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Paulicus

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Paulicus1

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About this mod

Adds a collection of 'assignments' via notes that allow you to roleplay as a Thalmor agent.

Permissions and credits
Have you ever wanted to roleplay as a Thalmor agent? Do you just want to play as a bad guy, a secretive killer and saboteur? Then this is the mod for you!

Roleplay Quest Notes: Thalmor Edition

This is a very simple mod based on some edits I made for my own Thalmor playthrough. When I first saw the roleplay elements of Karver the Lorc's Fist of the Thalmor (spoilers for orders) character, I knew I had to play it. But I didn't want to just check off tasks on a list, no no. Instead I created a series of notes that I could select from randomly, and return after completing my assigned task for another assignment. I've finally gotten around to setting up a proper location to house these notes to post this mod publicly (I was finally forced to learn the basics of the CK), and I'm here to share it with you.

There are no quests, rewards, or other added content in this mod. All it does is add notes to enhance your roleplay experience. It's up to you and your imagination to really make the character shine, though I've provided a list of recommended mods that can help in that regard.

"Starting" the Mod
"Starting" this mod is very simple. Just go to the Thalmor Headquarters in Solitude. Straight ahead on the main table you will find a strongbox labelled "Thalmor Orders." There is a note detailing your first assignment and instruction for the player on how to proceed, though I'll post those here as well for your convenience:


Inside this chest you will find a collection of notes labeled "Assignment," each of which represents a single assignment from your handler at the embassy. Pick one note at random. You may choose to complete a single task before returning here, or however many you wish.

The assignments are organized into groups. Be sure to complete all assignments in one group before moving onto the next ("A" before "B," and so on) as some later tasks build off of previous ones.

You will also find a few assignments labelled "Deep Cover." These tasks will point you towards a vanilla faction quest that will take longer to complete, but will be of larger benefit to the Thalmor. I recommend picking one after completing each assignment group.

Finally, you'll also find notes labelled "Target." These are lower-priority targets that you can attend to whenever you wish. (Inspired by the "Thalmor Dossier" mod)



The assignments range from simple assassinations to elaborate set-up jobs (if you have the imagination!). Some of the notes will also point you toward appropriate vanilla quests (aside from the "Deep Cover" assignments), with a bit of extra information to change the context.


Recommended Mods

As you might guess, these tasks are most suited to characters with stealth abilities. Beyond that it is up to you, however!

Here are some other mods I recommend to make the experience more interesting/challenging:

Compatibility

On it's own, all this mod does is add a chest to the Thalmor Headquarters in Solitude, so it should be compatible with pretty much everything. The only possible issue would be any mod that heavily edits the interior of the Thalmor HQ, and even then my chest should still be there, but it might be floating or inside another object. Let me know if you find any issues like that and I'll see if I can move the chest to a better spot.

During gameplay, however, you will probably end up killing NPCs that are crucial to some quests, the Civil War (killing certain captains might affect sieges) and Main Quests especially. Probably other minor quests as well. I don't recommend trying to pursue either of those quests while playing this character, at least beyond what's mentioned in some of the assignment notes.

If you are using the Second Great War, you can end the Civil War in the MCM menu.

Thanks/Permissions

Many thanks go to Karver the Lorc for allowing me to use his Thalmor assignment ideas in this way. I personally don't mind if you edit/addon to this mod or convert it for SSE (all I require is that you let me know), but you should probably check with Karver as well since he wrote most of the notes.