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Top 30 Files in past two weeks:
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Description =========== Patches the lineage II race mod. You must download the full \"Elves of lineage II\" mod prior to this patch. Install ======= 1. Extract the files to a temporary location. 2. Copy files to (install folder)Oblivion ( allow overwrite ) Upgrade ======= Simply allow the new file
- 3.0MB
- 445
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841Description =========== Patches the lineage II race mod. You must download the full \"Elves of lineage II\" mod prior to this patch. Install ======= 1. Extract the files to a temporary location. 2. Copy files to (install folder)Oblivion ( allow overwrite ) Upgrade ======= Simply allow the new file
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Unique Landscapes - Cloudtop Mountains
This mod changes the mountainous area north-west of Chorrol. The lower mountainside is covered by dense and dark conifer wood and lots of rocks. Halfway to the top, plateaus with grass and flowers separate the woody lower half from the rocky upper part of the mod, where more and bigger rocks change the landscape to a cliffy and inhospitable place.
- 2.0MB
- 1.0k
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842Unique Landscapes - Cloudtop Mountains
This mod changes the mountainous area north-west of Chorrol. The lower mountainside is covered by dense and dark conifer wood and lots of rocks. Halfway to the top, plateaus with grass and flowers separate the woody lower half from the rocky upper part of the mod, where more and bigger rocks change the landscape to a cliffy and inhospitable place.
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This changes the Opacity of the water in the game and the amount of Fog underwater. V1.1 - Changed the color & view of underwater to match above better - Made the more reflective, should reflect the sky better also.
- 2KB
- 2.0k
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843This changes the Opacity of the water in the game and the amount of Fog underwater. V1.1 - Changed the color & view of underwater to match above better - Made the more reflective, should reflect the sky better also.
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Darker Dungeons and Nights Mod Pack
by Teenk/TESO_Mods Darker Dungeons, Darker Nights (with Nat. Env. patch), and Burning Kvatch patch.
- 576KB
- 1.3k
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844Darker Dungeons and Nights Mod Pack
by Teenk/TESO_Mods Darker Dungeons, Darker Nights (with Nat. Env. patch), and Burning Kvatch patch.
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Not a replacer. This overhaul can be on and off as you wish. Your current Oblivion setup will stay as it is. I really care for this mod, so you will see many updates coming.
- 51.0MB
- 408
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845Not a replacer. This overhaul can be on and off as you wish. Your current Oblivion setup will stay as it is. I really care for this mod, so you will see many updates coming.
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No More Wild Goose Chases - Re-Patched and UOP Fixes Applied
This mod provides "helpers" for 3 of the so-called "wild goose chase" optional quests in Oblivion: The Collector, A Venerable Vintage, and the Daedric Quests. It is an updated and bugfixed version of the file by lubronbrons, which was originally created by ACHILLES.
- 6KB
- 319
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846No More Wild Goose Chases - Re-Patched and UOP Fixes Applied
This mod provides "helpers" for 3 of the so-called "wild goose chase" optional quests in Oblivion: The Collector, A Venerable Vintage, and the Daedric Quests. It is an updated and bugfixed version of the file by lubronbrons, which was originally created by ACHILLES.
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Now in a dark room or on the street at night, you will hardly notice blood splatter, now the splatter is no brighter than the environment.
- 34KB
- 155
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847Now in a dark room or on the street at night, you will hardly notice blood splatter, now the splatter is no brighter than the environment.
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848
An expansion and remake of Oblivion's old, empty ayleid ruins.
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Spawn points produce 2 enemies instead of 1. Annoying enemies don\'t get extra spawns. Read on to review the list of enemies affected!
- 8KB
- 85
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849Spawn points produce 2 enemies instead of 1. Annoying enemies don\'t get extra spawns. Read on to review the list of enemies affected!
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No More Borders (xOBSE Plugin)
An OBSE Plugin that will disabled the Border Region on every load regardless of your Oblivion.ini settings.
- 300KB
- 3
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850No More Borders (xOBSE Plugin)
An OBSE Plugin that will disabled the Border Region on every load regardless of your Oblivion.ini settings.
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-------------------------------Info Mod------------------------------- Ok it adds near pell gate a Massive 700ft or 250 Meters High Tower!! with a house on top of it you can see Bravil, Skingrad, Chorrol, Bruma and ofcores The Impirial City. The hatch is near the bridge over there, its very small but you will find it, when you are teleported on
- 47KB
- 63
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851-------------------------------Info Mod------------------------------- Ok it adds near pell gate a Massive 700ft or 250 Meters High Tower!! with a house on top of it you can see Bravil, Skingrad, Chorrol, Bruma and ofcores The Impirial City. The hatch is near the bridge over there, its very small but you will find it, when you are teleported on
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852
adds 10 points of speed to every horse. also makes player owed horses essential.
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Knightwalker - Allies and Companions Play Nicer
Very, very Simple Mod - Modifies IAllyHitAllowed so that Allies/Companions take more accidental hits before turning on each other (ONLY EFFECTS NPC vs NPC, NOT PLAYER vs NPC)
- 0KB
- 74
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853Knightwalker - Allies and Companions Play Nicer
Very, very Simple Mod - Modifies IAllyHitAllowed so that Allies/Companions take more accidental hits before turning on each other (ONLY EFFECTS NPC vs NPC, NOT PLAYER vs NPC)
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854
These are new cave textures imported from CaBal120's skyrim cave textures.
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Cyrodiil Re-Loaded - Adaptation to OOO
A compatibility patch between the two mods, which can work together, but then the new additions of O. Uncut remain like in vanilla.
- 138KB
- 302
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855Cyrodiil Re-Loaded - Adaptation to OOO
A compatibility patch between the two mods, which can work together, but then the new additions of O. Uncut remain like in vanilla.
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This mod replaces the green glass textures with new shiny light blue ones. Version 1.0 -New textures for glass armor Version 2.0 -New textures for glass armor -New textures for glass weapons
- 2.0MB
- 379
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856This mod replaces the green glass textures with new shiny light blue ones. Version 1.0 -New textures for glass armor Version 2.0 -New textures for glass armor -New textures for glass weapons
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Decompose Corpse (v1.2) by MCaleb INSTALLATION: Put the MCaleb\'s_Decompose_Corpse_v1.1.esp into your DATA folder, then start Oblivion Launcher and tick the same .esp file. WHAT IT DOES: This simple mod adds Decompose Corpse spell, which can be lerned by picking up a book located behind Cathedral of Bravil. Use that spell on any
- 2KB
- 356
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857Decompose Corpse (v1.2) by MCaleb INSTALLATION: Put the MCaleb\'s_Decompose_Corpse_v1.1.esp into your DATA folder, then start Oblivion Launcher and tick the same .esp file. WHAT IT DOES: This simple mod adds Decompose Corpse spell, which can be lerned by picking up a book located behind Cathedral of Bravil. Use that spell on any
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Glenvar Castle (V.02.10), by Quartz. Tired of those drafty dark ruins they call castles ? Where all you\'ll ever get is damp clothing and a bad case of rheumatism? Then you might be interested in this mod, which allows the player - after a rather elaborate quest - to possess one of the finest monuments in Tamriel, serviced by a staff of 18 NPC\'
- 22.3MB
- 4.5k
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858Glenvar Castle (V.02.10), by Quartz. Tired of those drafty dark ruins they call castles ? Where all you\'ll ever get is damp clothing and a bad case of rheumatism? Then you might be interested in this mod, which allows the player - after a rather elaborate quest - to possess one of the finest monuments in Tamriel, serviced by a staff of 18 NPC\'
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Thunderfury Hallowed Blade of the Windlord
Seek out the Legendary Thunderfury - A Weapon from a World called Azeroth. Enter the Plane of Air and defeat the Thunderlord Le'ras to claim it!
- 17.9MB
- 93
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859Thunderfury Hallowed Blade of the Windlord
Seek out the Legendary Thunderfury - A Weapon from a World called Azeroth. Enter the Plane of Air and defeat the Thunderlord Le'ras to claim it!
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AFK_Weye completely revitalizes the village of Weye outside the Imperial City, adding new buildings, new NPCs, and a Cyrodiil-spanning questline that faces you off against enemies new and old.
- 44.6MB
- 1.5k
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860AFK_Weye completely revitalizes the village of Weye outside the Imperial City, adding new buildings, new NPCs, and a Cyrodiil-spanning questline that faces you off against enemies new and old.
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Uses AddActorValues to display various stats in your misc. stats screen, including adjustments to diminishing return formulae by AV Uncapper if available.
- 8KB
- 143
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861Uses AddActorValues to display various stats in your misc. stats screen, including adjustments to diminishing return formulae by AV Uncapper if available.
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Improved Flame Atronachs is a simple replacer mod that aims to improve on the vanilla Atronachs with new hi-res textures and a few mesh tweaks.
- 4.1MB
- 1.5k
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862Improved Flame Atronachs is a simple replacer mod that aims to improve on the vanilla Atronachs with new hi-res textures and a few mesh tweaks.
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HUD Edits - Compass and Location at the top - for DarNified UI
Requires DarNified UI <br /> <br />This is a modified XML file that will keep your compass and location fixed to the top half of your screen as they are in Skyrim.
- 4KB
- 135
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863HUD Edits - Compass and Location at the top - for DarNified UI
Requires DarNified UI <br /> <br />This is a modified XML file that will keep your compass and location fixed to the top half of your screen as they are in Skyrim.
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864
Plugin Preset
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A mod that adds voice acting to the mod Ruined-Tail's Tale through the use of ElevenLabs AI. Every NPC in the mod is fully voiced.
- 100.0MB
- 54
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865A mod that adds voice acting to the mod Ruined-Tail's Tale through the use of ElevenLabs AI. Every NPC in the mod is fully voiced.
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This is a utility for viewing the files contained within an oblivion bsa archive and unpacking them. This utility requires .NET 1.1. This is a standalone version of the BSA browser from obmm 0.6 beta 2. In order to target .NET 1.1 instead of 2.0, a couple of minor features have been cut out. See the readme for details. To use, just run the
- 13KB
- 4.5k
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866This is a utility for viewing the files contained within an oblivion bsa archive and unpacking them. This utility requires .NET 1.1. This is a standalone version of the BSA browser from obmm 0.6 beta 2. In order to target .NET 1.1 instead of 2.0, a couple of minor features have been cut out. See the readme for details. To use, just run the
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867
Armour of Claymore Female warriors
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Skyrim Ingredients - Actually Usable Alcoholic Beverages
Changes the effects of the alcohol in the Skyrim Ingredients mod so you'd actually want to use them by removing the damage fatigue and replacing it with restore health, and increasing the fatigue restoration effects.
- 1KB
- 3
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868Skyrim Ingredients - Actually Usable Alcoholic Beverages
Changes the effects of the alcohol in the Skyrim Ingredients mod so you'd actually want to use them by removing the damage fatigue and replacing it with restore health, and increasing the fatigue restoration effects.
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869
Adds Gregorian chanting music to the chapels of all normal towns
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870
More Powerful Player Enchanting
Create more powerful enchantments.