Skyrim

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Hothtrooper44 - Ironman5000 - Eckss

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5497 comments

  1. hothtrooper44
    hothtrooper44
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  2. kezardinjnr
    kezardinjnr
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    Skyrim Special Edition users please note :

    Immersive Weapons for SSE has been released and is available here.
     

  3. kezardinjnr
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    Troubleshooting.

    Note : this mod DOES NOT have an MCM option.

    Most issues with Immersive Weapons are the result of either an incorrect installation of the mod or a mod/load order conflict. If you have an issue with the mod - such as invisible weapons - try the following steps :

    Step #1 : ensure the mod is installed correctly. Even if you use a mod manager check that both mod files - "Immersive Weapons.bsa" and "Immersive Weapons.esp" are located in the DATA folder.

    Step #2 : ensure the load order - including any patches - is correct. The use of LOOT is recommended. When downloading mods it can be useful to check if the the mod author has a load order recommendation - eg "place at end of the load order". Also check for information about any patches that might be available.

    Step #3 : if the issue persists try disabling *all* mods except Immersive Weapons and run the game - if the issue doesn't appear then the problem is due to load order and/or a mod conflict. Either try step #2 again or try step #4.

    Step #4 : with IW still active re- enable a small number of mods, sort the load order and restart the game. If it works re-enable a few more and run the game. Rinse and repeat until the issue re-appears. This narrows the conflict down to one of the last group of mods that were enabled. This is tedious but can be used to try and resolve virtually any mod conflict(s).
  4. Tassadar2143
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       In the depths of the ancient Nordic ruins, which, according to the plot, have not been entered by a human foot for several thousand years. Draugr bosses have all sorts of Orcish or Elven swords instead of the ancient Nordic ones. Big minus. Strongly spoils the atmosphere. 
       В глубинах древних нордских руин, в которые по сюжету не ступала нога человека несколько тысяч лет. У боссов-драугров появляются всякие Орочие или Эельфийские мечи вместо древних нордских. Большой минус. Сильно портит атмосферу.
    1. Lexmax
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      I'll have to agree on this
    2. YdestroyerY
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      Elven my nose, they have a god dang ebony blades and bows!!
  5. Dordorico
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    Is there any chance of us getting a backport of the sse texures?
    1. turtlegodking
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      If it is just textures or meshs you can run them through Cathedral Assets Optimizer and it will work, if it needs a .esp for some reason (it shouldn't) then that requires a bit more.
  6. Nowacky
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    Can someone help me pls ? I cant find some weapons in the crafting menu.. like the Noble sword or Rider´s Blade..weapons which belong to ,,nordic weapons´´ section..Maybe it has to do something with CCOR which I am using too..
  7. Rexwing
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    I've played Skyrim since 2014 and used most of the weapons but this mod is one of the reasons that I still keep playing today the weapons blend in to the game so well some time I forget that they aren't in the vanilla game, thank you for all the fun this mod has brought.
  8. raulwayk
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    I use a mod that increases arrow speed in my game, but this mod adds new arrows and bows, how do I delete those bows and arrows
    1. Lexmax
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      xEdit can do it
  9. zombieunicornprincess
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    I really like the idea of this mod and would love to use it but after installing it for Skyrim Special Edition I wasn't able to run the game. The game just wouldn't start after clicking play. I looked into it a bit further and it seems like it is only valid or at least only working on the base Skyrim game. Would that be something you would be willing to work on?
    1. kezardinjnr
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      There's a link to the Special Edition version of the mod in the second sticky post.......
  10. BankuretsuSt
    BankuretsuSt
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    Idk how everyone encounter a bug with this mod. I'm playing Skyrim using this mod for 5 years and still haven't found any bug at all 
  11. Hyper2312
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    Immersive Weapons is changing guards' weapons to daggers, is it intended?
  12. starscreamM14
    starscreamM14
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    the mod isnt being updated anymore. maybe someone can create an mcm menu option for this just like immersive weapons has. would be epic.
    if you can make one and have permission. please tell me.
  13. Erkki6
    Erkki6
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    Are Silver weaponry still bonus effective against undead enemies? Hard to tell without the text.