Fallout New Vegas

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About this mod

This mod does exactly what it says, it will remove the Pip-Boy when equipping a Power Armor and restore it when using any other armor! Power Armor uses the West Tek Holographic Control Panel to navigate menus!... Also a Pip-Boy Glove Remover and Pip-boy accelerator!

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Every time you equip a Power Armor, the Pip-Boy will be unequipped, in the menus you will see the West Tek Holographic Control Panel. Check the pictures included to see how does it looks!  When you remove a Power Armor you will get your Pip-Boy mounted in your arm again.

  • Pip-boy acceleration: New animation for the Pip-Boy being raised, much faster than the original. It strikes a good balance between still having the Pip-Boy animation and a smoother appearance of the West Tek holographic control panel.
  • If you are too uncomfortable, a patch for regular speed was added, or check recommended mods, although I recommend try the new animation for a while, you get used to it fast and afterwards the regular animation feels too slow.

  • Two versions; one removes the Pip-Boy Glove as well, because I hate that thing. And the second one keeps the glove.

  • Silenced Pip-Boy: It silence the equip/unequip sound from the Pip-Boy (and pimp boy 3 billion), Making itso when the player changes between power armor and regular appeal only the normal equip sound will sound, instead of the annoying unequip sound caused by the Pip-Boy being removed.
  • This works by modifying some Pip-Boy attributes. It’s a standalone mod and might work with other Pip-Boy removers, but this is the only one supported. It’s separated because modifying the Pip-Boy attributes might cause some inconsistences or overwrite modifications made by other mods. Texture and meshes replacement like Pip-Boy 2000 Mk VI (replacer version), or Pip-Boy 2500A will work.


If you have a saved file wearing a Power Armor in an older version of this mod, remove the power armor (make sure you have the pip-boy equipped) and save the game before updating.


  • Smoother transition when raising the West Tek Holographic Control Panel (Pip-Boy in Power Armor). It will no longer flash perks given by Power Armor or  make any sound.
  • The NCRSalvaged Power Armor is added to the NPPArmorList to avoid incompatibilities.
  • New, faster Pip-Boy being raised animation (Pip-Boy acceleration). Thanks to my good old friend, Isabel.
  • Added a Pip-Boy Glove version.
  • Added “SilencedPip-Boy” option that includes Pip-Boy 3000 and pimp boy 3 billion.


This mod works on all the armors marked as Power Armor and everything inside the NPPArmorList (the NCR Salvaged Power Armor, that it’s not an actual Power Armor, was added here to avoid incompatibilities.). If you desire to have another armor (non Power Armor) using the West Tek Holographic Control Panel just add the desire armor to NPPArmorList.


Anything that removes the pip-boy in a similar way will probably crash with this, so obviously chose just one.

Pip-Boy Readius it's incompatible, I don’t see the point in using this mod if you are already using something like that.

The pimp-boy 3 billion, Pip-boy 2000 MkVI (replacer or no replacer), and any pip-boy mesh or texture replacer works with this Mod, it doesn’t handle the Pip-Boy 3000 directly, it registers the pip-boy being used so it probably works with everything.

About a Fallout 3 Version:
Sorry, I
Believe I cannot. First of all, I don’t mod Fallout 3. And second, it requires JIP LN NVSE, so I don’t think it will work. Why not try a Tale of Two Wastelands? (I know there is plenty of reasons, really sorry).

  • Try “Power Armour Scaling”, by Bwones. With all of this you will make your Power Armor to be a very impressive piece of technology.
  • I also recommend “Heroic Power Armor Idle Stance”, by Rocketlombax. aAlso an old mod, but makes your Power Armor look cooler!
  • One more thing… if you could find a way to add the FO4 Power Armor looks into this game (Cough….Dragbody’s Fallout 4 Power Armor Mod… cough, cough),  that will be awesome!

If you are still not convinced by the new animation, "Faster Pip-Boy Animation", by ceski. Changes said animation.

I strongly recommend "Faster PipBoy Faster", by throttlekitty. It makes the raising pip-boy animation a little smoother. (current animations works the same).

Can you Help?

My friend and I manage to accelerate the pip-boy raising animation, but, for many technical reasons, we couldn’t manage to create an animation that skips the raising motion entirely, if you are more experienced in blender than us, you can still help by making it even better.