An Overhaul of the Dialogue for Serana. This includes: Bug fixes, Custom Dialogue Branches, More Radiant Dialogue and Expansion into Hearthfire and Dragonborn.
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Author notes
If you want to work on compatibility patches with this mod and other mods, have this mod translated in other languages and anything else, PLEASE ask me first (either through PM or on the comments page).
File credits
This author has not credited anyone else in this file
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Differences With Previous Version (v0.90)
-Mod has been retweaked to avoid Legacy of the Dragonborn/Book Covers Skyrim Conflict.
-Custom Dialogue has been added to Dragonborn.
-Some radiant dialogue added on some parts of Solstheim (more will be added at v1.1).
Differences With Previous Version (v0.30R)
-Serana Dialogue Edit will now require the Unofficial Skyrim Legendary Patch.
-Serana Dialogue Edit will now be available in regular Skyrim, Skyrim Special Edition and Xbox One.
-The Relationship Mechanic is now active with Serana.
-The Rememberance Mechanic is now active with Serana.
-Relationship Requirements for some of Serana's Dialogues has been changed.
-The thresholds for the Relationship Mechanic is changed as follows:
-Serana will Tolerate the Player at -49 to +49.
-Serana will Admire the Player at +50 to +99.
-Serana will Idolize the Player at +100 to +200.
-Serana will Despise the Player at -50 to -99.
-Serana will Condemn the Player at -100 to -200.
-The Relationship Mechanic will now be capped between -200 to +200.
-Relationship Mechanic in dialogue choices in the Dawnguard Questline have been added.
-Relationship Mechanic in Serana's Vanilla Mental Model have been added.
-Custom Dialogue in Bloodlines, Prophet (Hunter), Prophet (Vampire), Unseen Visions, Touching the Sky and Kindred Judgment have been added.
-One Additional Dialogue has been added if the player is naked and Serana Admire's the Player (and the Player is Male).
-Some of Serana's Sun Complaining Dialogue had it's hours change so it can occur when there is actual sun out.
-Some scripts have been added to some dialogue choices to lock out the relationship mechanic if the player makes the other choice (to prevent abuse as some dialogue trees do not lock out when completing the tree).
-Serana's Marriage Dialogue has been tweaked to reflect the Relationship Mechanic.
-Upon reaching Admire or Despise Status with Serana (via Relationship Mechanic), Serana will have dialogue for the player.
-Serana will have some dialogue if the player made a choice between being Soul Trapped or Turned by Serana.
-Serana will have a dialogue option if the player choose to bring Valerica back from the Soul Cairn after the Dawnguard Main Questline.
-Serana will have dialogue about the player owned property from Heartfire.
-Serana will have some dialogue about the the room choices the player made in Hearthfire based on certain quest requirements and dialogue requirements.
-Serana will now have a dialogue option after the first Cultist' Attack that starts off the Dragonborn Questline.
Differences With Previous Version (v0.26R)
-Serana's Custom Clicked Hello Dialogue has been re-added.
-More of Serana's Custom General Hello Dialogue has been re-added.
-Serana's Custom Dismiss Dialogue has been re-added.
-Serana "Yes? What do you need?" dialogue has been fixed.
Version 0.26R
Differences With Previous Version (v0.25R)
-Issue with one of the files has been corrected for Mod Organizer users.
Version 0.25R
Differences With Previous Version (v0.20R)
-Serana's Combat Detection Dialogue has been modified with improved audio and new audio added as well as some audio being removed for immersion reasons.
-Serana's Combat Detection Dialogue and Taunts have been modified so Dialogues that sounds from a first person plural won't trigger if Serana is not following the player.
-Serana's Scene Dialogue with Locations has the custom audio re-added.
-Some of Serana's Radiant Dialouge has been re-added.
Version 0.20R
Differences With Previous Version (v0.15R)
-Custom Serana Taunts has been re-added to the mod.
-Custom Serana Combat Detection Dialogue has been re-added to the mod including Serana being 'quieter' when sneaking.
-Minor Dialogue fixes.
Version 0.15R
Differences With Previous Version (v0.1R)
-The mod now requires all three DLCs. This is done to make sure the transition to Skyrim Special Edition goes very smoothly.
-The mod has been renamed to Serana Dialogue Edit as there will be no Standard and Hearthfire Editions anymore.
-Goodbye Dialogue has been re-consolidated and re-added.
Version 0.1R
Difference With Previous Version (v0.81)
-Mod has been completely restructured from the ground up. The redux version will update more frequently and provide the framework for future updates.
-Serana reacting to spells cast on her has been re-added.
-Serana reacting to certain actions have been re-added with the exception of the player colliding with Serana.
-Fixes on her commenting about the sun when not a vampire as well as her taunting bleed out (where her taunts dragons bleed out to non-dragon fights) has been re-implemented.
-Some of Serana's taunts with different creatures has been re-added.
-Isolating Serana's combat dialogue has been re-implemented and will be used in a future update.
-Typos in her dialogue have been re-corrected.
Version 0.81
Difference With Previous Version (v0.8)
-Fixes the masterlist issue that puts the masters out of order (for Wyre Bash users)
-Fixes two lines of dialogue relating to Serana's weather dialogue caused by a typo.
Version 0.8
Differences With Previous Version (v0.75)
-Re-vamps player dialogue with Serana in Dragonborn so the player's dialogue doesn't seem robotic. (Special thanks to AK151 for doing this)
-Dialogue has been added for Post-Danguard for Serana. This pretains to Harkon's defeat and Serana's mother.
-More dialogue has been added with the player and Serana in the Hearthfire homes.
Version 0.75
Differences With Previous Version (v0.5)
-Adds custom dialogue branches to Serana in various questlines in Dragonborn. These lines are dependant on how far you are in Dawnguard questline.
-Adds custom dialogue branches to Serana in Hearthfire.
-Adds custom dialogue to the various vampires in Castle Volkihar if the player cured Serana on the Vampire side.
-Some of the taunts have been overhauled to end some of the taunt bleed outs that occurs with Serana.
-Players can now use an all-in-one installer for the mod or download the mods individually.
-Fixes some typos with the mod.
Version 0.5
Differences With Previous Version (v0.45):
-Adds scripts to the custom radiant dialogue to have them come in line with the vanilla radiant dialogue.
-Makes some of the dialogue that was shared with other voice actors be placed in it's own categories for Serana only.
-Adds custom dialogue branches to Serana in various questlines in Dawnguard.
-Adds dialogue to Serana when the player is at White Ridge Barrow and when the player is wielding the Spider Scrolls.
-Adds dialogue to Serana when the player is casting spells at Serana.
-Overhauls Serana's sun dialogue to better reflect Serana as a Vampire and non-Vampire as well as avoid possible issues with climate mods.
-Overhauls Serana's aurora dialogue to avoid possible issues with climate mods.
-Players are now able to cure Serana if they decided to side the Vampires during the Dawnguard questline. In order to cure Serana, players must first complete the Dawnguard main questline then be cured of the Vampirism via Falion. Once the player is cured, the dialogue for curing Serana will appear.
Version 0.45
Differences With Previous Version (v0.4):
-Two editions of this mod have now been made: One edition requires all three DLCs and the other requires only Dawnguard and Dragonborn.
-Revises some of the combat stance dialogue.
-Removes 'I'm sorry...' dialogue used while fighting Harkon.
-Fixes the 'Yes? What do you need?' dialogue from the Chasing Echoes quest (reduced it so she only says it once every 24 hours).
-Conditions added to some of Serana's Combat Detection dialogue to make her a lot more quiet when sneaking.
-Adds dialogue to Serana when the player is wearing full Daedric Armor (Helmet, Gauntlets, Boots, Armor - Unenchanted) and Mace of Molag Bal.
-Adds dialogue to Serana when the player is at Raven Rock and when experiencing the unique bad weather in Solistheim.
Version 0.4
Differences With Previous Version (v0.3):
-Fixes flags when parting ways with Serana.
-Adds more dialogue to Serana's Normal to Alert stance.
-Adds more dialogue to Serana's Alert to Combat stance.
-Adds more dialogue to Serana's Normal to Combat stance.
-Adds more dialogue to Serana's Combat to Normal stance.
-Adds a special line to Serana's Combat to Normal stance after defeating Harkon.
-Adds dialogue to Serana when player is naked.
-Adds dialogue to Serana when player is injured.
-Adds a line of dialogue to Serana when at the Throat of the World.
-Adds a line of dialogue to Serana between the time of midnight to 5 AM during a clear/cloudy aurora sky.
-Recycles 2 lines from the sun dialogue to be used during 'not nice' weather conditions.
Version 0.3
Differences With Previous Version (v0.2):
-Removes source files from that were put in .bsa (weren't needed).
-Makes the "Come on..." taunt for Dragon's only.
-Corrects some of the dialogue with Serana when parting ways with her.
-Replaces some of the dialogue with Serana when parting ways with her.
-Adds dialogue to Serana when clicking on her (Post-Quest).
-Fixes the issues with the sun dialogue when curing Serana.
-Replaces some of the dialogue with Serana at the end after Harkon's defeat.
Version 0.2
Differences With Previous Version (v0.2):
-Adds 7 new dialogue features to her character when in combat.
Version 0.15
Differences With Previous Version (v0.1):
-Fixes the skipping of the dialogue for approaching Castle Volkihar with Serana when the player is a Vampire for the first time.
-Fixes the quirk with talking to Serana about what she knows about the Elder Scroll she has resulting in making this aspect of the mod a little redundant.
Version 0.1
Initial Edits:
-Fixes 1 line of text when using subtitles.
-Uses unused dialogue with when proposing to Serana.
-Replaces a line of dialogue during Chasing Echoes when being turned into a Vampire.
-Uses unused dialogue when asking Serana about the Elder Scroll during Prophet.
-Uses unused dialogue when approaching Castle Volkihar with Serana for the first time during Bloodline.
GENERAL NEWS April 18, 2023: Working on the mod. You'll find more up-to-date information on what I'm doing on the discord server.
What does this mod do? This mod modifies, fixes and expands Serana's dialogue. The additional dialogues for Serana are fully voiced - utilizing Serana's dialogue pool. The Serana's dialogue expansion goes into Dragonborn and Hearthfire.
Mod Requirements -Skyrim -Dawnguard DLC -Hearthfire DLC -Dragonborn DLC -Unofficial Skyrim Legendary Patch (As of 0.33RBeta and beyond)
Languages -English -Polish Subtitles -Mandarin Subtitles
VERSION: 1.01
Differences from the Previous Version (v0.9) -Mod has been retweaked to avoid Legacy of the Dragonborn/Book Covers Skyrim Conflict. -Custom Dialogue has been added to Dragonborn. -Some radiant dialogue added on some parts of Solstheim (more will be added at v1.1).
How to install the mod? If installing from NMM, just click on the mod and let NMM install it. If installing manually, just take the .bsa and .esp files and put them in the data folder for Skyrim. Nothing special. If installing manually, just make sure that the mod is activated in the Data Files when opening Skyrim. If using a previous version of this mod, remove the two files (either through NMN or manual), download the latest version of this mod and install.
What is the reason for making this mod? It started off with fixing a few lines that I felt made Serana a very flat NPC that showed obvious signs that she was rushed by Bethesda. It soon spiraled into the monster that it is today. Mostly, this was meant to be my way of entering into the modding community and learn about the Creation Kit and modding.
What changes does this mod make? Read the official README of the mod in the README section of the mod page.
Issues with the mod Read the sticky dedicated to this on the comments section of the mod page.
Does this mod conflict with the 'X' mod? Read the sticky dedicated to this on the comments section of the mod page.
Any future plans for this mod? I will be doing dialogue expansion for the mod in the vanilla game as well as doing other polishing along the way. The official updated schedule of the next few releases will go as follows: