About this mod
Enemies no longer drop weapons on death, they remain in inventory. This prevents dropped weapons from clipping through the ground.
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Changelogs
What it does:
- Oblivion has a cool feature where enemies drop weapons to the ground on death.
- Unfortunately, this often results in weapons clipping through the ground, never to be seen again.
- WDF sets the Game Setting iDeathDropWeaponChance to 0.
- Now enemies no longer drop weapons on death, they remain in inventory to be looted by the player.
Improvements (i.e. vs Floating Weapons Fix):
SI DLC - Shadowrend:
- In the Shivering Isles DLC quest " Symbols of Office"; the player fights a shadow-clone of themselves. This clone is carrying the weapon Shadowrend, and is expected to drop the weapon on death.
- However; this shadow-clone can not be looted, so when iDeathDropWeaponChance = 0, the weapon becomes un-obtainable.
- SB Weapon Drop Fix includes a scripted workaround to re-enable and then once more disable iDeathDropWeaponChance before and after the fight respectively.
- This ensures the shadow-clone will drop Shadowrend.
Configs:
- An ini config file is included to easily disable this fix for debugging purposes.
- Link Support is also included so the fix can be toggled on and off in game at any time via the LINK menu.
Installation:
- Extract the zip file into the data folder as it is.
- File layout should be as below
ini >
SB_WeaponDropFix.cfg
SB_WeaponDropFix.ini
SB_WeaponDropFix.esp
Attn. OOO Users:
- The OOO patch that was previously included with this mod is no longer needed.
- The issue it was aiming to fix, with quest "Shadows in a Struggle for Power", has since been fixed in the main OOO mod.
- See OOO changelog:
* Made the Reaver of Ghuul Icxth lootable, in case his sword doesn't drop."