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Credit and a big thanks to Vurt, Melchior Dahrk, DetailDevil, and the guys behind Tamriel Data!
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There are excellent mods that overhaul Sheogorad, especially Groves of the North and Spines of Madness. I wanted the best of both worlds, so I made my own Sheogorad forest mod in the spirit of Groves of the North, but keeping it to a minimum to be compatible with Devilish Spines of Madness.
I strongly recommend using some grass mod as it will make a ton of difference.
Requirements: Because of the way OpenMW content creator behaves I'm kind of confused on weather or not you could play this without OAAB_Data, Tamriel_Data or Devilish Spines of Madness. But at least in my case, I can't, presumably because I had them open during the development of the mod. I'm gonna put them in the requirements just to be safe. After all, the only point of my mod is to be played alongside Devilish Spines of Madness. If you're not using that mod anyway, you could just as well use Groves of the North that does one hundred times better what my mod does.
A big thanks to the authors of the mods I mentioned!