Oblivion

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Eldarie

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mifbgaming

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29 comments

  1. OblivionJunkie1337
    OblivionJunkie1337
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    going in blind, good job putting this together from the description
  2. Godivk
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    Is the Anequnia mod compatible? it says it is using the with elswyer files but even following the instructions of removing the anequnia.esp and using the vallenwood.esp it doesnt work, i have tried using all 3 of the .esp's in the vallenwood folder and also tried with out a .esp at all, still says its incompatible and the game wont open.
    Also removed the LOD textures from vallenwood and it still doesn't work what am i doing wrong?

    Edit: its looses files that are conflicting 4 .dds and 4 .nif files from anequnia are conflicting with vallenwood and some are not important but one of them is required to run elwsyer, the mod doesn't active with out it? what do i do
    1. mifbgaming
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      Yes, Anequina is compatible with Valenwood Improved.

      First, delete everything you installed and start again.

      For Improved WITH Elsweyr:

      You still need to use ElsweyrAnequina.esp but it has to be the one in the Optional file here and NOT the original Elsweyr Anequina.esp on the original Elsweyr mod page. You still need to use everything from Elsweyr's mod page EXCEPT the ESP THERE, use the one HERE.

      Maybe you're getting confused with ElsweyrAnequina.esp and ElsweyrValenwoodImprovedPatch.esp? Patch.esp is what joins both provinces together, but you need the special ElsweyrAnequina.esp here to make it work if that makes sense.

      As far as LOD issues and dds and nifs, I'm afraid I'm not an expert. Could you tell me which specific files are "not important but one of them is required to run elsweyr" so I can look in my own files and investigate?

      Some screenshots of all your issues would help.

      Sorry this is long.

      EDIT: "even following the instructions of removing the anequina.esp and using valenwood.esp it doesnt work" I think you misunderstood the instructions. anequina.esp goes WITH the valenwood esps, you need it.

      EDIT 2: Is Oblivion.esm checked in your Data Files? It could be something as small as that. It's a required master file.
    2. Godivk
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      what do you mean "has to be the one in the Optional file here and NOT the orginal Elsweyr Anequina" What optional file do you mean? you do mean the vallen wood with elweyer do you because i installed that one and it is NOT working. I already had Elsweyr, i replaced the esp with the Elsweyr.esp from the vallenwood with elsweyr files like instructed and it didnt work it cause an error because the vallen wood with elweyr was overwriting it.

      I know what you are talking about, there ar e3 esp files that come with vallen wood, the vallenwood, the vallenwoodwithelweyr and the elswyer, i have tried all 3, together sepret and none at all in all configurations it did not work. 

      As for the nifs and dds, the conflciting nids are ground maps that vallen wood has to overright, but removing them from the elwsyr files stops them  from working, replacing them with the new vallen wood ones also stops them from working, its the same with the dds. The lod's are fine its the ground highet files the nifs and the ground mapping hhe dds.

      I would send screen shots but i completly deleted everything to start over with TWMP so i could get the entire continent. I was using mo2 i think a merge may have been the solution but id looses the ability to turn 1 of them off while having the other active. 
    3. mifbgaming
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      Could you actually load the game with the 3 esps in the valenwood with elsweyr file or did it just crash without getting to the main menu? If you could do that and play the game but objects in the game were overlapping then you have a bad Load Order, thats all I can think of.You seem to be the only one having this problem of the over 100 people whove downloaded this (not a swipe at you at all, I just mean it may be a problem on your end). Sorry that I can't be more helpful I'm doing the best I can. Screenshots would help but I know you can't do them.

      "has to be the one in the Optional file here and NOT the original Elsweyr Anequina" refers to ElsweyrAnequina.esp in 'Everything in Main File PLUS Elsweyr Anequina'.
    4. Godivk
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      No the game wouldn't start, so when using the vallenwood esp wherer the elwher one was the mod loader just wouldnt start the game, i treid 4 diffrenet configurations with no changes to the esp, the vallenwith esp in the elwehyr, the vallen esp in the elwher, the elwhery esp from vallen in the elwehery, and the natvie elswhere none worked. After removing the esp's that was no longer a conflict on mo2 but the 4 dds and nif files that are updated for vallenwood in the vallenwood files would not allow me to launch the game.
      When replaced with the vallen wood updated ones it would instantly crash and say error P000000 
    5. mifbgaming
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      Ahh so you were using a Mod Manager, MO2. I always install mods manually just because I prefer it. I've never used a Mod Manager. Try installing it manually without a Mod Manager. (drag files with your mouse into Data folder)
  3. Helldamnguy
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    Is this compatible with Pelletine?
    1. mifbgaming
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      No, it is not. This is the Original Valenwood Improved mod, which is only compatible with Anequina and not compatible with Pelletine. HOWEVER, If you want to use Pelletine with Valenwood Improved and Anequina, you need TWMP Southern Alliance, which makes all three compatible. With Southern Alliance, you must use the TWMP Valenwood Improved version of Valenwood. You still need all the Valenwood components in my All In One Main File EXCEPT it's ESP. You need to use the TWMP ESP version of Valenwood. Hopefully that makes sense.
  4. PlainOlNorson
    PlainOlNorson
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    So am I correct in understanding that there is not currently a 3 way patch for Valenwood Improved, Elsweyr Anequina AND Unique Landscapes - Merged?
    1. LenaWolfBravil
      LenaWolfBravil
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      EDIT: I was answering a post that has been removed. The patch you are looking for is only availabe for the TWMP version of Valenwood Improved, not for the original version that is presented in this mod.

      There is no TWMP version of Elsweyr. It's the same Elsweyr Anequina, works both with or without TWMP.

      As for completing Valenwood Improved... There are no holes or land tears in the TWMP version, and also I have a project going to fill in the cities. Admittedly, I've only done Elden Root so far, but the project is not dead (TWMP Valenwood Cities).
    2. mifbgaming
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      Thank you for all that clarification Lena! Clearly you're more educated on this than me lol
    3. mifbgaming
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      And btw I removed my last comment because it wasn't accurate, sorry about that.
  5. astrob0y
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    Love it! Keep it up.
    1. mifbgaming
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      Thanks!
  6. crowlotus
    crowlotus
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    Tried it out and it was good at first. THEN I ran into part of the places being 'buried' under the landscape.
    1. mifbgaming
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      There's a lot of that around the Elden Root area. Just part of the mod unfortunately. It's in a very unfinished state but it's the best Valenwood mod for Oblivion there is. The most developed city is Arenthia in my opinion. Southpoint and Haven ok too but everything else can be very hit and miss.

      If you're using Elsweyr with Valenwood, Elsweyr is like 95% complete. Valenwood probably 55% at best. These aren't my mods.
    2. crowlotus
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      Wasn't saying anything bad about your mod. I know the original was abandoned a long time ago. From what you have done, it does work together nicely. It's a shame Valenwood was never finished. Like many other mods, Valenwood had great potential but was left by the wayside.
    3. mifbgaming
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      I didn't take offense at all, was just explaining :) Yes if only someone were to complete Valenwood entirely :( I'm nowhere near that mod level though.
  7. Dennywood
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    I have the french version, yes I'm French, and it comes in only one folder (meshes-music-textures-trees), same as your version. I also have the patches. Reading the comments, you're right, even in french version, Elden Root area is complicated, 
    If one day I reinstall the game, I will try yours.
    (Sorry, it's just a blaw blaw... 😏
  8. tarlazo
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    Hey, I tried to fix the VIAltarofAzura script, which wasn't actually a real script -- still untested, but it should be fine.
    Those who wish to be blessed may copy the two records to the original esp with TES4Edit.
    https://drive.google.com/file/d/1sa9opnIRX60gnVIcmkZTJzZ-DBez9Tyb/view?usp=sharing
    Thanks for the mod.
  9. readyfready
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    Nice job, mifbgaming!

    !::! Fred
    1. mifbgaming
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      Thank you!
  10. GoatBoy11
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    Thank you for making this! Also kudos for the Elweyr Patch as well :)
    1. mifbgaming
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      You're welcome :) I should note that the Elsweyr Patch is not mine, I just made it more easily available.