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Felisky

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Felisky384

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About this mod

This mod adds techniques for the player to do combat advantageously. No ESP file.

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- Description
This mod adds techniques for the player to do combat advantageously. No ESP file.
Currently included techniques are as follows.

HomingMissile
Makes missile type projectiles released by the player get stack and chase the enemy. If you cast a spell while pressing the key set in ini (default 57, spacebar, jump key), the projectile will float on the spot (stack). When a set number of projectiles are stacked, a marker is automatically attached to the actor against which the player is hostile (the actor displayed in EnemyHealth of HUD). Then release the key and projectiles will chase the enemy. If you change the setting in ini ,it is also possible to make projectiles chase the enemy without stacking.

HomingArrow
The same function as HomingMissile applies to arrow type projectiles.

FasterArrow
If the player releases an arrow just before drawing the bow to its maximum, the damage and speed of the arrow will increase. The crossbow does not apply because it has no drawing action.

Multishot
Releases several arrows at a time. You can use Multishot by pressing "C" key(default). You can not use HomingArrow while using this.

PenetratingArrow
Releases a penetrating arrow. Enchanting effects are not applied when this arrow hits. You can use PenetratingArrow by pressing "C" key(default). You can not use HomingArrow while using this.

- Requirement
SKSE 1.7.3+

You can open "AdditionalTechniques.ini" to change the settings.

[General]
DisableHomingMissile If set to true, the HomingMissile feature will be disabled.
DisableHomingArrow If set to true, the HomingArrow feature will be disabled.
DisableFasterArrow If set to true, the FasterArrow feature will be disabled.
DisableMultishot If set to true, the Multishot feature will be disabled.
DisablePenetratingArrow If set to true, the PenetratingArrow feature will be disabled.
DefaultArrowKeyCode Key code to change to default arrow.

[HomingMissile] [HomingArrow]
RequiredPerk Form ID of required perk to use the technique.
StackKeyCode Key code to stack.
RequiredStackNumber Number of stacks required to chase. If set to 0, chasing always.
MaxStackNumber Maximum number stacked.
DisplayMarker If set to true, a marker is displayed on the target.

[FasterArrow]
RequiredPerk Form ID of required perk to use the technique.
DamageMult Damage multiplier when successful.
SpeedMult Speed multiplier when successful.
EffectiveTimePercentage Percentage of effective time for the FasterArrow to succeed.
PlaySound If set to true, sound is played when successful.
PlayEffect If set to true, the effect is played when successful.

[Multishot]
RequiredPerk Form ID of required perk to use the technique.
KeyCode Key code to change to Multishot.
DamageMult Damage multiplier.
Number Number of arrows.
Angle Angle between arrows.

[PenetratingArrow]
RequiredPerk Form ID of required perk to use the technique.
KeyCode Key code to change to PenetrationArrow.
DamageMult Damage multiplier.
PlayEffect If set to true, the effect is played.

- Credits
User_48928348 for Auto Homing Missile SE. I used some codes as reference.
himika for libSkyrim.
SKSE team for SKSE.



My patreon page

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