draw Weapons
If your weapons are drawn at the beginning of the killmove, they will be drawn automatically at the end of the killmove.

Spell Power
Adds a once a day Spell Power that allows you to put an enemy into the BleedingOut state in one hit.

Disarm
Enemy drops his/her weapons at the beginning of the killmove.

Broken Heart
Shows a hole where your enemy's heart once was.

Vampire/Werewolf Mode
Killmove can only be performed if you are a vampire or werewolf in human form.

Briarhearts Only Mode
Killmove can only be performed on Briarhearts.

Messages
Messages you receive about Essential NPCs and Hearts added to your inventory can be in 1st person, 2nd person, or turned off.

Hearts
Choose which hearts, if any, are removed from NPCs and added to your inventory at the end of the killmove.

Magic Arm
Choose which glows, if any, are added to your arm during the killmove.

Explosive Heart Breaker
Set the likelihood of enemy exploding into gore upon having heart ripped out.

Reactions (Optional Install)
Requires the mod MFG Fix to work, adds more "surprised" reactions from NPCs getting their hearts ripped out.

Profile System

Save, Load, and Delete
As of Version 1.2 SE, Heart Breaker allows you to save and load all of your settings from the Profile System Page. Profiles will be saved to Data/Killmove Mod Profiles/Heart Breaker with the extension .HBMS.  The Profile System page will also display the currently loaded Profile as well as the number of profiles detected.

The Profile System requires JContainers SE to work and has been included as an option in the main download file's fomod installer.

Installing

Extract the .7z file and place the Heart Breaker SE.bsa and Heart Breaker SE.esp  into your Skyrim Special Edition\Data folder. Enable the Heart Breaker SE.esp in the Mods section of the main menu in the Skyrim Special Edition. You should overwrite all files when updating.

Uninstalling/"Clean Save"

1. Deactivate the mod.
2. Save your game.
3. Remove the following:
Skyrim\Data
  • Heart Breaker SE.esp
  • Heart Breaker SE.bsa
4. Load save from Step 2.
Stop here if uninstalling, if not...continue.
5. Save again.
6. Install the new version you downloaded.
7. Load save from Step 5.
8. Play.

Compatible Mods

VioLens - A Killmove Mod SE

Incompatible Mods

1. Mods that make you use the activate button on NPCs that are down on one knee (i.e. Bleeding Out), unless that mod has a dialogue menu that pops up first asking you what you want to do. If it does, then enabling Heart Breaker's Dialogue Menu option may allow you to choose between heart ripping and whatever the other mod does.

FAQ

Q1: Why did I end up ripping a heart out of thin-air?

A1: If an NPC is too close to a wall, or has weird positioning relative to you, it is possible that the animation will play, but you will rip the Heart out of thin-air. This is also a problem with normal killmoves and there's nothing I can do about it.


Q2: What's the difference between Normal Essential NPCs and Special Essential NPCs?

A2: Normal Essential NPCs can have their Essential Flag turned off while in-game, Special Essential NPCs are flagged Essential by Quests, and cannot have their Essential Flag turned off in-game. Due to this oddity, when Essential Kills is On, Special Essential NPCs will explode into gore even with Explosive Heart Breaker disabled, and leave behind a Bloody Satchel filled with items rather than the normal lootable gore pile.


Q3: Why do I have a Heart stuck in my hand and how do I get rid of it?

A3: This can happen if you have a script heavy setup, it shouldn't be a normal occurrence. To get rid of the Heart, Deactivate and Reactivate the mod in the Book Menu.

Q4: Heart Breaker is overwriting some files added by another mod, what should I do?

A4: Heart Breaker now includes 2 extra things for the profile system to work, JContainers SE and UILib Version 1. These are resource files that may also be included with other mods. In the case of UILib, it doesn't matter which mod's UILib files are overwriting the other one's, they should be identical. For JContainers SE, Heart Breaker comes bundled with version 4.1.0, which is the latest version at the time of 1.2's release. As long as your installed version of JContainers is version 4.0.x or higher, it should work with Heart Breaker.

My Mods
Standard Edition
Black Mage Armor
VioLens - A Killmove Mod
Heart Breaker - A Killmove Mod

Special Edition
Heart Breaker - A Killmove Mod SE [PC] (Bethesda.net Version)
Heart Breaker - A Killmove Mod SE [XB1] (Bethesda.net Version)
VioLens - A Killmove Mod SE (Nexus Version)
VioLens - A Killmove Mod SE [PC] (Bethesda.net Version)
VioLens - A Killmove Mod SE [XB1] (Bethesda.net Version)
VioLens - A Killmove Mod SE [PS4] (Bethesda.net Version)
Black Mage Armor SE (Nexus Version)
Black Mage Armor SE [PC] (Bethesda.net Version)
Black Mage Armor SE [XB1] (Bethesda.net Version)

Mods Used In Screenshots/Videos

Main Font Replacement - Fertigo Pro
YY Anim Replacer - Mystic Knight
Town Guards Armor Retexture
Bandolier - Bags and Pouches
Improved Combat Sounds
Enhanced Blood Textures
Friendly Guard Helmets
Demon Hunter Armor
Battlemage Armor
Lost Longswords
RealVision ENB

Translation Credits

Russian: kopasov
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