Fallout New Vegas

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mc_tammer

Uploaded by

user826

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About this mod

Adds a handful of new armors and outfits to the game, made using base-game resources.

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NEWS: As of v3.2, I've switched over to an ESM Master-based system, much like my Weapons Mega-Pack, so that the workflow I developed for that can be directly applied here, streamlining the process and making things a lot easier for me. This means that the unique instances of the outfits have been removed from the worldspace and two optional vendors have been added instead, who will always have at least one of each armor in stock. The leveled list integration global variable has been left intact and can be disabled, in case you want to use certain armors in your mods without all of them being automatically injected into the base-game leveled lists.

DESCRIPTION
I've recently been trying to teach myself how to make armor and outfits, and after having made a handful, I've decided to release some of the better ones in a pack. This pack is a constant work in progress and new outfits will be added as I make them. The pack currently includes the following:

Sunchaser Suit
Grants +25% Rad Resistance when the sun is out (between the hours of 8AM and 6PM), and +5 Speech.
Weight: 2, DR: 0, DT: 2
Light Armor, repaired with Pre-War Businesswear
  • This suit is intended to be reminiscent of the pastel colors worn by Sonny Crockett on the 80s TV series Miami Vice. The male version was made by removing the shirt and bolo tie from the Shabby Gambler Suit and replacing it with the t-shirt from the Memphis Kid outfit. The female version uses the Viva Las Vegas outfit as a base and similarly replaces the shirt with the Memphis Kid t-shirt.

Wayfinder Shades
Grants the wearer the same low-light vision enhancement as Cateye, between the hours of 8PM and 6AM, or when indoors.
Weight: 0, DR: 0, DT: 0
Light Armor, repaired with Eyeglasses
  • Designed to complement the Sunchaser Suit, these shades use the same mesh as the standard Eyeglasses, but with a custom texture for the lenses.

Heartbreaker Outfit
Grants +1 Charisma, and +10% damage against opponents of the opposite sex.
Weight: 2, DR: 0, DT: 2
Light Armor, repaired with Sexy Sleepwear
  • This outfit is designed to be reminiscent of the outfit worn by Milla Jovovich's character, Alice, in the first Resident Evil movie. It was made using Vera's Outfit as a base, removing the frills and the flower pom-pom. I then added the hotpants from the Prostitute Outfit, the stockings from the Merc Charmer outfit and the boots from the Raider Sadist Armor. The male version was made by adding the vest from the male Prostitute Outfit to the Chained Prostitute Outfit.

Lawbringer Outfit
Grants +5 Guns, and +10% damage against raiders.
Weight: 8, DR: 0, DT: 5
Light Armor, repaired with Ranger civilian outfits
  • This outfit was inspired by the one worn by Idris Elba's character, The Gunslinger, from the 2017 movie The Dark Tower. It was made by combining the shirt, strap and bandolier from the Ranger Red Scarf outfit with the pants and boots from the Ranger Casual outfit, then adding the coat from the NCR Ranger Combat Armor and the scarf from the male Merc Veteran outfit.

Marauder Armor
Grants +2% Critical Chance, and weapons require 15% fewer Action Points to use in VATS.
Weight: 12, DR: 0, DT: 6
Light Armor, repaired with Leather Armor
  • This outfit was made for a custom companion I'm currently working on and was intended to basically be Kellogg's outfit from Fallout 4, made using New Vegas assets. I started with the Merc Grunt outfit, then added the Tunnel Snakes jacket, and the shoulder pauldrons and right vambrace from the Leather Armor.

Revenant Armor
Grants health regeneration (If your health drops below 25%, your health will gradually regenerate up to 50%).
Weight: 25, DR: 0, DT: 20
Medium Armor, repaired with NCR Ranger Combat Armor
  • The male version of this outfit was made using the pants and boots from the Ranger Red Scarf outfit, the breastplate from the NCR Ranger Combat Armor, the t-shirt from the Memphis Kid outfit and the jacket from Raul's Vaquero outfit. The female version uses the same pieces except for using Cass' jacket instead of Raul's. I also added the pauldron from the Leather Armor, the gun belt from Ulysses' Armor, and the tasset from the Ranger Patrol Armor.

Trailblazer Outfit
Grants +1 Perception, +5 Sneak, and +3 Damage Threshold when running.
Weight: 2, DR: 0, DT: 2
Light Armor, repaired with Wasteland clothing
  • This outfit was made to be a New Vegas-ized version of the Merc Grunt/Wasteland Doctor outfit. I took the pants from the Ranger Red Scarf outfit and added the t-shirt from the Memphis Kid outfit, and the sneakers from the Vault Utility outfit. I then added the satchel from the Wasteland Doctor outfit and the shemagh from Grifter's Fit (Tobar's outfit from Point Lookout).

Vault Boy Mascot Head
Grants +3% Critical Chance, and +10 Action Points.
Weight: 2, DR: 0, DT: 1
Light Armor, repaired with Hockey Mask
  • I made this one just for fun. I started with the legacy-content bobblehead mesh and isolated the head, enlarging it four times and moving it around until it fit over a human character's head. The base-game bobblehead texture is quite low-res and it looks even worse when enlarged, so I highly recommend downloading 'Bobbleheads Retextured' by konji from the Fallout 3 Nexus.

Liberator Helmet
Grants +10% energy resistance, and enhanced vision modes.
Weight: 3, DR: 0, DT: 3
Light Armor, repaired with Metal Helmet
  • This helmet was made using Liberty Prime's head. It enhances your vision with Boone's Spotter perk, ED-E's Enhanced Sensors perk and Rex's Search and Mark perk.

Vault Pariah Armor
Grants +5 Survival, and (if the player has no followers) +5 Damage Threshold.
Weight: 15, DR: 0, DT: 6
Light Armor, repaired with Leather Armor
  • I made this outfit primarily for personal roleplay purposes in TTW, but I figured some of you might like it also. In my headcanon, upon escaping from Vault 101, the Lone Wanderer strips the numbers from their jumpsuit, symbolically turning their back on the vault that turned its back on them. Also, since the first armor that I usually find in the Wasteland is Leather Armor in Springvale, I figured the Lone Wanderer would take the armor bits from that and repurpose it for their own use.

Hardboiled Trenchcoat
Grants +1 Perception, and +10% bonus damage with the .44 revolver and That Gun.
Weight: 3, DR: 0, DT: 3
Light Armor, repaired with Pre-War Businesswear
  • I'm a huge film noir buff and it really bugged me that the Mysterious Stranger's outfit was not only not playable, but that even if you used console commands to get it, the sleeve clipped through the PipBoy and there was no female variant. So, I tried my best to fix this. I took the base game mesh and separated the arms from the rest of the outfit, then copied them and massaged the vertices until it fit under the PipBoy with minimal clipping. Then, I decided to go for broke and make a female version as well. I accomplished this by taking my freshly completed male mesh and narrowing the shoulders, enlarging the chest, slimming the waist and limbs and reshaping the shoes to try and make them look more like heels. Unfortunately, I wasn't able to get the limb dismemberment working properly for this outfit, so I left it out for now. The head dismemberment works fine, though.

Provocateur Armor
Grants +10 Explosives, and +10% bonus damage against anyone wearing faction armor.
Weight: 15, DR: 0, DT: 10
Medium Armor, repaired with Combat Armor
  • This outfit was made using the Merc Grunt outfit as a base, then adding the cuirass and pauldrons from the Combat Armor, the "fanny pack" pouches from the male Leather Armor (switched around to the front to look like mag pouches), and the face wrap from the NCR Trooper Face Wrap armor.

Tracker Outfit
Animals leave you alone when you wear this outfit (Does nothing if you already have the Animal Friend perk).
Weight: 8, DR: 0, DT: 8
Light Armor, repaired with Vault Security Armor or the Roving Trader Outfit
  • This outfit was inspired by safari wear, or like what photojournalists might wear when reporting from a war zone.I used the Ranger Casual outfit as a base, removing the chest strap and radio and turning up the collar. I then added the jacket from Grifter's Fit (Tobar's outfit from Point Lookout), the vest from the Vault Security armor, and the harness from the Wasteland Merchant outfit. NOTE: I'm aware of the underarm issue with the female version, but that glitch is present on the vanilla outfit that I cloned the jacket from, so I don't think it's something I can fix. I remade the outfit twice, thinking I did something wrong, but the issue persists. The male version seems fine, though.

Hazard Suit

Grants +30 Radiation Resistance, and Rad Scrubbing (if your absorbed dose exceeds 500, it gradually lowers your rads down to 185 - just below the threshold of radiation poisoning).
Weight: 20, DR: 0, DT: 8
Medium Armor, repaired with Radiation Suit
  • This outfit was made using the Raider Iconoclast armor from The Pitt as a base. I removed the shoulder armor and leather strap (because I thought it made it look too raider-y), and moved the tube that fed into the open zipper to the exposed port on the neck. I then "zipped up" the zipper so that it becomes a fully-sealed hermetic environment. The helmet is the cut-content child's Blast Off helmet which I resized and then added the visor from the Vault Security armor helmet.

Devil-Hound Helmet
Grants +5 Radiation Resistance, +5 Poison Resistance, and night vision that can be toggled on and off by a hotkey-able Aid item.
Weight: 3, DR: 0, DT: 3
Light Armor, repaired with Combat Helmet, NCR Ranger Helmet, or Raider Blastmaster Helmet
  • This helmet was made by taking the gas mask from the Supervisor helmet in The Pitt DLC and adding a Combat Helmet.

Juggernaut Armor
Grants +10 Damage Threshold against explosive weapons (mines, grenades, missiles, etc.) and -50% chance of setting off enemy mines, at the cost of -1 Agility.
Weight: 50, DR: 0, DT: 30
Heavy Armor, must be repaired by merchant
  • This armor was inspired primarily by stories of G.I.s in Vietnam lining their armored personnel carriers with flak jackets to protect against mines. Bomb suits used for Explosive Ordnance Disposal were another influence, which inspired my choice of bonus effect for this outfit. The armor obviously uses the T-51b Power Armor as a base. I removed the shoulder pauldrons, then added the cuirass from the NCR Trooper armor. I cloned the back of the armor and flipped it upside down to create a "skirt" to protect the abdomen and copied the chest and shrunk it slightly to make a neck protector. Lastly, I added the pouches from the Leather Armor, flipped around to the front to act as either mag pouches or tool pouches.

Heretic Hood
Grants +10 Fire Resistance.
Weight: 3, DR: 0, DT: 1
Light Armor, repaired with Fiend Helmet
  • After making the Devil-Hound helmet, that got me thinking about demons, which eventually led to the occult, and finally to cultists. In movies and on TV, you often see satanists wearing red robes and a goat skull, which looks pretty intimidating. I tried to recreate that using Veronica's hood and a brahmin skull.

Maverick Armor
Grants +15% more critical hit damage.
Weight: 12, DR: 0, DT: 15
Light Armor, repaired with Vault Security Armor
  • This outfit is intended to be a loose re-interpretation of Joshua Graham's armor from Honest Hearts. While I quite like his outfit, I'm not really a fan of the snake skin, so I thought I'd put my own spin on it. I took the Memphis Kid outfit and "unrolled" the jeans before replacing the shoes with the sneakers from the Vault Utility jumpsuit. I then added the armored vest from the Vault Security armor and the belt and pouches from the Leather Armor.

Renegade Outfit
Grants +5 Melee Weapons, and +10 melee damage.
Weight: 1, DR: 0, DT: 2
Light Armor, repaired with NCR Ranger Civilian outfits
  • This outfit was based on a cross between biker leathers and the shirtless-under-a-leather-vest outfits worn by the protagonists in the 1979 movie The Warriors. It was made using the riding boots from the Wasteland Wanderer outfit, the jeans from the Memphis Kid outfit, the vest from the Ranger Vest outfit and a belt made from the chains of the male Exposed Prostitute outfit. The female variant also uses the bra from the Exposed Prostitute outfit.

Kingmaker Power Armor
Grants +25 DT if crouched and not moving, as well as the standard +2 Strength, +10 Radiation Resistance and -2 Agility given by vanilla T-45d power armor.
Weight: 45, DR: 0, DT: 20
Heavy Armor, repaired with Power Armor
  • This outfit was loosely inspired by Judge Dredd's armor, which has an eagle pauldron. It was made using the T-45d Power Armor as a base, removing the left pauldron and replacing it with the coyote head of the Vexillarius Helmet. I also added the cape from the Legion Praetorian armor and the belt pouches from the Leather Armor. The spaulders were made from the pauldron of the NCR Ranger Patrol Armor for the right arm, and a license plate and highway sign for the left. The tasset on the right leg is also from the NCR Ranger Patrol Armor.

Apostate Outfit
Grants +1 Endurance, and +10 Unarmed damage.
Weight: 30, DR: 0, DT: 15
Medium Armor, repaired with NCR Ranger Combat Armor
  • This outfit was inspired by the "Knightmare" Batman outfit from the 2016 film Batman v Superman: Dawn of Justice. It was made using the Chinese Stealth Armor as a base, adding the pants and bandolier from the Ranger Red Scarf outfit, the duster from the NCR Ranger Combat Armor, the boots and gauntlets from the Remnants Power Armor, the belt from the Vault Suit and the facewrap from the NCR Face Wrap armor.

Lab Rat Outfit
When using base-game energy weapons, grants a random chance (up to 25% with max. Luck) to get back one fully charged Microfusion Cell, Small Energy Cell, or Electron Charge Pack with each shot, at the cost of +2 rads each time.
Weight: 2, DR: 0, DT: 3
Light Armor, repaired with Enclave Scientist outfit, Lab Technician outfit, Scientist outfit, Doctor Li's outfit or Vault Lab uniform
  • This outfit was made using the lab coat from the Rivet City scientist outfit, the pants from the Memphis Kid outfit, the Vault Suit boots, the underwear's shirt, the bandolier from the Ranger Casual outfit, the leather loops from the Wasteland Doctor outfit and the goggles from the Prospector outfit.

Prankster Outfit
Grants +15% faster AP regeneration.
Weight: 2, DR: 0, DT: 1
Light Armor, repaired with Powder Ganger outfits
  • Another in my "Cool Outfits from Mediocre Movies" series, this one was inspired by Harley Quinn's outfit from the Academy Award-winning 2016 film Suicide Squad. It was made using the jacket from the Powder Ganger Plain outfit, the underwear shirt, the hotpants from the Prostitute Outfit, the stockings from the female Merc Charmer outfit and the sneakers from the Vault Utility jumpsuit. The male version was made using the shorts from the Powder Ganger Simple outfit, the jacket from the Powder Ganger Plain outfit, and the sneakers from the Vault Utility jumpsuit.

Grease Monkey Jumpsuit
When reloading, grants a random chance (up to 12.5% with max. Luck) to restore your weapon's condition by (Repair / Luck)%.
Weight: 8, DR: 0, DT: 4
Light Armor, repaired with jumpsuits (RobCo, Repconn, NCR Engineer, etc.) or Leather Armor
  • This outfit was made using the RobCo Jumpsuit as a base, adding the armor, belt and pouches from the Leather Armor, the shoulder pad from the Armored Vault Suit (repurposed as a knee pad), and the tasset from the Ranger Patrol Armor.

Avenger Outfit
While in combat, grants +10 Damage Threshold and +15% weapon damage when using shotguns or melee weapons.
Weight: 12, DR: 0, DT: 5
Light Armor, repaired with Raider armors
  • This outfit was inspired by the one worn by the Marvel Comics character Ghost Rider. It was made using the jacket from the Kings Outfit, the pants from the male Chained Prostitute outfit, the spiked shoulder pads from the Raider Painspike armor and the chains from the Great Khan Soldier armor. As soon as you enter combat while wearing this outfit, your head will be replaced with a skull, and your body will burst into (harmless) flames. NOTE: This outfit is unique across all versions of the plugin, and has not been integrated into leveled lists. You will need to find it somewhere in the Wasteland regardless of which plugin you choose.

Star Trooper Helmet
Grants +5 Radiation Resistance, and Water Breathing
Weight: 5, DR: 0, DT: 8
Light Armor, repaired with Remnants Power Helmet
  • I absolutely love the glass-domed helmets from sci-fi franchises such as Mass Effect and saw the opportunity to make my own using the Enclave Hellfire Helmet as a base and adding the visor from the Radiation Suit, the round shoulder... nodule things from the NCR Salvaged Power Armor and the little round filter-looking things on the T-45d Power Armor's chestplate. NOTE: This outfit is unique across all versions of the plugin, and has not been integrated into leveled lists. You will need to find it somewhere in the Wasteland regardless of which plugin you choose.

Star Trooper Armor
Grants +30 Radiation Resistance, and Rad Scrubbing (if your absorbed dose exceeds 500, it gradually lowers your rads down to 185 - just below the threshold of radiation poisoning).
Weight: 35, DR: 0, DT: 28
Heavy Armor, repaired with Remnants Power Armor
  • This outfit was made to suit the helmet, which I had the idea for first. I used the Remnants Power Armor, stripping away everything but the most basic structure, then added the backpack from the NCR Salvaged Power Armor and a few custom decals. NOTE: This outfit is unique across all versions of the plugin, and has not been integrated into leveled lists. You will need to find it somewhere in the Wasteland regardless of which plugin you choose.

Outbreak Vest
Grants +10% damage against ghouls, and adds a Combat Knife that can't be confiscated as long as you're wearing the armor.
Weight: 8, DR: 0, DT: 15
Light Armor, repaired with Powder Ganger Guard Armor
  • As I was making this outfit, it dawned on me that it was essentially Chris Redfield's outfit from the Resident Evil series, so I just decided to roll with it. I took Ulysses' pants and boots and paired them with the t-shirt from the Memphis Kid outfit, the tactical vest from Joshua Graham's Armor, the scarf from the female Settler Outfit, and the knife from the Ranger Patrol Armor.

Safecracker Beret
Grants +5 Lockpick.
Weight: 0.1, DR: 0, DT: 0
Light Armor, repaired with NCR Beret
  • Leaning into the Resident Evil theme, this is based on Jill (the Master of Unlocking) Valentine's beret, hence the stat boost it gives. It's basically a clone of the NCR Beret but with the bear and star flash removed and replaced with the USSA patch from the Mothership Zeta space suit.

Scrapper's Duster
Grants +5 Unarmed, and all attacks deal Fatigue damage.
Weight: 5, DR: 0, DT: 8
Light Armor, repaired with NCR Ranger Combat Armor
  • I picture this outfit being worn by a bare-knuckle brawler, and the shirtless look under the coat is supposed to be reminiscent of a boxer's robe that one might wear as they enter the ring. I used the pants and boots from the NCR Ranger Casual Outfit, paired with Ulysses' Duster, the bandolier from the Ranger Red Scarf Outfit, the bandages from Joshua Graham's Armor, and the right pauldron from the Leather Armor (mirrored). The female version also includes the bra from the Exposed Prostitute outfit.

Skiptracer Armor
Grants +15% bonus damage with pistols (Will change to Energy Weapons in v3.2).
Weight: 20, DR: 0, DT: 15
Medium Armor, repaired with Combat Armor
  • This outfit was inspired by the patchwork mix-and-match armor worn by the title character in The Mandalorian during the first few episodes of Season One. I took the pants from Ulysses' Armor and paired it with the shirt from the Ranger Red Scarf Outfit. I then added the NCR Trooper armor (minus the shoulders), the right pauldron from the Leather Armor (mirrored to become the left pauldron), the right pauldron from the Remnant's Power Armor, the bandolier from the Raider Badlands Armor, the right tasset from the Ranger Patrol Armor and the left tasset from the Combat Armor. I also added the vambrace and rear belt pouches from the Leather Armor, two tube greebles from the Armored Vault Suit, and the scarf from the female Settler Outfit.

Skiptracer Helmet
Grants +1 Perception, and enhanced vision modes.
Weight: 4, DR: 0, DT: 4
Light Armor, repaired with Combat Helmet
  • Made as a companion piece for the armor of the same name. I used the Sierra Madre Helmet as a base, replaced the visor with the Welding Helmet, and added the little greeble from the Combat Helmet.

Infiltrator Suit
Grants stealth field when sneaking, and all sneak attacks using Unarmed weapons do 100x damage against humans and ghouls (Simulates a one-hit stealth takedown).
Weight: 10, DR: 0, DT: 10
Light Armor, repaired with Recon Armor
  • I always felt that the Assassin Suit looked too bulky to be a practical sneaking outfit, so I decided to fix it. I removed the massive collar, breathing apparatus, and belt pouches, then lowered the profile of the black vertical straps on the legs. I then added the pistol mag pouches from Joshua Graham's Armor, and the harness from the Reinforced Combat Armor.

Heister Suit NEW!
Grants +10 Carry Weight, and +10% chance of finding more caps in containers (Stacks with Fortune Finder).
Weight: 8, DR: 0, DT: 15
Light Armor, repaired with Powder Ganger Guard Armor
  • This outfit was loosely inspired by what you often see bank robbers wearing in movies. I took the standard Dirty Pre-War Businesswear and added the armor vest from the Vault Security Armor. I think this would pair well with the Pint-Sized Slasher clown mask.

Boonie Hat NEW!
Grants +1 Perception, and +5 Sneak.
Weight: 1, DR: 0, DT: 0
Light Armor, must be repaired by a merchant
  • This hat is simply the Stormchaser hat with the hood and goggles removed. It gives the same effect as the Shady Hat from Fallout 3.

Outlaw Jacket NEW!
Grants +15% bonus damage with pistols.
Weight: 6, DR: 0, DT: 6
Light Armor, repaired with Kings Outfit or Tunnel Snake Outfit
  • This outfit was loosely inspired by Jason Todd's Red Hood outfit from the Batman comics. I used the Chinese Stealth Suit as a base, removed all the tubes and other greebles, and added the pants from Ulysses' outfit. The male version uses the jacket from Raul's Vaquero Outfit while the female version uses the jacket from Cass' Outfit and adds the right pauldron from the Armored Vault Suit. I think this would pair well with the Liberator Helmet.

Privateer Outfit NEW!
Grants +5 Medicine.
Weight: 12, DR: 0, DT: 6
Light Armor, repaired with Kings Outfit or Tunnel Snake Outfit
  • This outfit is clearly based on Ellie Fenhill's default outfit from The Outer Worlds. As I was making the Outlaw Jacket, it occurred to me that it wouldn't take much modification to make this outfit from it. I used the pants from Ulysses' outfit, paired with the undershirt from the default "nude" model, the scarf from the Ranger Red Scarf Outfit, the right tasset from the Ranger Patrol Armor, and the right pauldron from the Leather Armor (mirrored to become the left pauldron). The male version uses the jacket from Raul's Vaquero Outfit while the female version uses the jacket from Cass' Outfit and adds the right pauldron from the Armored Vault Suit.


LOCATION
If the aaaGLOBEnableLeveledListIntegration global variable is set to 1, the outfits will be integrated into leveled lists, and can be purchased from vendors or looted from enemies. However, if you're feeling lazy, you can use the following FormIDs to spawn the outfits via console commands:
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OPTIONAL VENDORS
There are two optional plugins available that each add a new vendor who will always have at least one of each armor and outfit in stock with every three-day refresh period.

For New Vegas, install FNV Existential Thread.esp. The store is run by Roxxi, who sells armor, clothing and chems. She also offers hair-styling services.
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For Tale of Two Wastelands, install TTW D.C. Duds.esp. Dudley only sells armor and clothing, offering no other services, but is open 24/7.
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INSTALLATION
Extract all the files in the archive to your New Vegas data folder (which is the same folder where FalloutNV.esm is located) and then enable the ESP either in your mod manager of choice, or under "Data Files" in the launcher that runs when you start up New Vegas.


CREDITS
Voice performance for Roxxi by Elena Hark (http://www.castingcall.club/m/elenaghark)