Note that I may take patch requests on a case by case basis.
Files in archive are unsupported.
March 4 2024: - Strip Crowds patch has been retired. Unsupported replacement patch for Strip Gamblers has been uploaded in misc section.
March 5 2024: - Updated Autumn Leaves patch for TTW so that its perks affect TTW's weapons. Updated patch kindly provided by Oleks_Adm.
March 10 2024: - Meat Prep Animation Restored patch for FPGE has been retired as the mod does it on its own now.
May 19 2024: - Retired Wendy Gilbert patches as they are no longer needed with the latest update.
May 28 2024: - Updated Primm Reputation Resorted YUP Patch - Retired Willow and Afterschool Special YUP patches as there are only benign conflicts that can be patched by the user with The Method. - Retired Mojave NPCs, and Willow TTW patches for the same reason as above. - Retired Afterschool Special and New Bison Steve TTW patches in favor of the patches on this page.
June 14 2024: - Legion Fort Open patch for FPGE has been retired as the mod now supports FPGE by default.
June 30 2024: - Removed an edit from Simple Open Freeside FPGE patch that didn't need to be edited, and attached an NPC that was missed by the patch. Thanks to djhert for their report.
July 26 2024: - Retired Primm Reputation Restored Patch and I have a new Primm Rep mod. - Retired YUP Patch FOMOD as there were only two plugins left.
August 10 2024: - Retired TTW patch for Primm Reputation Restored Revised as I have my own Primm Reputation mod that has a TTW version. - Retired TTW patch for f*#@ing Scary Fiends as I don't use that mod anymore. - Remade TTW patches for Casino Crowds, Mojave Wildlife, and Mojave Raiders from scratch. - Created TTW patches for VNV Uncut Wasteland.
January 31 2025: - Added TTW patch for The Living Desert. - Added TTW patches for Uncut Wasteland and Uncut Extra Collection.
February 2 2025: - Added TTW patch for Mojave Raiders Lite.
February 23 2025: - Added FPGE patch for Essential Vanilla Enhancements Merged. - Updated Casino Crowds patch with a couple of NPC location corrections.
March 10 2025: - Removed NV Interiors Remastered - Uncut Extra Collection as conflict was a dirty edit on the part of NV Interiors.
April 19 2025: FOMODs. Updated some patches. Idk which ones.
April 26 2025: - Added TTW patch for Meltdown Upgrade.
May 18 2025: - Updated several patches for TTW 3.4. - Properly added masters to several TTW patches. - Retired Uncut Wasteland Plus NPCs and Uncut Extra Collection TTW patches in favor of my Uncut Wasteland fork. - Retired Lightweight Strip Overhaul TTW patch as it's no longer required with the latest version of LSO.
June 13 2025: - Removed Desert Natural Weathers TTW patch as it's no longer needed with the latest update.
I'm thinking that using the patch may have been causing a missing meshes issue for the little black kid with Euclid's C-Finder, Max. He all of a sudden appears as a red triangle, when that's never once been a thing. Disabled it, I'll turn my game back on to see if that was the culprit.
Update:
problem is still here and I have zero clue why. Out of nowhere this bug occurred and it's a brand new file
I have a patch request! Could you please make a patch between Economy Overhaul & YUPDate - YUP Tweaks and Fixes? I've looked in xEdit and it looks like all that's needed is a simple script edit. Please look into it if you can.
Those edits are intentional. The Ultra-Luxe mod intentionally disables those NPCs so the patch maintains those edits. So no. It's not a bug, error, or oversight.
Curious if any necessity for a Lived-In All-in-One patch for FPGE? Some issues have been asked about with areas like Novac, and given Qolore7 doesn't use the mod,don't know the odds of him looking into it.
jsyk, some patches in the TTW and FPGE FOMODs aren't being auto-selected correctly, while some are. I had to manually select the MoreMojave - FPGE and Mojave Wildlife - TTW patches, myself, while Mojave Raiders - TTW and Living Desert - TTW patches were correctly auto-selected. Figured I should let you know
I'm aware. I don't know why the auto detection isn't working there. But I didn't really have time to figure it out, so it'll have to be done another day. But the files should still install fine.
Yeah, all the selected patches show up just fine, this comment was just about the auto-selection. Mojave Wildlife might not be auto selected because there are different versions with different filenames, though, my plugin's called "Mojave Wildlife (FO3-Style).esp" for example. I didn't look at the fomod code to see what plugins you're looking for, though.
Sorry if I wasn't clear about it, but I was just trying to offer information, I didn't mean to push you to fix it. I know well enough how complicated and annoying programming fomods is, I wouldn't intentionally pressure someone into that.
Seems that The Living Desert TTW patch is stuck in some form of upload limbo, at least for me, it’s not downloadable after, nearly 9 hours since it was uploaded.
anyways besides that thanks for making these patches man.
Probably not from me. I don't want to keep making a bunch of patches for mods I don't personally use anymore. Also Oleks said they would make their own soon.
242 comments
Files in archive are unsupported.
March 4 2024:
- Strip Crowds patch has been retired. Unsupported replacement patch for Strip Gamblers has been uploaded in misc section.
March 5 2024:
- Updated Autumn Leaves patch for TTW so that its perks affect TTW's weapons. Updated patch kindly provided by Oleks_Adm.
March 10 2024:
- Meat Prep Animation Restored patch for FPGE has been retired as the mod does it on its own now.
May 19 2024:
- Retired Wendy Gilbert patches as they are no longer needed with the latest update.
May 28 2024:
- Updated Primm Reputation Resorted YUP Patch
- Retired Willow and Afterschool Special YUP patches as there are only benign conflicts that can be patched by the user with The Method.
- Retired Mojave NPCs, and Willow TTW patches for the same reason as above.
- Retired Afterschool Special and New Bison Steve TTW patches in favor of the patches on this page.
May 31 2024:
- Autumn Leaves TTW patch was moved to Autumn Leaves - Uncreative Edition page.
June 14 2024:
- Legion Fort Open patch for FPGE has been retired as the mod now supports FPGE by default.
June 30 2024:
- Removed an edit from Simple Open Freeside FPGE patch that didn't need to be edited, and attached an NPC that was missed by the patch. Thanks to djhert for their report.
July 26 2024:
- Retired Primm Reputation Restored Patch and I have a new Primm Rep mod.
- Retired YUP Patch FOMOD as there were only two plugins left.
August 10 2024:
- Retired TTW patch for Primm Reputation Restored Revised as I have my own Primm Reputation mod that has a TTW version.
- Retired TTW patch for f*#@ing Scary Fiends as I don't use that mod anymore.
- Remade TTW patches for Casino Crowds, Mojave Wildlife, and Mojave Raiders from scratch.
- Created TTW patches for VNV Uncut Wasteland.
August 24 2024:
- Retired FPGE patch FOMOD. Uploaded patches individually instead.
- Added Misc Content Restoration FPGE Patch.
January 23 2025:
- Added NV Collectibles Merged - EVEM compatibility patch.
January 24 2025:
- Retired YUP TLD Patch in favor of YUP Patch Collection at Fallout New Vegas - mods and community
January 31 2025:
- Added TTW patch for The Living Desert.
- Added TTW patches for Uncut Wasteland and Uncut Extra Collection.
February 2 2025:
- Added TTW patch for Mojave Raiders Lite.
February 23 2025:
- Added FPGE patch for Essential Vanilla Enhancements Merged.
- Updated Casino Crowds patch with a couple of NPC location corrections.
March 10 2025:
- Removed NV Interiors Remastered - Uncut Extra Collection as conflict was a dirty edit on the part of NV Interiors.
April 19 2025:
FOMODs. Updated some patches. Idk which ones.
April 26 2025:
- Added TTW patch for Meltdown Upgrade.
May 18 2025:
- Updated several patches for TTW 3.4.
- Properly added masters to several TTW patches.
- Retired Uncut Wasteland Plus NPCs and Uncut Extra Collection TTW patches in favor of my Uncut Wasteland fork.
- Retired Lightweight Strip Overhaul TTW patch as it's no longer required with the latest version of LSO.
June 13 2025:
- Removed Desert Natural Weathers TTW patch as it's no longer needed with the latest update.
Update:
problem is still here and I have zero clue why. Out of nowhere this bug occurred and it's a brand new file
Also your missing asset triangle is being caused by some other mod you're using. A mod that moves some refs around isn't going to cause that.
I am very grateful for your patches. Would you be able to help soothe a confusion about the FPGE patch for Lux Aeterna?
I found that you forwarded the cell changes from FPGE over Lux Aterna as shown in this image uploaded to Nexus.
However, when it comes to the placed NPC's they are essentially disabled as shown in this image uploaded to Nexus.
What does this mean for making a patch between FPGE and another mod? Should one disable the placed NPC's from FPGE in another mod?
idk why moremojave wouldn't be selected though
anyways besides that
thanks for making these patches man.
edit: nvm already found it in xedit, 2 gamblers and wastelandnv and wastelandnvmini records