Better Attributes aims to improve attributes by giving them bonuses that scale with their level. You can pick which bonuses are tied to what attribute as well as what you'd like the bonus to be.
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Added: Five new bonuses (Smithing stamina, accuracy, draw speed, stability and slice through)
Changed: Reports errors to chat for awareness
Changed: Included dependencies and versions in XML
Changed: Slider mins and maxes to improve usability
Removed: Non-MCM configuration option
Removed: Focus point options (now in BetterFocusPoints)
Removed: Attribute point options (now in BetterAttributePoints)
Version 2.18
Fixed: ComputeBlowMagnitude crash
Version 2.17
Fixed: Handled exception where attacker weapon could be null
Fixed: Missing input param for stagger damage patch
Version 2.16
Updated: 1.2.8
Fixed: Localization issues
Fixed: Attribute conversions to integers
Fixed: Attribute int comparison
Removed: Harmony distribution (hopefully increases stability when outdated)
Version 2.7
Added: Exception handling to prevent CTD
Version 2.6
Fixed: Ranged damage bonus not working
Version 2.5
Updated: 1.1.1
Version 2.4
Fixed: DLL build issue
Version 2.3
Fixed: Version string issue
Version 2.2
Updated: 1.0.2
Added: Support for MCMv5
Version 2.1.16
Updated: 1.8.0 Hot Fix
Version 2.1.15
Added: Movement speed bonus
Added: Reload speed bonus
Added: Weapon handling bonus
Fixed: Leader party xp from roles when using other languages
Changed: Lower limit on attribute points per levels to 1
Changed: Some bonuses default attributes
Version 2.1.12
Major overhaul; new bonuses, more customization, bonus feedback, etc.
Version 1.0.10
Updated: 1.8.0
Reverted to old style patching (performance issues seem to be resolved now). Should prevent issues caused by reloading saves without restarting the game
Version 1.0.9
Updated: 1.7.2
Version 1.0.8
Fixed: Release process to use latest src
Version 1.0.7
Removed: Testing output spam
Version 1.0.6
Updated: 1.7.1
Version 1.0.5
Updated: 1.7.0
Version 1.0.4
Updated: 1.6.5
Version 1.0.3
Added: Mobile party leader null check (Slight performance improvement)
Fixed: Adjust default values for attribute/focus points to vanilla values
Fixed: Spelling (UI and variables)
Fixed: How Harmony patches were being applied, caused patches to be applied multiple times degrading performance upon each campaign load
Removed: Cut through debug message
Version 1.0.1
Fixed: Explained number calculations for Health and morale
Bonus values can be customized per attribute point
Applicable bonuses can be set to player only or apply to all heroes
Most bonuses are displayed in corresponding tooltips, no more hidden modifiers
Bonuses and their effects will be displayed in the attribute information tooltip on the character screen (a helpful reminder of which bonuses are enabled and which attribute they are tied to)
Ability to disable some help text on attribute menu in crease size for more bonus readouts (toggable).
Melee damage increase (Vigor)
Movement speed increase (Vigor)
Reload speed increase (Vigor)
Draw speed increase (Vigor)
Slice through chance (Vigor)
Crush through chance (Vigor)
Ranged damage increase (Control)
Increase stagger interrupt (Control)
Increase weapon handling (Control)
Accuracy increase (Control)
Max health increase (Endurance)
Healing rate increase (Endurance)
Smithing stamina increase (Endurance)
Stability increase (Endurance)
Simulation advantage (Cunning)
Persuasion chance (Cunning)
Morale increase from victories (Cunning)
Renown increase from victories (Cunning)
Increase party size (Social)
Party morale increase (Social)
Companion limit increase (Social)
Party wage reduction (Social)
Influence increase from victories (Intelligence)
Increase gross clan income (Intelligence)
XP rate increase (Intelligence)
Party leader XP percent from assigned roles (Intelligence)
Copy the mod folder into your Bannerlord Modules folder (delete existing if updating), generally located at C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules.
Unblock all dll’s under the mod folder.
Start the game, navigate to the mods menu.
Activate the mod and click play.
Nothing I can do about it, I'm not going to install 100+ mods to debug your issue, you narrow it down to the mods in question and I'll be much more inclined to take a look.
Post the information in the correct mod channel on Discord. The more information (screenshot, logs, reports, actions, etc.) provided the easier and faster it will be to resolve the issue.
Yes, it can safely be added to an ongoing save game. It should be safe to remove from a save, but you should always backup your save before attempting any game/save modification.
Join my community Discord server for support, discussion and suggestions.
All of my mods are open source and located on my GitHub. I just ask that before you release anything with substantial similarities, you message me for approval. Feel free to "borrow" any code for whatever you need (with credit). Be sure to also follow the license and release anything as open source as well, that way the modding community can grow!
EvilTactician for their amazing ideas and contributions in testing/readability! Seriously, Better Attributes 2.x would not be what it is without them CptBoma for their Party Leader Role XP mod Inspiration from Attributes Reloaded and Attributes Matter