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Hothtrooper44 - Ironman5000 - EckssUploaded by
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Activity logs
This page was last updated on 26 April 2018, 6:27PM
- Changelogs
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Version 1.5
- Converted Immersive Weapons from SPIKE, to SPIKE – Virtual Edition – No more dependence on SPIKE.esm
- Added 7 new bows
- Changed to Crafting-Only: Pokeblade; Splitter; Bipolar blade
- Re-incorporated the Spearblade as Crafting-Only, by popular request
- Reorganized and re-balanced weapon distribution system
- Overhauled crafting/tempering/breakdown recipes & added missing ones
- Converted all Dragonbone weapons to Dragonsteel to prevent confusion with other Dragonbone weapons
- Incorporated a fix for the vanilla Skyrim Silver Weapon bug
- Limited Imperial soldiers to appropriate 1 Handed swords
- Limited Stormcloaks to appropriate Rebel weapons
- Removed all staff weapons from guards and soldiers
- Thresher Maul redefined & distributed as a weaponized agricultural implement (metal covered wood)
- Implemented a naming convention and standards for all non-unique weapons based on historical examples
- Implemented Nordic category on forging menu (incorporating Ancient Nord & Draugr equipment)
- Implemented An-Xileel War Bow for Argonians, Nordic Scrimshaw Bow for Nords and Valenwood War Bow for Bosmer to go alongside the Ornate Khajiit Bow, Orsimer Chieftain Bow, Colovian Composite Bows and Elven Hawk Bows as Racial themed bows
- Removed Weapons with unfixable bugs: Blue Divide Bow; Draugr Club; Forebear Bow; Hammerfell Bow; Hammerfell Hunters Bow; Hammerfell M'kai Bow; Prince A'Tor Bow
- Redistributed weapons among forging categories
- Added option to craft replicas of Daedric Artifact weapons (& other limited unique vanilla weapons) once the originals have been obtained
- Azura’s Moon now requires possession of Azura’s Star before it can be crafted
- Wabba Jackhammer & Wabba Jaxe now require possession of Wabbajack before either can be crafted
- Increased incidence of dual wielding enemies
- Fixed Crow Sword Scabbard NPC 3D Model
- Fixed various issues in weapon records (sounds, criticals, Impact Data Sets, &tc)
- Fixed various minor bugs/inconsistencies
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Version 1.4
- Got rid of the few dirty edits that were present in 1.3
- All staff weapons are used like warhammers, benefitting from those perks
- The battle staff and quarterstaff damage has been lowered to favour balance
- Staff recipes have been balanced, and the Steel Quarterstaff one has been fixed
- All exotic weaponry (and staffs, definately this time!) have been removed from all guards and soldiers, by popular request
- Exotic weapons have been taken from bandits
- Umbra is now renamed 'Umbra Replica' to satisfy lore confusion
- Fixed all weapon categories - for example mace looking weapons are all classed as maces now
- Fixed keywords on the few weapons that were causing them to be recognised incorrectly
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Version 1.3
- Added Dragonbone Battleaxe, Scythe, and Magic Staffs
- Added the Executioner Hook
- Added Several new bows from Better Bows
- New levelled lists made for guards so they will no longer carry staffs
- Removed the Afterslash by request
- Removed the Spearblade by request
- Removed the Hammerfell Iron Sword by request
- Removed the text from silver weapons to enable to see enchant effects
- Changed the silver weapon required smithing perk to elven
- Fixed a few grammar errors
- Fixed perk related issues for some weapons
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Version 1.2
- Fixed some recipes that needed to be appropriate
- Fixed the Exotic Arrow projectile
- Added Quartertaffs for each weapon category, coutesy of JZBai, Fully integrated
- Removed the slipcleave by request
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Version 1.1
- Fixed the flipped normals on some weapons which caused bad lighting
- Fixed badly compressed normal map textures which gave a blotchy effect on some weapons
- Removed the Hammerfell Spears due to not working correctly
- Added the Nordic Spears
- Retextured a couple of weapon to improve them
- Replaced the glass scimitar mesh which caused CTDs
- Removed the Snake Axe
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- Author's activity
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April 2018
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26 Apr 2018, 6:27PM | Action by: hothtrooper44
Attribute change
File 'Immersive Weapons' description changed.
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26 Apr 2018, 5:19AM | Action by: hothtrooper44
Attribute change
Description changed.
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25 Apr 2018, 4:32PM | Action by: hothtrooper44
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25 Apr 2018, 4:21PM | Action by: hothtrooper44
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25 Apr 2018, 4:20PM | Action by: hothtrooper44
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25 Apr 2018, 4:17PM | Action by: hothtrooper44
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25 Apr 2018, 4:05PM | Action by: hothtrooper44
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25 Apr 2018, 7:16AM | Action by: hothtrooper44
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25 Apr 2018, 7:15AM | Action by: hothtrooper44
Mod image added
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16 Apr 2018, 11:52PM | Action by: hothtrooper44
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16 Apr 2018, 11:52PM | Action by: hothtrooper44
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16 Apr 2018, 11:48PM | Action by: hothtrooper44
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16 Apr 2018, 11:47PM | Action by: hothtrooper44
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16 Apr 2018, 11:47PM | Action by: hothtrooper44
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16 Apr 2018, 11:45PM | Action by: hothtrooper44
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16 Apr 2018, 11:43PM | Action by: hothtrooper44
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16 Apr 2018, 11:41PM | Action by: hothtrooper44
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16 Apr 2018, 11:40PM | Action by: hothtrooper44
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16 Apr 2018, 11:36PM | Action by: hothtrooper44
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16 Apr 2018, 11:32PM | Action by: hothtrooper44
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- Mod page activity
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July 2022
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07 Jul 2022, 1:54AM | Action by: AJHdesigns
Endorsed
'Immersive Weapons'
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07 Jul 2022, 1:10AM | Action by: Spaggsu
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'Immersive Weapons'
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07 Jul 2022, 1:04AM | Action by: JuniorFC
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'Immersive Weapons'
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07 Jul 2022, 1:02AM | Action by: Yoya100
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'Immersive Weapons'
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06 Jul 2022, 11:28PM | Action by: KrauserXYZ
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'Immersive Weapons'
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06 Jul 2022, 11:09PM | Action by: Clutino17
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'Immersive Weapons'
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06 Jul 2022, 10:21PM | Action by: Haifischkeks
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'Immersive Weapons'
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06 Jul 2022, 9:59PM | Action by: Arantir
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'Immersive Weapons'
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06 Jul 2022, 9:40PM | Action by: mkkoy
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'Immersive Weapons'
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06 Jul 2022, 9:25PM | Action by: JeanneMargary
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06 Jul 2022, 9:22PM | Action by: MachineBastien
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'Immersive Weapons'
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06 Jul 2022, 8:03PM | Action by: Antedeluvian82
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'Immersive Weapons'
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06 Jul 2022, 6:35PM | Action by: Kuutomo
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'Immersive Weapons'
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06 Jul 2022, 6:20PM | Action by: Daybreake
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'Immersive Weapons'
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06 Jul 2022, 5:56PM | Action by: Lukyalpha
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'Immersive Weapons'
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06 Jul 2022, 5:28PM | Action by: KeitaDa
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'Immersive Weapons'
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06 Jul 2022, 2:40PM | Action by: HencPim009
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'Immersive Weapons'
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06 Jul 2022, 1:49PM | Action by: polper4561
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'Immersive Weapons'
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06 Jul 2022, 1:25PM | Action by: Forellya
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'Immersive Weapons'
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06 Jul 2022, 11:08AM | Action by: Deathorlive1
Abstained
'Immersive Weapons'
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