I've uploaded an optional update that adds the ivy from High Quality Ivy Replacer - Base Object Swapper to the burial cairns in Falkreath using Base Object Swapper. They're so close to that wall with the ivy, there's no way it wouldn't have spread. Check out the gallery for a better idea of how they look. Huge thanks to fxckthisworld for allowing their assets to be used in patches like this. You need to have the High Quality Ivy installed as my update only includes meshes and the BOS files. Enjoy!
Update 12th March '24
slightly Better Nordic Burial Cairns made the Hot Mods! In a week of superb mod releases, I'm absolutely stoked with that! Thanks so much for all the downloads and endorsements!
Update 11th March '24.
Update 1.1 corrects the order of branches in the burialcairn03.nif. This means that the ground around the cairn will now properly swap to dirt02. Thanks to ghdOne who picked up on that one. Please give them some kudos.
Thanks to all of you who've downloaded and endorsed the mod!
Update 6th Mar '24.
Hi everyone! Thanks to all of you who've downloaded and endorsed the mod so far! I've now uploaded an extra mossy edition in the Optional Files section. It uses the stonewall02_c.dds from Nordic Stonewalls, so please make sure you have Mindflux's mod installed for the textures. Enjoy!
I have a minor issue with the burialcairn03 ground texture (tried both mossy and non-mossy). It may be a problem on my end, but some help would be welcome. It's seems that my dirt02 texture is not applied correctly, and is instead showing ratwaybmudfloor01 (as showed in nifskope). Any idea how to fix?
EDIT 1: Ok thanks. So I checked the landscape edits (last is the Lawf - LFGM patch). But the thing is, I have no issue with vanilla meshes, and the burial03 is also not working in a completely vanilla game (I colored the vanilla dirt02 texture in pink). Weird thing, dirt02 is applied to a rock, rather than the ground.
So, ratwaymudfloor01 is the texture that the ground is set to in the vanilla mesh. That is then swapped for dirt02 in-game. I'm guessing Beth chose to do that so that the same mesh can be used in several locations. If that swap isn't happening, it's possible that another mod is conflicting and causing the issue. Maybe a landscape mod? Are you using any mods that alter the textures used in graveyards? I'll also take a look at the mesh on my end to make sure everything's working as it should be.
Thanks for the update. I know to make a fix for this. Skyrim is applying the texture to the wrong part of the mesh. I'll reduce the number of branches, and that should fix it. What's weird about this is that it doesn't happen in my game. Either way, I've got an update for something else planned, so I'll include a fix for this issue.
I LOVE Mindflux's mossy wall textures. I may do another version with the Stonewall02 textures, as they're even more mossy. That might also lead to a BOS mod, knowing me :)
27 comments
I've uploaded an optional update that adds the ivy from High Quality Ivy Replacer - Base Object Swapper to the burial cairns in Falkreath using Base Object Swapper. They're so close to that wall with the ivy, there's no way it wouldn't have spread. Check out the gallery for a better idea of how they look. Huge thanks to fxckthisworld for allowing their assets to be used in patches like this. You need to have the High Quality Ivy installed as my update only includes meshes and the BOS files. Enjoy!
Update 12th March '24
slightly Better Nordic Burial Cairns made the Hot Mods! In a week of superb mod releases, I'm absolutely stoked with that! Thanks so much for all the downloads and endorsements!
Update 11th March '24.
Update 1.1 corrects the order of branches in the burialcairn03.nif. This means that the ground around the cairn will now properly swap to dirt02. Thanks to ghdOne who picked up on that one. Please give them some kudos.
Thanks to all of you who've downloaded and endorsed the mod!
Update 6th Mar '24.
Hi everyone!
Thanks to all of you who've downloaded and endorsed the mod so far! I've now uploaded an extra mossy edition in the Optional Files section. It uses the stonewall02_c.dds from Nordic Stonewalls, so please make sure you have Mindflux's mod installed for the textures. Enjoy!
I have a minor issue with the burialcairn03 ground texture (tried both mossy and non-mossy). It may be a problem on my end, but some help would be welcome. It's seems that my dirt02 texture is not applied correctly, and is instead showing ratwaybmudfloor01 (as showed in nifskope). Any idea how to fix?
EDIT 1: Ok thanks. So I checked the landscape edits (last is the Lawf - LFGM patch). But the thing is, I have no issue with vanilla meshes, and the burial03 is also not working in a completely vanilla game (I colored the vanilla dirt02 texture in pink). Weird thing, dirt02 is applied to a rock, rather than the ground.
So, ratwaymudfloor01 is the texture that the ground is set to in the vanilla mesh. That is then swapped for dirt02 in-game. I'm guessing Beth chose to do that so that the same mesh can be used in several locations. If that swap isn't happening, it's possible that another mod is conflicting and causing the issue. Maybe a landscape mod? Are you using any mods that alter the textures used in graveyards? I'll also take a look at the mesh on my end to make sure everything's working as it should be.
what landscape textures do u mainly use
Thank you! My landscape textures are a bit of a mix. I use some I hand-picked from Tamrielic Textures and Septentrional Landscapes alongside a large chunk of Tomato's Complex Landscapes Parallax AIO - 1K 2K 4K. Until recently, I was using SRP Landscapes as a base. I also use dirt textures from Pfuscher's Skyrim 202X. As a base, Tomato's mod or SRP are great as they only cover the landscape, and you can build up on that. I hope that helps!