Do whatever, give credit to everyone mentioned in the description and myself. If you use any of my work, your mod must also have open permissions.
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Changelogs
Version 1.9.2
Added automatic support for Revised Mojave, make sure Revised Mojave overwrites this so its navmesh changes take precedence
Version 1.9.1
Fixed MSO patch causing pathing issues during Arizona Killer with the latest version of MSO
Version 1.9
Fixed wood plank paths in Goodsprings using the moveable static variants causing them to clip into the ground when walked over
Added automatic support for Afterschool Special, just load that mod after this so its navmesh changes win
Updated MSO patch for parity with its latest version
Version 1.8
Updated for consistency with the latest version of YUPDate
Included CellOffsets for Cell Offset Generator
Version 1.7
Improved navmesh in Goodsprings, Primm, and Novac
Marked the dynamite placed in Goodsprings and the throwing knives in Primm as No AI Aquire so NPCs will stop seeking them out in combat
Optimized patching script
Updated MSO patch with the aforementioned navmesh changes
Version 1.6
Second update today, whoops
Added automatic scripted support for Super Lively Goodsprings and Super Lively Travels, no patches needed
Tweaked placements around Goodsprings and Mojave Outpost
Version 1.5
Updated navmesh in some areas
Integrated the Ownership Patch into the main file, as most users are likely using either Goodies or EVEM. If you aren't, feel free to make a patch that removes ownership from items - I can't be bothered
Updated MSO patch to account for both mods' navmesh changes
Version 1.4
Intergrated fitting Prerelease Restored changes to Goodsprings, Mojave Outpost, and Helios One
Version 1.3
Placement and navmesh fixes around Mojave Outpost
Removed the hat on the mannequin outside of the Goodsprings General Store (never looked right with it floating)
Bundled everything into one easily installable FOMOD
Version 1.2
Fixed some placement and navmesh around Goodsprings
Made all placed plants persistent for consistency with YUPDate (though it is not required)
Version 1.1
Fixed some clipping objects around the Mojave Outpost
Improved placements of objects around Goodsprings and Sloan
Navmesh improvements at the Mojave Outpost
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Description: The goal of this mod is to adds some subtle and realistic clutter around the major settlements and other locations across the Mojave. It doesn't go overboard with tons of minute objects that can tank FPS and cause incompatibility issues, instead adding noticeable details all throughout the lived-in areas of these locations. Check out the screenshots on the individual pages for more details about those locations, screenshots here only show the new 188 Trading Post changes.