Skyrim Special Edition

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Created by

AnArchos

Uploaded by

PhiloSocio

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Safe to use

About this mod

I reanimated TK Dodge, DMCO, and TUDM with God of War step-dodge animations.

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Permissions and credits
Changelogs
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Kratos Dodge Animations Universal

  • Includes 8 way step dodge animation for all dodge mods included TK:


  • Straight directions:

    
  • Diagonal directions (TK dodge not have diagonal dodge feature Now it works with TK dodge :)


  • Animations blends to movement animations (for DMCO):
    

Installation & Uninstallation:
  • Simple, just like an ordinary mod.
  • No .esp or .esl plugins included.
  • Load order is not important. Report me if any mod conflicts with it.
  • Safe to install or uninstall in mid of game save.

Requirements:

Compatibility:
  • Compatible with everything.


FAQ:
  • DMCO old version or TUDM Scripted version or TK Dodge scripted version is compatible?
    - Yes, yes and yes.
  • I frames not working!
    - Be sure the I-frame generator is installed properly, check it's version for your game version.
  • My dodge animations are same, not changed, why?
    - Probably you have another and more prior reanimation mod for your dodge mod. Post your OAR log to me as a post, or reach me on my discord server.
  • Why the dodge animations stutters while blending with movement animations?
    - Ah... that's about your movement animations and the game's blending methods. My dodge animations using MCO_Recovery annotation for blending with movement animations. This problem is related to the MCO and your movement animations.
  • You can reanimate the x dodge mod?
    - Request it, I will take attention.


My Other Mods
Timing Dodge Realm Shifting - Last moment dodges slows down time, works for melee and ranged incoming attacks

Kratos Combat (WIP) - Includes axe throw - call and spear detonation mechanics
Draupnir Spear Model and Moveset


Check this post for my WIP - early access mods

Give me motivation to make more mods

Credits: