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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits to Jeffear for their original work in creating the passive health regeneration functionality. Credits to kz14365 for their original work on increasing player and troop hp per level functionality. Credits to nemoofnemo for their original work in creating the life-steal functionality. Credits to akdombrowski for their original work in the don't interrupt me functionality.
Thanks to Jeffear and kz14365 for allowing modifications and updates to their mods, without which I never would have gotten into modding Bannerlord. Reviewing both of their mods provided a great learning experience and led to the creation of this mod.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.8
Updated: 1.1.1
Version 2.7
Updated: 1.0.2
Version 2.6.8
Added: Option for slice through chance
Version 2.6.7
Updated: 1.8.0
Updated: 1.8.0
Version 2.6.6
Updated: 1.7.2
Version 2.6.5
Updated: 1.7.1
Version 2.6.3
Fixed: Minor localization issue
Version 2.6.2
Added: Language support
Added: Prevent troops from retreating
Version 2.5.2
Updated: 1.6.5
Added: Rounds max health values to nearest whole number
Version 2.5.1
Fixed: Having more health than the possible maximum health
Version 2.5.0
Added: Slice through for all or player only
Changed: Cut Through to Slice Through (functions the same)
Changed: How health was patched (more combatable with other mods)
Changed: Some MCM texts
Fixed: Issue with OnScoreHit for HealOnHit not calling base method
Removed: Mount health regeneration (moved to BetterHorses)
Removed: Medical skill effect on passive health regeneration (reduce complexity)
Removed: Ability to set base health for player, troops, heroes. (for increased compatibility)
Removed: Prevent horse rearing (already apart of BetterHorses)
Removed: Crush through (was only working in custom battles)
Removed: Cut through chance
Removed: Extra settings that didn't do anything (used for formatting)
Removed: Health from endurance (moved to BetterAttributes)
Version 2.4
Updated: 1.6.4
Added: Campaign regeneration multiplier for heroes and troops
Version 2.3
Updated: 1.6.3
Fixed: Bandages not resetting after battle
Version 2.2
Added: Cut through
Added: Crush through
Added: Ability to configure max health for player, heroes and troops independently
Changed: Setting options
Changed: Percents will be divided by 100 when using config file (non MCM settings)
Fixed: Flat health bonus for troops (when not using percent)
Version 2.1
Fixed: Issue with harmony patching (broken hit multi targets, prevent rearing, shrug off and knockdown)
Fixed: Issue with healing when not using healing limit.
Version 2.0
Renamed: Mod to Better Combat from Health Tweaks
Added: Bandage key customization
Added: Options to Hit multiple targets with all one/two handed weapons
Added: Integrated Don't Interrupt Me (if author likes I can remove)
Added: Options for min and max health returns with health on hit
Added: healing limit
Added: Ability to use MCM to configure settings in game
Added: Increase max health for heroes and troops based on athletics
Added: Option to increase hero max health form endurance
Added: Option to use flat value for health from level
Changed: Passive health regeneration to flat value instead of percent
Changed: Medical skill effect to increase the amount of health you regeneration instead of reducing the interval
Removed: UI functionality (moved to a separate mod)
Summary This mod provides lots of ways to improve combat in Bannerlord. It does not direct change how combat works but how much you can engage in it. I personally don't like how average my character feels. Some could argue that is the point of the game :) but I want to be like the main characters in all the movies, cutting down hundreds of enemies with ease. Everything is customizable so you can adjust it to your liking to make the game easier or harder if you want.
Features
Configurable passive health regeneration for player (fully customizable).
Configurable percent life-steal for player (fully customizable).
Provides the player with bandages to use during the battle (customizable key).
Gives control over base health of player and troops (campaign only)
Configure health increase for player and troops (several options)
Configure multi hit all weapons or just one/two handed ones
Configure player knockdown and the ability to shrug off blows
Configurable healing limit, once reached all healing will stop.
Slice through enemies (all or player only)
Campaign regen multiplier
Prevent troops from retreating (configurable percent chance)
Installation & Updating
Download the mod
Copy the mod folder into your Bannerlord Modules folder.
Unblock all dll’s under mod folder.
(Optional) If not using MCM, configure the mod via the config.xml.
For updating please delete the mod folder and follow the installation process again.
Configuration Configuration is done in game via Mod Configuration Menu or directly via config.xml to keep requirements down. Make sure to adjust your config, all values are disabled by default (vanilla settings).
MCM If you are using MCM your config is located at "...\Users\...\Documents\Mount and Blade II Bannerlord\Configs\ModSettings\Global". This is used and modified directly by MCM and you don't need to make changes to this file directly.
Non-MCM If you are not using MCM the config file is generated after you first launch the game with the mod enabled. It will then generate a config located at "...\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\BetterCombat\config.xml". Please note this config file is not used or created if MCM is active.
Translations To translate, navigate to the mod folder then locate the sdt_bc_strings_xml.xml in the ModuleData folder. (Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\BetterCombat\ModuleData\Languages\std_bc_strings_xm.xml) Update this file with your language translations and start the game. You can send me your translations and I'll included them in the distribution for easy of use (or upload your own).
Please note that Bannerlord only support 3-4 languages by default, if you wish to use a language other than the defaults you will need to enabled developer mode (or so I have read, I have never tested it).
FAQ Is it save game compatible? Should be able to add or remove (or change configs) at any time during a save. Always backup your saves before attempting just in case.