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Most endorsed files in the last two weeks
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Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Updates to The Art of Alchemy Dusts - Powders - Mince Meats
Updates to The Art of Alchemy's piles of dusts & powders to include a total of 114 dusts, powders, & mince meats. Tamriel_data & OAAB_Data are needed plus there is a fix for the missing lodestone textures for both mods.
- 70.0MB
- 14
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7218Updates to The Art of Alchemy Dusts - Powders - Mince Meats
Updates to The Art of Alchemy's piles of dusts & powders to include a total of 114 dusts, powders, & mince meats. Tamriel_data & OAAB_Data are needed plus there is a fix for the missing lodestone textures for both mods.
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The mod is in Russian!!! A mod, a medium-sized adventure.There are no dialogues and quests - purely adventures, action and treasure hunting. A lot of treasures, riddles, traps are waiting for you!
- 619KB
- 2
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7219The mod is in Russian!!! A mod, a medium-sized adventure.There are no dialogues and quests - purely adventures, action and treasure hunting. A lot of treasures, riddles, traps are waiting for you!
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MouseWheel Control KeyBinding for OpenMW
Lua scripts that allow selection of spells, enchantments and weapons from the press of a key and MouseWheel input
- 8KB
- 14
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7220MouseWheel Control KeyBinding for OpenMW
Lua scripts that allow selection of spells, enchantments and weapons from the press of a key and MouseWheel input
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Upscaled and Normal Mapped Book Jackets
2K upscaled and normal mapped textures for Daleth's Book Jacket's and All Books Color Coded and Redesigned.
- 618.3MB
- 10
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7221Upscaled and Normal Mapped Book Jackets
2K upscaled and normal mapped textures for Daleth's Book Jacket's and All Books Color Coded and Redesigned.
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Templar Armor Replacer by Articus
Replaces Templar Armor with new non-segmented version designed to work with Better Bodies or Robert Bodies.
- 24.0MB
- 7
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7222Templar Armor Replacer by Articus
Replaces Templar Armor with new non-segmented version designed to work with Better Bodies or Robert Bodies.
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Made a new weapon "BlackLotus Blade" which could be located at the Secret Cave.. the cave can be located at seyda neen near the lighthouse
- 2KB
- 29
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7223Made a new weapon "BlackLotus Blade" which could be located at the Secret Cave.. the cave can be located at seyda neen near the lighthouse
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Adds a huge new island off the coast of solsthem. to get there you can get teleported by the mage at the mages guild, or take the new docks, at balmora right by the silt strider port. This island is huge and has lots of things to do.
- 2.0MB
- 37
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7224Adds a huge new island off the coast of solsthem. to get there you can get teleported by the mage at the mages guild, or take the new docks, at balmora right by the silt strider port. This island is huge and has lots of things to do.
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************************************** A TES III: Morrowind Companions Mod ************************************** TITLE: Travelling Odds AUTHOR: W4rbird E-MAIL: [email protected] WEBSITE: http://w4rbird.filefront.com FILESIZE: 792 KB (zipped) DATE RELEASED: 27th May 2007 CREDITS: -> Bethesda Softworks - creators of TES3: Morrowind a
- 792KB
- 9
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7225************************************** A TES III: Morrowind Companions Mod ************************************** TITLE: Travelling Odds AUTHOR: W4rbird E-MAIL: [email protected] WEBSITE: http://w4rbird.filefront.com FILESIZE: 792 KB (zipped) DATE RELEASED: 27th May 2007 CREDITS: -> Bethesda Softworks - creators of TES3: Morrowind a
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Extensive loot modification to nearly every container in Morrowind. Follows the same tradition that the Oblivion version does ( http://www.tesnexus.com/downloads/file.php?id=12609 )
- 29KB
- 71
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7226Extensive loot modification to nearly every container in Morrowind. Follows the same tradition that the Oblivion version does ( http://www.tesnexus.com/downloads/file.php?id=12609 )
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More Detailed Places - Maar Gan
More Detailed Places, short MDP aims to add more atmosphere to specific places. To make that happen it\'s adding more sceneric objects, but in the same time also tries to keep these small additions as close as possible to the original Morrowind style. MDP isn\'t touching the places structual layout, NPCs hightmasp or textures in any way...
- 6KB
- 124
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7227More Detailed Places - Maar Gan
More Detailed Places, short MDP aims to add more atmosphere to specific places. To make that happen it\'s adding more sceneric objects, but in the same time also tries to keep these small additions as close as possible to the original Morrowind style. MDP isn\'t touching the places structual layout, NPCs hightmasp or textures in any way...
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7228
Gives the glowing daedric key a new model and icon.
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Texture Fix Tamriel Rebuilt 2_0
Gets rid of many landscape texture seams on the Tamriel Rebuilt landmass
- 7.1MB
- 240
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7229Texture Fix Tamriel Rebuilt 2_0
Gets rid of many landscape texture seams on the Tamriel Rebuilt landmass
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This mod adds a whole new guild to Morrowind, which will have you questing for knowledge and rare artifacts, long lost. You eventually gain the knowledge on how to become a Lich.
- 1.5MB
- 575
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7230This mod adds a whole new guild to Morrowind, which will have you questing for knowledge and rare artifacts, long lost. You eventually gain the knowledge on how to become a Lich.
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Fargoth's House of Earthly Delights
Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights Requirements: Morrowind
- 104KB
- 18
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7231Fargoth's House of Earthly Delights
Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights Requirements: Morrowind
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7232
Ghostfence - Writing on the Wall
Retexture+Glowmaps
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7233
Adds a D&D style Bag of Holding to the game.
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Removes all the obstacles from becoming the Nerevarine as a vampire, and provides a lore-friendlyish explanation for it.
- 2KB
- 39
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7234Removes all the obstacles from becoming the Nerevarine as a vampire, and provides a lore-friendlyish explanation for it.
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7235
Spolszczenie do moda dodającego klimatyczną miejscówkę nieopodal Seyda Neen.
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A decent sized house in the middle of the uninhabited Molag Amur at the center of Vvardenfell. Traditional Velothi architecture as seldom seen still functioning in the region, with a shrine to Nerevar and plenty of space for trinkets, odds and ends.
- 96KB
- 21
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7236A decent sized house in the middle of the uninhabited Molag Amur at the center of Vvardenfell. Traditional Velothi architecture as seldom seen still functioning in the region, with a shrine to Nerevar and plenty of space for trinkets, odds and ends.
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Nifskope basic editing tutorial
Brief video tutorial of mesh/property/controller editing in Nifskope
- 678KB
- 27
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7237Nifskope basic editing tutorial
Brief video tutorial of mesh/property/controller editing in Nifskope
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Increases enchantment chance and item enchant values to allow for the creation of over-powered enchantments.Values in screen shots are with level 100 enchanting skill.
- 1KB
- 62
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7238Increases enchantment chance and item enchant values to allow for the creation of over-powered enchantments.Values in screen shots are with level 100 enchanting skill.
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ImpJW Regional Economy - Master 1.0
This mod changes the gold amount all major settlement merchants get to barter withMournhold and Vivec: 5x goldBalmora, Sadrith Mora, and Ald'ruhn: 3x goldCaldera, Pelagiad, Tel mora, Tel branora, Tel Aruhn, Molag Mar, Morgaan, and Suran get 2x goldevery other merchant is untouched.
- 26KB
- 11
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7239ImpJW Regional Economy - Master 1.0
This mod changes the gold amount all major settlement merchants get to barter withMournhold and Vivec: 5x goldBalmora, Sadrith Mora, and Ald'ruhn: 3x goldCaldera, Pelagiad, Tel mora, Tel branora, Tel Aruhn, Molag Mar, Morgaan, and Suran get 2x goldevery other merchant is untouched.
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Spinda - Pokemon Companion Mod
In Ald Daedroth, a Pokémon has appeared! No one knows where it came from. If your objective were to catch them all, all you'd have to do is catch this one.
- 858KB
- 13
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7240Spinda - Pokemon Companion Mod
In Ald Daedroth, a Pokémon has appeared! No one knows where it came from. If your objective were to catch them all, all you'd have to do is catch this one.
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Overhauls the vanilla character classes with a focus on eliminating skill redundancies while making the classes distinct enoughto have their own identities.
- 5KB
- 51
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7241Overhauls the vanilla character classes with a focus on eliminating skill redundancies while making the classes distinct enoughto have their own identities.
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7242
Allows several clothes unique to certain factions to be easily identifyable.
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7243
Investigate strange occurrences in the town of Ald'ruhn
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Foggy Old Ebonheart - Configurable MWSE FPS optimization hack
Decreases the view distance in user defined exterior cells to improve performance. Consider using DFPSO instead, which includes these features.
- 2KB
- 17
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7244Foggy Old Ebonheart - Configurable MWSE FPS optimization hack
Decreases the view distance in user defined exterior cells to improve performance. Consider using DFPSO instead, which includes these features.
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7245
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Sorry for the horrible name, but it sounds a tiny bit better than \"Palace of Vivec decoration mod\". This mod makes Vivec\'s palace a bit less minimalistic, without making it any less zen of course. The biggest improvement is probably the small pond that now encircles Vivec\'s platform.
- 232KB
- 54
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7246Sorry for the horrible name, but it sounds a tiny bit better than \"Palace of Vivec decoration mod\". This mod makes Vivec\'s palace a bit less minimalistic, without making it any less zen of course. The biggest improvement is probably the small pond that now encircles Vivec\'s platform.
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Morrowind Textures Compress and Reorder
- Compress images to DXT1c, DXT3 - Fix erros in Textures (bad size, alpha error) - Fix erros in Meshes (bad parameters / crush game) - Check (and fix) Plugins ESM/ESP (icons and sound missing, GSMT)
- 1.6MB
- 111
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7247Morrowind Textures Compress and Reorder
- Compress images to DXT1c, DXT3 - Fix erros in Textures (bad size, alpha error) - Fix erros in Meshes (bad parameters / crush game) - Check (and fix) Plugins ESM/ESP (icons and sound missing, GSMT)