Fallout New Vegas
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Created by

Kyle and Kira

Uploaded by

MysteryMachineX

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About this mod

Eighteen add-ons meant to better integrate the Frontier into Fallout New Vegas in narrative, structural, and mechanical ways. Some fix missteps, and others add content. (All-in-one download available.)

Requirements
Permissions and credits
Changelogs
DISCLAIMER: These add-ons of course will not receive support from the team behind Fallout - The Frontier. Do not bother Frontier authors about issues that might arise from these mods. Mod at your own risk.

Spoiler Warning: This page may spoil the events of Fallout - The Frontier for you if you have not extensively played it.

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Reasoning

The Frontier is a technical marvel, truly a feat of mod engineering, but its development issues have been well documented, especially here. Mod drama is not new, and this did not dissuade us from playing it. Like many large mods for FNV before it, we really wanted to play it and cram it into our modded game, but there were several things that we felt really needed to be fixed before we could do that. A lot of the problems come down to the writing quality, and, while we are incapable of entirely solving that, we put some effort into making those parts more digestible. And quite frankly, we had fun with it and made extra plugins for fun, to add even more content to the already impressively massive content of the Frontier. Note that a fair amount of criticism will be contained here, but we made the effort to make these because we care.

Versioning

To be clear, there are two versions of the Frontier. The first is the original (1.0) that was taken down. The new one, the one that is currently available, is a newer version (0.5.5 as of this writing, not counting hotfixes) that had some questionable (read: problematic) and some not so questionable (read: furry) content gutted. While these add-ons originally utilized the Fallout The Frontier Unofficial Patch, we now recommend using the newer version of the Frontier and utilizing Fallout the Frontier Unofficial Uncut Patch instead. Having the original version basically just functions as having assets that were never properly restored, and the aforementioned patch author recommends installing the old first and then the new, making the old one effectively an asset pack. Regardless, these add-ons here are assuming you're using the newer version of the Frontier as of v2.0 of this mod.

ADD-ONS:

All of the below add-ons are merged into the main combined file for convenience. Below is what they individually do:

Achievements On
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Alternate Start
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Anti-Authoritarian
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Anti-Union Propaganda
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Colonialism Fix
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Crusader Cutoff Delay
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Disarmist Diaries
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Final Confrontation
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Hot and Cold
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I Know What I'm Doing
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Lore Consistency
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Lore Fixes
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Perfect Mantises
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Power Armor Naming
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Revert Loading Wheel
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Scav Disguise
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Scrapz-For-All
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The Lord's Mail
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And that's it! Hope you enjoy! Consider checking out G59 on Parade, whose videos on the Frontier were really useful to seeing the content before we were able to jump in ourselves.

If you'd like to support us, perhaps consider watching Cinemodded Fallout or listening to our podcast, Game Theorem.