About this mod

Toy Box is a cute and playful mod with 500+ cheats, tweaks and quality of life improvements for Pathfinder: WoTR. It was created in the spirit of Bag of Tricks & Cheat Menu but with a little different focus . It offers a powerful and convenient way to edit the party composition, stats, search and add Feats, Features, Items, etc. to party member

Requirements
Permissions and credits
Translations
  • Russian
  • Polish
  • Mandarin
  • Korean
Changelogs
Donations
Now with 500+ Cheats, Tweaks and Quality of Life Improvements including ability for any gender to romance any love interest
Please backup early and backup often.

Install & Setup
  • Install Unity Mod Manager.
  • Install the mod using the Unity Mod Manager or manually extract the archive to your game's mod folder, e.g.
    \Steam\steamapps\common\Pathfinder Second Adventure\Mods\0ToyBox0
  • Start the game and load a save or start a new save (some of the mod's functions can't be accessed from the main menu).
  • Open the Unity Mod Manager by pressing CTRL + F10.
  • Adjust the settings in the mod's menu.

Functions (not a complete enumeration, just a brief description)
  • Bag of Tricks: this is a collection of quality of life, quick cheats, settings, multipliers, etc. from the awesome Kingmaker mod of the same name plus a bag or two of new tricks ^_^
  • Level Up & Multiclass: a variety of character creation, level up, unlock mythic paths plus support for multiple classes per level up and gestalt gameplay
  • Party Editor: lets you edit almost any aspect of your character. Make sure you explore all the different disclosure toggles. You can edit classes, stats, portraits, facts (feats and more), buffs, abilities, spells and spell books as well as the composition of your party
  • Loot Coloring & Checklist: this lets you enable a loot grading and coloring system similar to Borderlands or Diablo. It also gives you a screen where view all the items in an area that you have not looted yet.
  • Enchantment: allows you to add or remove enchantments from the items in your inventory
  • Search 'n Pick: this lets you search through all the available resources (items, feats, abilities, spells and many more) and manipulate your game state in an almost limitless set of ways. You can add/remove items, feats, abilities, etc. You can spawn any unit. You can start/unstart/complete etudes, quests and more. You can teleport to any area in the game. It is almost unimaginable how much you can do in here so keep digging!
  • Crusade: this allows you to edit various aspects of your crusade state.
  • Armies: this allows you to edit the composition and stats of your armies
  • Etudes: this is a new and exciting feature that allows you to see for the first time the structure and some basic relationships of Etudes and other Elements that control the progression of your game story. Etudes are hierarchical in structure and additionally contain a set of Elements that can both conditions to check and actions to execute when the etude is started. As you browse you will notice there is a disclosure triangle next to the name, which will show the children of the Etude. Etudes that have Elements will offer a second disclosure triangle next to the status that will show them to you.
    WARNING: this tool can both miraculously fix your broken progression, or it can break it even further. Save and back up your save before using. Remember that "with great power comes great responsibility"
  • Quest Resolution: this allows you to view your active quests and advance them as needed to work around bugs or skip quests you don't want to do. Be warned this may break your game progression if used carelessly.
  • Patch Tool
    • A very unnecessary feature that allows Real-Time editing of Blueprints:
      • Modify damage values of weapons, ability costs, and other numerical fields directly within the game
      • This allows changing most fields in Blueprints, including
        • Primitives (int, string, float, ...)
        • (Flag-)Enums
        • Ability References
        • Collections (with special support for Component Arrays)
        • General Reference Types

    • Changes to a Blueprint are saved as so-called Patch Files.
    • While the feature is powerful, there are some intentional restrictions. Most of those restrictions are because this is meant to be a tool for small Tweaks. If you feel limited by this, feel free to try out Owlcat's official Modding Template, since that works with a similar idea.
      • A Blueprint can only have one single patch applied (but one patch can do different things)
      • You can't create new Blueprints
      • The Patch Format is not the same as Owlcat's native jbp_patch format; it uses its own patching backend
      • Fields containing Unity Objects can't be modified

Acknowledgments:  
  • ArcaneTrixter for many awesome improvements and bug fixes
  • fire & m0nster for lots of awesome code from bag of tricks
  • Truinto, Delth, Aphelion, fire for great contributions to the ToyBox project
  • Owlcat Games - for making fun and amazing games
  • Paizo - for carrying the D20 3.5 torchPathfinder Wrath of The Righteous Discord channel members
  • @Spacehamster - awesome tutorials and taking time to teach me modding WoTR, and letting me port stuff from Kingdom Resolution Mod
  • @m0nster - for giving me permission to port stuff from Back of Tricks
  • @Vek17, @Bubbles, @Balkoth, @swizzlewizzle and the rest of our great Discord modding community - help, moral support and just general awesomeness
  • @m0nster, @Hsinyu, @fireundubh for Bag of Tricks which inspired me to get into modding WoTR because I missed this mod so much
  • PS: Learn to mod Kingmaker Games here: OwlcatModdingWiki
  • Come visit the authors Narria et al on the WoTR Discord
Source Code: https://github.com/xADDBx/ToyBox-Wrath
Full Changelog History: https://github.com/xADDBx/ToyBox-Wrath/blob/main/ToyBox/ReadMe.md
License: MIT