Carved Brink is a large quest modification, from the authors of “Project AHO”. This mod adds to Skyrim: a daedric plan of Peryite - The Pits, and an unknown part of Oblivion - Faceted Stones.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Carved Brink is a large quest modification, from the authors of Project AHO. This mod adds to Skyrim: a daedric plan of Peryite - The Pits, and an unknown part of Oblivion - Faceted Stones. One of the many Daedric pocket planes hidden throughout Oblivion. Many years ago, it was inhabited by Snow Elves, but now this place belongs to another race - Goblin. Embark on an adventure for treasure, make unusual acquaintances, and be tested with the trial of the Daedra.
Now we are working on our new project like game using the Skyrim engine. It will be a global conversion of the original game and is set to release in 2020. More information here | in Discord. Support us via Patreon and get extra updates about the new game!
Just reach level 10 and visit Abandoned Grotto (near Hillgrund’s Tomb and Lost Knife Hideout, check map for marker). Mod requires all DLCs (Dawnguard, Hearthfire, Dragonborn)
Patch for SOS in optional files
As easy as pie! Our modification does not require any mods and it’s completely autonomous! No SKSE, FNIS or other utilities! Just plug and play!
If you play with ENB we recommend to cnange in "enbseries.ini" these lines: UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false to UseOriginalPostProcessing=true UseOriginalObjectsProcessing=true Better for visual!
Especially for you, we have released a digital artbook around our modification. Beautifully captured screenshots, renders and behind-the-scenes concept art on the basis of our locations. Explore our world!
A complete list of people who have participated in working on the project, and used modder resources, can be found here. If we left someone out and forgot to mention, excuse us and just send us a message!
Q. Will this be released for SSE or Xbox One? A. The project is available on: - Skyrim Legendary Edition [PC]; - Skyrim Special Edition [PC]; - Skyrim Special Edition [XB1].
Q. Do I need any plugins or utilities? A. Nope. No SKSE or FNIS or other mods.
Q. Does the modification affect any existing city or other parts of Skyrim? A. The modification hardly affects the landscape of Skyrim. Intervention in the game is minimal.
Q. Does the mod add artifacts from old games of TES? A. No, that does not quite fit our concept, so there are no artifacts of the past, in fashion.
Q. I'm used to finding objectives on my own. Can I turn off the markers? Of course! The entire mod is designed in such a way that you, yourself, are seeking out the objectives. All clues are in your journal, are spoken by the characters, or in items (such as books/notes) you are handed.