Pathfinder: Kingmaker
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ilkar399

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ilkar399

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About this mod

This is a mod Pathfinder: Kingmaker .
It's an alternative to Buff Bot (https://www.nexusmods.com/pathfinderkingmaker/mods/119). It provides a way to create (or record)
a queue of actions (either the buff spells or ability usage) and execute it later.

Requirements
Permissions and credits
Changelogs
Pathfinder Auto Buff
Warning:
In the version 0.2.0 GUI and favorite queues has been changed.

This is a mod project for Pathfinder: Kingmaker and Pathfinder Wrath of the Righteous.

It's an alternative to BuffBot. It provides a way to create (or record)
 a queue of actions (either the buff spells or ability usage) and execute it later.

Installation
  • Download and install Unity Mod Manager
  • Download the mod
  • Extract the archive and put the mod folder into 'Mods' folder of the Game
  • Open the interface (Ctrl+f10)


Features
  • You can create the "queue" of actions to execute. Each element in the queue describes spell/ability, caster and the list of targets.
  • You can also select to pre-activate an activatable ability/item (like Extend Metamagic Rod) before casting spells
  • You can record your own actions into the action queue
  • There is small UI panel that allows a quick execution of one of your favorite action queues (*Note: it's not very pretty and wasn't tested on different screen resolutions*)
  • You can set up different per-queue or global settings, including spellbook and metamagic priority


There are issues with certain buffs that I'm not sure how to process yet
(like Acid Maw/Bless weapon that have some non-trivial targeting conditions)

*Notes: This mod might not work in combat because of the way action queueing is done.
Also, it might conflict with mods patching UnitCommand.OnEnded*


Usage notes
  • I'd advice to first record some simple action queue to see how the mod handles them and better understand the queue creation principles.
  • It might not be very apparent, but you have to select caster, ability and targets before you'll be able to finish creating new action. Don't forget to apply target selection!
  •  Spell/Abilities are not refreshed automatically for the mod UI, use "Refresh data"  button. Only memorized and available for casting spells are shown in the UI.
  • Metamagic priority is used when selecting which spell slot to cast during queue execution. If the spell uses selected metamagic, it is used first (with the priority, i.e. with [0] Extended and [1] Quickened the spell that has Extended will be used first). 'None' prioritizes the slot that doesn't have any metamagic applied to.
  • The in-game UI should show itself if there's any queue selected as Favorite in the mod settings.