Agreed, played this mod back in the day and it is awesome, but hasn't been supported since Stardock updated the game to reduce lag from strike craft (would have been around 2018/9). Would be awesome to get working again.
titans didnt evolved and half of capital ships just self destruct when try evolved. please fix it. mod version 0.3
Hi!
"titans didnt evolved and half of capital ships just self destruct when try evolved. please fix it. mod version 0.3"
"Great mod, does exactly what i wannt. On a bit unrelated topic, why some .entity files are readable with simple text editor, while others seem to be packed/encoded/encrypted ? How to get around that. Ive tried to find a proper modding tutorial, but most of links are dead and those that works deal with stuff like modding/adding models or creating maps(something that i dont need). thx"
I also have the two problems, please offer me an editor. Thank you
I believe the mod maker already posted the answer to this problem, in his response to the first post. Namely, that trying to use this mod with old save games was to blame.
"titans didnt evolved and half of capital ships just self destruct when try evolved. please fix it. mod version 0.3"
"Great mod, does exactly what i wannt. On a bit unrelated topic, why some .entity files are readable with simple text editor, while others seem to be packed/encoded/encrypted ? How to get around that. Ive tried to find a proper modding tutorial, but most of links are dead and those that works deal with stuff like modding/adding models or creating maps(something that i dont need). thx"
I also have the two problems, please offer me an editor. Thank you
Download then extract to your game folder. To use it, you just have to copy and paste .entity files in your String folder then double click the BIN-to-TXT.bat. Edit what you need to edit in the files, then double click TXT-to-BIN.bat and copy the files back into the folder they were. I use this editor for everything except planets. It doesn't seem to like them since 1.9 for some reason
Great mod, does exactly what i wannt. On a bit unrelated topic, why some .entity files are readable with simple text editor, while others seem to be packed/encoded/encrypted ? How to get around that. Ive tried to find a proper modding tutorial, but most of links are dead and those that works deal with stuff like modding/adding models or creating maps(something that i dont need). thx
I have the problem that when the battleships reach Lev 10 and i will evolution than there are self destruction and when the titan reach lev 10 i can evolution but nothing happens? its the only mod that i have
But i wonder, how i can install the mod files from your "part" mods, like say if i only want a certain feature from one of your mod and not the whole package. For instance; the Improved research system-mod. How do i go about to install it into the game?
15 comments
9/10/2023 verified
Is this mod still supported?
It seems not to be working for me on 1.94 with all DLC installed...
Any ideas?
Would be awesome to get working again.
I believe the mod maker already posted the answer to this problem, in his response to the first post. Namely, that trying to use this mod with old save games was to blame.
"titans didnt evolved and half of capital ships just self destruct when try evolved. please fix it. mod version 0.3"
"Great mod, does exactly what i wannt.
On a bit unrelated topic, why some .entity files are readable with simple text editor, while others seem to be packed/encoded/encrypted ? How to get around that. Ive tried to find a proper modding tutorial, but most of links are dead and those that works deal with stuff like modding/adding models or creating maps(something that i dont need).
thx"
I also have the two problems, please offer me an editor.
Thank you
https://mega.nz/#!6M0DyICR!PVkK6it7Do5mMdLjL0ocvqxwnHJJGsh_9K5Yrg2eY6k
Download then extract to your game folder. To use it, you just have to copy and paste .entity files in your String folder
then double click the BIN-to-TXT.bat. Edit what you need to edit in the files, then double click TXT-to-BIN.bat and copy the files back into the folder they were.
I use this editor for everything except planets. It doesn't seem to like them since 1.9 for some reason
I hope this is what you need. Cheers
On a bit unrelated topic, why some .entity files are readable with simple text editor, while others seem to be packed/encoded/encrypted ? How to get around that. Ive tried to find a proper modding tutorial, but most of links are dead and those that works deal with stuff like modding/adding models or creating maps(something that i dont need).
thx
ps. I play with Vasari Loyalist
But i wonder, how i can install the mod files from your "part" mods, like say if i only want a certain feature from one of your mod and not the whole package. For instance; the Improved research system-mod. How do i go about to install it into the game?
thanks!