Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You must ask Yurica for permission if you want to use the assets of this mod, as the base files are from Yurica's mod "Hanakotoba Katana Sets".
File credits
Yurica - for the "Hanakotoba Katana set" mod
Beyond Skyrim - Bruma Team - for the base data of Glenroy's Akaviri Katana and for the background picture used in the primary and banner photo
Donation Points system
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This mod replaces Glenroy's Akaviri Katana weapon model (both the normal and empowered version), a unique weapon from Beyond Skyrim - Bruma. The model is a partially retextured and edited model of Yurica's Hanakotoba Katana Sets combined with a modified part from the Ebony Blade.
A Blades Sword replacer with different texture color is now available at the optional download page.
Notes:
You won't need the original Hanakotoba mod for this to work as the assets it need are already included, though it would be great if you download it as well and endorse Yurica's mod if you liked it.
This mod won't change the textures of Ebony blade, and it is not dependent in your installed Ebony blade textures.
This will only require you to have Beyond Skyrim - Bruma in your load order as the esp is dependent in the said mod.
You may or may not notice the black line at the blunt edge of the blade especially when you're in first person view. Sadly, I can't do anything to correct the problem.