Skyrim Special Edition

About this mod

Do you have what it takes to confront the Dwemer's most powerful creations?
Do you wish you did?
Embark on this journey to the depths of Dwemer ruins to find the answers to these questions.

Requirements
Permissions and credits
Donations

Do you have what it takes to confront the Dwemer's most powerful creations?
 Do you wish you did?
 Embark on this journey to the depths of Dwemer ruins to find the answers to these questions.
You, aided by a mysterious character, embark on a perilous journey through ancient ruins and treacherous depths to uncover extremely powerful weapons, facing formidable foes and unraveling secrets hidden within.
Will you be able to claim the masterpieces of Dwemer warfare?

Dae's Titanhammer is a Quest mod, and the last of the Dae's Dwemer weapons series. The mod features a very difficult adventure, starting at Level 25, and going from the depths of Skyrim's most treacherous ruins to a completely new Dwemer structure on the far lands of Solstheim. You will be facing many never-seen-before enemies, the strongest in the Dwemer's arsenal. As with the other two mods of this series, the ultimate goal is to find a very powerful weapon, that will strike fear on your enemies' hearts. Dae's Titanhammer is an extremely strong Warhammer, lacking in speed to make up for it.




Mihail's Automaton Pack compatibility
For the sake of smaller mod sizes, I changed the original mod's textures to be of lower quality in this. If you want the full extent of Mihail's grace, and have some extra disk space, you should also download Mihail's Automaton Pack, and install the compatibility version of Dae's Titanhammer instead of the standalone one.

How to start the quest
Upon reaching level 25, the courier will bring you a mysterious letter.

Recommendations
As previously stated, this adventure won't be easy.
The first part of it is mostly vanilla level.
The second part is already a big leap in difficulty, so it's recommended that you've at least finished the equivalent to the entire main story quest and a DLC's.
For the last part, you'll have to travel to Solstheim. So be sure to pack a lot of potions and only your strongest arsenal. It is relentless...


Features

A somewhat small three-part questline with great rewards

Custom Dwemer Warhammer made from mostly vanilla assets

Many new Dwemer enemies and loot, implemented from Mihail's mods

A massive new Dwemer dungeon, based in Solstheim

5 Easter Egg items to be found

-Credits-
Bethesda
XEdit
Rubber duck by Ikki_3d
Dwarven Automatons Pack by MihailMods
Dwarven Power Armor by MihailMods
I'll take this little space to fangirl about Mihail. Really, Mihail is one of the best modders I've ever seen. I've always loved all his creations, and when I saw that he made most of his assets open to use by other creators I new I had to make a quest mod with them. This is something very noble of him, and it was one of the main inspirations for this mod. Thank you.




Nexus Mods
William D.              Adam J.              Alexis D. 
    Andrew M.            Adrian M.            Duck Dae     































































Leave an endorsement if you feel like it!
Thank all of you so much!

Check my Twitter (NSFW)