Mod articles
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PATCH 4 (07/15/14)
IMPORTANT: You may need to start a new game for all the changes to take effect.
NEW FEATURE:
* Added SoZ clock to the GUI
MAJOR FIXES
* Fixed issue causing crash when selecting to play as Dragon or Fey character races (Known Issue: Descriptions for both races are not displayed)
MINOR FIXES
* Updated item icon of Melicamp the Pig to be an actual pig
* Fixed Firewine Ruins door reference which was causing some players to not be able to use the door
* Fixed Oberan Estate door that was non-functioning
* Set Bill to "plot" to prevent him from accidentally being killed
* Quenash will now allow you to speak with her regarding a quest
* Gurke will now recognize when you ha... -
PATCH 3 (05/29/14)
IMPORTANT: You may need to start a new game for all the changes to take effect. It is strongly recommended that you remove the previous install of BGR if upgrading to version 1.3.
MAJOR FIXES
* Fixed a number and variety of issues with the date/time, such as quest timers
* Fixed several NPCs constantly interjecting dialogue without anything to say
* Fixed several issues with the journal not being updated or granting XP upon quest completion
* Fixed several issues with NPCs not levelling properly
* Most NPCs can now be found in taverns across the region once dismissed or rejected
* Resting no longer affects attributes, but saving throws and movement speed instead
* Latest version of Kaedrin's PrC pack... -
PATCH 2 (09/10/13)
IMPORTANT: You may need to start a new game for all the changes to take effect.
MAJOR FIXES
* Increased Viconia's Wisdom from 5 to 15
MINOR FIXES
* Hidden items can all now be found properly
* Companions now state when they've found a hidden item
* Fixed issue where Brun did not recognize his son's body in the player's inventory
* Fixed issue with several areas displaying incorrect NPC speak strings
* Korax is now removed from the party if attempting to exit Mutamin's Garden
* Corrected Feldpost Inn name
* Corrected several Beregost houses names
* Answering Brage's riddle correctly now grants Sword of Berserking and other rewards
* Gurke's quest ... -
PATCH 1 (07/24/13)
IMPORTANT: You may need to start a new game for all the changes to take effect.
NEW FEATURES
* Added hidden items from the original game
* Created Diseased Gibberling
* Added additional feedback for when a weapon breaks to make it more noticeable
* Added Heal Kits to all temples
* Ghoul in Mutamin's Garden can now be controlled by the player
* Viconia's appearance updated
* Added Boo to Minsc's shoulder
MAJOR FIXES
* Prevented Imoen from stopping Gorion or the player during a cutscene in the Prologue
* Unequipping Boots of Avoidance no longer permanently lowers the character's AC by 5 each time
* Imoen no longer loses inventory upon resurrection
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GENERAL
Q: What is Baldur’s Gate: Reloaded?
A: Baldur’s Gate: Reloaded is a fan-made tribute to and complete remake of Baldur’s Gate (1998) and Tales of the Sword Coast for Neverwinter Nights 2, originally developed by Bioware and published by Interplay.
Q: Do I need Neverwinter Nights 2 to play it?
A: Yes, as well as both expansions: Mask of the Betrayer and Storm of Zehir.
Q: Does it contain every quest from the original game?
A: It does! It also includes Tales of the Sword Coast.
Q: What languages does Baldur’s Gate: Reloaded support?
A: Currently, Baldur’s Gate: Reloaded only supports English as we didn’t really have the resources to release it on other languages. If you would like to rel...