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nazz190

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  1. MoralMonster
    MoralMonster
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    Hi. Could you please rewrite the scripts which are using GetStandingPC condition? It doesn't work for me. Every time I face such scripts, I get stuck unless I find the  script and transform the condition into GetDistance Player < x, which is technically the same but much more reliable.

    Except for this, great mod, thank you a lot!
    1. nazz190
      nazz190
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      Are you on MWSE/Vanilla or OpenMW?
  2. Huricano
    Huricano
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    The main building position in Caldera is so awful...please connect it at least to Surane Leoriane's House.
  3. zelurker
    zelurker
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    Must be missing something for the veloth quest : you are sent to the veloth ancestral tomb where you find a letter for a champion who is supposed to get something from this tomb before returning to alenserano. I returned to the quest giver in Caldera but he had no topic to discuss what I had found. By pure chance I found alenserano far north, while looking for something else in this area. But nobody there wants to talk to me (but reading their prayer on a table, they don't seem to be very peaceful people !).
    What did I miss ?
    1. nazz190
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      The champions note has a hint at what you have to do to continue in the tomb.

      "Begin with the flower that signifies endings. And stand with the ancestors as Veloth once did."

      Spoiler:  
      Show
      Have a A code flower in your inventory while standing in the ash pit near the note


      The people of Alenserano won't speak to you until you get to the appropriate point in the quest chain.
    2. zelurker
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      Thanks for the tip, I might have been a little fast on this one, but it's rather uncommon ! I'll go back to this tomb then... !

      edit : there is actually a script error with openmw :
      Error: CPRS_VelothPitTriggerScript line 8, column 30 ((): Unexpected special token
      it just means what it says, just removing the () fixes it to read something like that :
      if player->getitemcount "coda_flower" >= 1
      with this it works and the passage opens, I could reach the end of the tomb, get the ashes, and obtain the confirmation of the location from the urshilakus.

      Ah, also the wise woman says not to confuse this place with valenmaryon "which is west of here", no it's also east of here, valemaryon is 1st, then the new veloth stronghold, it might actually be shorter to start from tel vos if levitating.
    3. nazz190
      nazz190
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      Thanks for pointing those out. I'll fix both next time I release an update.
    4. nazz190
      nazz190
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      New update should fix this bug in Veloth ancestral tomb for openMW users. Also fixed the dialogue issue you mentioned. Thanks for bringing both to my attention!
  4. BECEL4AK
    BECEL4AK
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    I am at the end of my wit as to what to do in the maze. I've been running around, trying different things and reloading for over an hour and absolutely nothing worked.
    1. nazz190
      nazz190
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      If you are referring to Snake Mount

      Spoiler:  
      Show
      You need to speak with the Hunger Maimusal, then pick up the daedric dagger that appears near the entrance to his area. This will open up new dialogue with the denizens of snake mount.

      If you need a little more.
      Spoiler:  
      Show
      You have to convince either Calonius, Paligorn, or Azza-Durar to take the dagger and kill Maimusal. The correct option is different for each NPC and is hinted at by their "about me" dialogue. If you pick the wrong option for one you can still try the others.
  5. jonahrac
    jonahrac
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    having an issue, nibani maesa told me where to find alenserano, i go there, and no one will talk to me. ive been to the tomb, done everything, the voice told me to go to alenserano. im on openmw btw, i know theres an openmw issue but i just tcl'ed thru the wall to get to the undertomb, not sure what to do now lol
    1. nazz190
      nazz190
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      Try setting the journalIndex for CPRSMQ_01 to 40. The wise woman in Alenserano should speak to you then.
  6. zelurker
    zelurker
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    The quest to grab the 36 books of Vivec is a little unfair since it gives no hint to find each of the 36 books... it's the kind of unmarked  quest that I do in the background while playing usually, it makes a nice collection of books in the house, but I usually never find all the 36 books ! I guess there are hints in the uespwiki if you really want to find them all, but I never got that curious so far. Anyway...
    1. nazz190
      nazz190
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      It's really just meant to be a little extra something if you find all 36 books. You can complete the main story of the mod without doing this quest.
  7. ArcadeMischief
    ArcadeMischief
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    Very fun mod! I just love anything that brings back something from past interviews that didn't have the opportunity to be put in the game originally. Also love having a huge new underground section to explore. This is a staple on my playthrough now fr.
    1. nazz190
      nazz190
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      Thank you for the kind words. And a big thanks for reporting the small issues you found with the mod so I could fix them!
    2. zelurker
      zelurker
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      .
  8. dreughjiggers
    dreughjiggers
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    Any hope for that Hogithum Hall Oblivion mod?
    1. nazz190
      nazz190
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      Did I at some point in the past express that I wanted to do a mod like that? If I did I don't remember it. It would be a very cool idea though. But it's not something I'm looking to work on.
  9. CaeljinX
    CaeljinX
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    For how long i need stay in that initiation ritual circle ? I try to stay and the dude keep spamming the nessage of the initiation  has begun but always fail when i talk with him
    Edit: I did try again and this time worked since i noticed that the pants restoring my fatigue (12 pts) was the problem
    - The transition area in the mephala test (after the first dridea) looks like an invisible wall. I did the tcl command to pass and load the map (using an old version of openmw android)
    - After completing the spirit nix part, the force wall was supposed to be off ? I did some disable rocks to pass 🤭
    - (3 jun) The staff do not reach the daedric rubble hit box. I need to use tcl and go inside the rubble. I use near clip 0.3 in camera settings 🤔
    1. nazz190
      nazz190
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      When you touch the invisible wall it should move you to the actual temple interior. Did that not happen?

      If you are talking about the northern force wall, there is one that activates behind you in the south as well, then no it's not supposed to be off. How you get around it depends on whether or not you took Dralas with you. But it sounds like you figured out a third solution :)
  10. supersamec
    supersamec
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    Instant download for a fellow religious studies scholar :)
    1. nazz190
      nazz190
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      Thanks! Hope you enjoy it!