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Changelogs
Version 1.6
- 35% lower performance impact when no bars are being displayed
Version 1.5
- Better integration for HUDMarkers
Version 1.4
- Database uses the new path format (/ instead of \) - Maybe better vertical positioning for unknown models might wanna update openmw
Version 1.3
- Fixes bar height on the lastest OpenMW version - Requires a pretty recent OpenMW version now!! - Special characters in NPC Names are supported now. You might need to change the font to "Asul" for example to make this work
Version 1.2
- Bar locations for monsters of the mod "Vanilla friendly creatures and undeads expansion" should be better now - Fixed creature HP Bars not using the localized names - Renamed the settings page to "Floating Healthbars"
Version 1.1
- Fixed a rare issue when a nearby actor has no animation - Hopefully fixed the installation issues
Extract the folder somewhere and add it to your content list Enable the omwscripts plugin
Special thanks to urm for answering a million questions about how to use the UI API and optimize performance