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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Dr.Jacopo for the original Azurite Weathers II FadingSignal for Skygazer Moons included in the mod
Donation Points system
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Changelogs
Version 2.00
- Reworked the mod from the ground up ( now it only adds new weathers )
- Removed optional plugins, they will be included again in the next updates
- Supreme Weathers for Azurite II patch removed (Not needed anymore)
Version 1.69
- Fixed blocky Skies
- Minor tweaks
- Added New Weathers only version in the FOMOD
Version 1.68
- Updated the Supreme Weathers patch
Version 1.67
- Lots of Bugfixes and Tweaks for all new added weathers
Version 1.66
- Added an invisible rain workaround plugin
- General fixes and improvements with ambient lighting and fogs for almost all weathers
Version 1.65
- This version should fix the invisible rain some users are experiencing
Version 1.64
- reduced Day sunlight
- tweaked directional ambient colours
- general tweaks and improvements
Version 1.63
- Adjustment for regional distribution
- Removed Auroras from some weathers that should not have it
- Patched some rainy weathers for compatibility with minty's Lighting Mod
- Fixed bad Weathers classifications for better compatibility with R.A.S.S. and Rain Extinguishes Fire
Version 1.62
- Solved the white mountains problem for good, especially rainy weathers
- Tweaked some imagespaces and volumetric lighting
Version 1.61
- Fixed Invisible rain
- Reworked Day brigtness
- Removed The Restored Brightness plugin (merged with the main file)
- Fixed Weathers
Version 1.60
- Reworked the mod from the ground up
- Fixed Nights for good this time
- Added 4 new Weathers
- Tweaked Precipitations particles
- Removed SkyGalaxy textures
- fixed clouds meshes
Version 1.51
- Hotfix for Rain drizzle
Version 1.50
- General fixes and improvements
- Added 19 new Weathers, for a total of 40 new weathers!
- Added 12 new imagespaces
Version 1.45
- Removed thunder sounds for some weathers
- Added clouds for some rainy weathers
- Fixed near fog during night for BBTDrizzleRainAWII and BBTDrizzleRainTUAWII
- More precipitations variety
- Reworked Day Imagespaces Sunlight and Brightness
- Fixed ugly sunlight intensity during dawns
- Minor improvements for overcast weathers
- regional distribution major fixes and tweaks
- Removed KreatE preset
Version 1.4.2
- Fixed an issue with ambieance sounds not playing correctly during certain weathers
- fixed an issue with Snowstorms
- Added Bash Tags
Version 1.4.1
- removed ugly rain storm visual effect
- Reduced Volumetric Lighting for Rain Storms weathers
- minor tweaks for sunsets and nights Volumetric Lighting
- Added more and more weathers variety per region
- updated Supreme Weathers patch
- updated KreatE preset
Version 1.4.0
- Increased DLC1Eclipse Sunlight and Brightness
- Effect Lighting tweaks for weathers
- Tweaked Rain Particles
- Tweaked Snow Particles
- Tweaks for Snow Storms near fog distance
- Tweaked Ash Storms for Solstheim
- New Ash Storm Weather
- Tweaked Default nights brightness
- Added 3 new night options to choose from in the FOMOD
- Tweaked Dawns,Days,Sunsets Sunlight for every weather for a more dynamic experience
- Tweaked Volumetric Lighting for sunsets
- General Bugfixes and improvements over the new weathers added by this mod
- More variety with regional weathers distribution
Version 1.3.1
Added Supreme Weathers - Azurite II as a master for the Supreme Weathers patch
Version 1.3.0
- Fixed Moons Textures
- Reworked ash particles texture
- New Rain Storm weather
- New Snow Storm weather
- Reworked particles intensity for better performance
- Removed ESL flag
- Fixed wrong fog colour in BBTOvercast_01AWII
- Added 16 new imagescapes for Pine Forest weathers
- removed redundant meshes
- tweaked Directional Ambient Lighting for the all new Weathers
- fixed some dawn's volumetric lightings intensity
- Tweaked Supreme Weathers patch fog distance
- reworked DALC Fix with KreatE preset
Version 1.2.6
- Tweaked regional weathers
- Added a patch for Supreme Weathers for Azurite II
Version 1.2.5
- Blackened skies for every clear and cloudy weather
- Fixed Effect Lighting
- Fog Distance fixes and tweaks
- General Bugfixes
- Volumetric Lighting Fixes
- Re-introduced DALC Fix with KreatE preset - ESL version - Fixed the new Weathers Distant Fog Color and distance
Version 1.2.0
- Brighter dawns
- 20% Brighter Nights
- Better Imagescapes transitions blending
- Corrected DLC1Eclipse Imagescapes brightness
- Sunlight tweaks
- Moon glare tweaks
- moons textures
- blackened skies
- placebo waterfalls meshes
- Reduced moons size
- Added 7 new Weathers
- FOMOD Package
Version 1.1.0
BIG UPDATE
- merged with the assets mod ( if you're updating, remove the old BBT Assets mod)
- Fixed invisible rain
- Tweaked BBTCloudyTUNight and BBTFogCONight Imagescapes
- Fixed Intensity and density of BBT_Fog_CO_Night Volumetrics
- Carried over the latest Azurite II update ( 2.51)
- Tweaked rain particles even more ( less stretched out )
- 12 new weathers, distributed to regions seasonally
- Enhanced vibrance of night sky texture from the original mod
- Restored Effect Lighting to the original Azurite II values
- Added a KreatE preset with fixed DALC (a sort of fake RayTracing)
Version 1.0.1
- Carried over changes from the latest Azurite II Update
- Effect Lighting Tweaks
- Added an optional plugin with Increased brightness similiar to the original Azurite II
Overview This mod aims to expand Azurite Weathers II with new Weathers, new Imagescapes, new Enhanced Volumetric Lighting and new precipitations, to let you notice the weathers variety without deviations from the original idea.
Features
213 new Imagespaces
145 Volumetric Lighting templates
42 new Weathers distributed regionally
Every single Weather has 4 dedicated Imagescapes depending on the time of the day (Dawn, Day, Sunset, Night)
Every single weather has 4 dedicatedVolumetric Lighting presets
New Weather precipitations (7 in total), plus a reworked ash storm particles