Work for the Center for Provincial Religious Studies in Caldera to uncover the mystery of the Prophet Veloth and learn the Tri-Angled Truth. Are you enlightened enough to get the opportunity to read Veloth's greatest teaching?
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Author notes
Any assets not listed in the credits section were created by me, usually by modifying other base assets. Feel free to use them as you wish, but credit would be nice.
File credits
The Center first appeared in Skeleton Mans interview with the Denizens of Tamriel. But only in name and location. Sermon Zero by AFFA (Douglas Goodall) Captain Zaltan for the Spider Daedra Dimnussens for the Fresco Secret wall and the hatched egg meshes Elevenlabs Chimeri Warrior/Boethiah/Dralas voices XVASynth - Male and Female Dunmer voice Olaaf Cloaks SnakeBitten - Dumac Helm AcidZebra - unused13 mesh (it's a plant) Lochnaras - Brass god armor Some modified textures use bases from Morrowind Enhanced Textures by Project Enhance/DassiD
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Changelogs
Version 1.05
Fixed various typos and grammar issues.
Fixed several greetings that weren't filtering correctly
Fixed the bounding box on the Glass Veloth Figurine. It wont "float" anymore when placing it in the world
Fixed the "A Collection of Lessons" quest not recognizing the "open" version of Sermon 16
Fixed some statics that were misaligned in the Tunnels
The Center for Provincial Religious Studies: The Tri-Angled Truth is a 100% redo of a mod I released way back in the early 2000s. The idea of the original mod was to bring to life the Center for Provincial Religious Studies that is mentioned in Skeleton Man's Interview with Denizens of Tamriel, which was some of Morrowind's pre-release material. It simply contained the original building and a couple of basic quests.
This new version is a complete redo of that mod. Not a single piece of the original has gone untouched. Now rubbing shoulders with the scholars at the CPRS will embark you on a quest to learn the secrets of one of Morrowinds most important but also most mysterious figures, the Prophet Veloth. Will an ancient tribe of Dunmer's Holy ritual bring you the enlightenment you seek? The members of the Center for Provincial Religous Studies also have a variety of quests for you when you aren't busy tracking down Veloth.
Features: - 14 Quests - 7 in the main quest line, and 7 side quests. - Many of the quests have optional steps or correct/incorrect endings. This is tracked and whether or not you get to read Veloth's greatest work depends on how well you do and how many quests you do. Some quests can be failed. And in several instances, failure means failing the entire quest line (Save often!) - A couple of the quests are also gated behind this tracked reputation. Check back at the CPRS often to see if new quests are available. - New locations include the aforementioned Center for Provincial Religious Studies. The ruins of an underground Mephalic Temple, a new Dunmer Stronghold and more! - Many concepts from "canon" and Out of Game texts referenced and expanded on - Collect new relics related to Veloth, Boethiah and more! - New spoken voice lines created with XVASynth and ElevenLabs - Optional interop with Skyrim Style Quest Notifications and The Achievement Framework
How to Start: To begin go to Caldera and enter the Center for Provincial Religious Studies (It's on the way to the Governor's Hall). Then start completing quests!
*All cell changes have been tested with OAAB Tombs and Towers, BCOM, and Daedric Shrine Overhall for compatibility. OAAB Tombs and Towers should be loaded after CPRS.esp. It's a good idea to run Distant Land Generation if using MGEXE.