Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

About this mod

A simple, highly compatible overhaul of New Vegas's economy, aiming to make buying and selling more rewarding and plausible.

Permissions and credits
Economy Overhaul
Dead Money

New Vegas Script Extender


Economy Overhaul offers an alternative, tougher, but (in my opinion) a more rewarding economy for New Vegas. I always thought that it was incredibly easy to make caps in New Vegas, more so than in Fallout 3 due to the high value of weapons and apparel. You can quickly be granted wealth beyond measure (outlander) by stripping fallen raiders of their weapons and reselling them to the nearest merchant. I much prefer the idea of a lower-value economy, where these items cost less, but you have less to spend on them. Where do merchants keep all those caps, anyway?


Value Overhaul

The value of apparel, weapons, and weapons mods have been drastically lowered. This is carried out by a script which runs once when you start your game, and it covers all items, even those added by mods. This is also the only scripted element of this mod, so there should be little to no performance impact. No record edits are involved in this element of the mod, hence compatibility is not an issue.

(Other mods which also make scripted value changes may cause some slightly off values, but these are very few in number and there won't be an issue if their scripts run before Economy Overhaul's.)

Better Barter

The Barter skill now has a greater influence on the prices you receive from merchants, such that you will get raw deals from merchants if you don't invest some points in it. This makes Barter as useful as other skills in my opinion, as in vanilla you could probably forgo it unless you really wanted certain perks or to pass certain dialogue checks. An added effect of this is that perks like Fortune Finder become more valuable.

Cheaper Repair Costs

The vanilla cost of fully repairing a completely broken piece of equipment at a merchant was 200% of the item's base cost. 200%!!! You mean it's cheaper to buy a new item?!

Yes, yes it is. I had a similar situation with a toaster once. Economy Overhaul lowers this to 50%. Now you'll no longer need to spend an arm and a leg to keep your trusty toasters in good nick.

Vendor Caps

The amount of cash merchants have to toss about has been reduced, such that even if you do manage to lug all those Laser RCWs and 10mm Pistols back to the Gun Runners, there's no guarantee that you'll be able to sell them all. Mostly this is just a plausibility change - generally merchants will still have plenty to trade with you.


To preserve the new economy, the maximum jackpots of all New Vegas's casinos (and the Sierra Madre) have been reduced. To ensure this doesn't shorten your casino experience, the maximum bets for the gambling mini games have also been reduced proportionately. Therefore it should take the same amount of time to break the bank as it did previously.


This mod requires:


This mod can be safety uninstalled at any time and will have no permanent effects on your game.

My Mods

I spend a lot of time creating and supporting my mods, so any donations are gratefully received.